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Rubinoff, Morris; And Others – 1967
A minimum of 30 minutes is required to learn even the rudiments of the command language (Symbolic Language). Although written instructions are helpful, practice is essential. The programmed instruction routines, which took approximately 20 minutes, were mostly of the 'yes-no' variety. Expanded routines, which would require other replies and would…
Descriptors: Communications, Computer Programs, Computers, Evaluation
California Univ., San Diego, La Jolla. Inst. for Cognitive Science. – 1984
This report is a collection of 11 recent papers by the Human-Machine Interaction Group at the University of California, San Diego. The following papers are included: (1) "Stages and Levels in Human-Machine Interaction," Donald A. Norman; (2) "The Nature of Expertise in UNIX," Stephen W. Draper; (3) "Users in the Real…
Descriptors: Artificial Intelligence, Computer Oriented Programs, Computer Software, Computers
Miller, Helen B. – 1993
NCR (National Cash Register) Corporation is pursuing opportunities to make their point of sale (POS) terminals easy to use and easy to learn. To approach the goal of making the technology invisible to the user, NCR has developed an adaptive expert prototype system for a department store POS operation. The structure for the adaptive system, the…
Descriptors: Computer Software, Computer Software Development, Computers, Cues
Dix, Alan J.; Finlay, Janet E.; Abowd, Gregory D.; Beale, Russell – 1998
This book examines human-computer interaction (HCI), with a focus on designing computer technology to be more usable by people. The book provides a multi-disciplinary approach to the subject through a synthesis of computer science, cognitive science, psychology, and sociology, and stresses a principled approach to interactive systems design that…
Descriptors: Cognitive Psychology, Computer Interfaces, Computer Science, Computer System Design
International Association for Development of the Information Society, 2012
The IADIS CELDA 2012 Conference intention was to address the main issues concerned with evolving learning processes and supporting pedagogies and applications in the digital age. There had been advances in both cognitive psychology and computing that have affected the educational arena. The convergence of these two disciplines is increasing at a…
Descriptors: Academic Achievement, Academic Persistence, Academic Support Services, Access to Computers