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Showing 76 to 90 of 462 results Save | Export
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Brown, Margaret A.; Wymer, Jared D.; Cooper, Cierra S. – Michigan Journal of Community Service Learning, 2016
Power dynamics are implicated in intergroup prosocial behavior (Nadler & Halabi, 2015). This research investigated two factors that influence the effect of intergroup prosocial behavior on views of social equality: amount of direct intergroup contact and type of helping. Students in a social psychology course (N = 93) were randomly assigned to…
Descriptors: Service Learning, Social Justice, Power Structure, Prosocial Behavior
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Snyder, Jason; Frank, Lisa A. C. – Journal of Education for Business, 2016
The authors utilized a quasiexperimental design across five sections of a managerial communication course (N = 150) to test the role of course policies and student perceptions of the instructor in influencing student absenteeism and three indicators of student learning: grades, affective learning, and cognitive learning. The experimental group…
Descriptors: Attendance, Quasiexperimental Design, Experimental Groups, Control Groups
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Matsumoto, Yuki; Shimizu, Eiji – School Psychology International, 2016
Cognitive behavioral therapy (CBT) for childhood anxiety is effective in schools; however, researchers have reported mixed results and expressed concerns regarding sociocultural differences in treating childhood anxiety. This study examined the efficacy of the FRIENDS program, which is a CBT program used at a universal school level. Students (N =…
Descriptors: Foreign Countries, Outcomes of Treatment, Behavior Modification, Cognitive Restructuring
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Moawad, Ruba Abdel Matloub – International Education Studies, 2017
Playing in general has a positive effect on child development; yet with the advancement of technology, the way children play has changed, and the effects of their play have changed as well. Some studies have shown an overall negative effect of electronic games, while others have reported the opposite. This study aims to investigate the effects of…
Descriptors: Computer Games, Educational Games, Handheld Devices, Young Children
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AbdulRaheem, Yusuf; Yusuf, Hamdallat T.; Odutayo, Adesegun O. – Journal of Peer Learning, 2017
Peer tutoring has generated a great deal of scholarly interest in the field of education. It is viewed as an essential instructional strategy for inclusive education because it constitutes one of the strongholds of cooperative learning. This study examines the effect of peer tutoring and the moderating effect of gender on the academic performance…
Descriptors: Foreign Countries, Peer Teaching, Academic Achievement, Tutoring
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Taniguchi, Stacy T.; Bennion, John; Duerden, Mat D.; Widmer, Mark A.; Ricks, Meagan – Journal of Outdoor Recreation, Education, and Leadership, 2017
During two decades of teaching, we have observed that writing students seem more emotionally honest when their writing class is accompanied by an outdoor recreation component. The ability to take perceived risks is important to both outdoor recreation and writing; thus, we postulated that confidence gained in taking risks in outdoor experiences…
Descriptors: Self Efficacy, Risk, Outdoor Education, Recreational Activities
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Mayfield, Carlene A.; Child, Stephanie; Weaver, Robert G.; Zarrett, Nicole; Beets, Michael W.; Moore, Justin B. – Journal of School Health, 2017
Background: We examined the effectiveness of Peaceful Playgrounds™ (P2) to decrease antisocial behaviors (ASB) while increasing physical activity (PA) and prosocial behaviors (PSB) in elementary school children. Methods: A longitudinal, cluster-randomized design was employed in 4 elementary school playgrounds where students (third to fifth) from 2…
Descriptors: Playgrounds, Student Behavior, Physical Activity Level, Peace
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Kurbanbekov, Bakytzhan A.; Turmambekov, Torebai A.; Baizak, Usen A.; Saidakhmetov, Pulat A.; Abdraimov, Rakhymzhan T.; Bekayeva, Aigerim E.; Orazbayeva, Kuldarkhan O. – International Journal of Environmental and Science Education, 2016
The actuality of the investigated problem is caused by the need for students' training at pedagogical high schools to meet the challenges of research activities and the insufficient development of the theoretical, content-technological, scientific and methodological aspects of the formation of their experimental research competencies at the…
Descriptors: Physics, Science Instruction, Science Laboratories, Secondary School Science
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Schwartz, Caroline; Dratsch, Thomas; Vogeley, Kai; Bente, Gary – Journal of Autism and Developmental Disorders, 2014
Little is known about whether stereotypes influence social judgments of autistic individuals, in particular when they compete with tacit face-to-face cues. We compared impression formation of 17 subjects with high-functioning autism (HFA) and 17 age-, gender- and IQ-matched controls. Information about the profession of a job applicant served as…
Descriptors: Social Attitudes, Stereotypes, Autism, Cues
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Mihci, Can; Ozdener Donmez, Nesrin – International Journal of Research in Education and Science, 2017
The purpose of this research is to investigate the short and long-term effects of using GUI-oriented visual Blocks-Based Programming languages (BBL) as a 2nd tier tool when teaching programming to prospective K12 ICT teachers. In a mixed-method approach, the effect on academic success as well as the impact on professional opinions and preferences…
Descriptors: Programming, Preservice Teacher Education, Preservice Teachers, Programming Languages
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Friedman-Krauss, Allison H.; Connors, Maia C.; Morris, Pamela A. – Journal of Research on Educational Effectiveness, 2017
Attending high-quality early childhood care and education (ECCE) is associated with higher cognitive and social-emotional skills, especially for children growing up in poverty, but access to high-quality ECCE is limited. This study capitalizes on the random assignment design of the Head Start Impact Study to better understand whether the…
Descriptors: Early Intervention, Early Childhood Education, Educational Quality, Program Evaluation
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Dunbar, Kristina; Ridha, Aala; Cankaya, Ozlem; Jiménez Lira, Carolina; LeFevre, Jo-Anne – Early Education and Development, 2017
Research Findings: Children who speak English are slower to learn the counting sequence between 11 and 20 compared to children who speak Asian languages. In the present research, we examined whether providing children with spatially relevant information during counting would facilitate their acquisition of the counting sequence. Three-year-olds…
Descriptors: Computation, Young Children, English, Spatial Ability
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Schneider, Jan; Borner, Dirk; van Rosmalen, Peter; Specht, Marcus – IEEE Transactions on Learning Technologies, 2016
In our pursue to study effective real-time feedback in Technology Enhanced Learning, we developed the Presentation Trainer, a tool designed to support the practice of nonverbal communication skills for public speaking. The tool tracks the user's voice and body to analyze her performance, and selects the type of real-time feedback to be presented.…
Descriptors: Feedback (Response), Nonverbal Communication, Public Speaking, Educational Technology
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Poondej, Chanut; Lerdpornkulrat, Thanita – Australian Educational Computing, 2016
In the literature, the potential efficacy of the gamification of education has been demonstrated. The aim of this study was to explore the influence of applying gamification techniques to increase student engagement in learning. The quasi-experimental nonequivalent-control group design was used with 577 undergraduate students from six classes. The…
Descriptors: Foreign Countries, Undergraduate Students, Educational Games, Learning Activities
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Okpube, Nnaemeka Michael; Anugwo, M. N. – International Journal of Evaluation and Research in Education, 2016
This study investigated the Card Games and Algebra tic-Tacmatics on Junior Secondary II Students' Achievement in Algebraic Expressions. Three research questions and three null hypotheses guided the study. The study adopted the pre-test, post-test control group design. A total of two hundred and forty (240) Junior Secondary School II students were…
Descriptors: Games, Algebra, Mathematics Instruction, Secondary School Students
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