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Wang, Feihong; Lockee, Barbara B.; Burton, John K. – Journal of Educational Technology Systems, 2012
The purpose of this study was to investigate senior Chinese adults' potential acceptance of computer game-based learning (CGBL) by probing their perceptions of computer game play and their perceived impacts of game play on their learning of computer skills and life satisfaction. A total of 60 senior adults from a local senior adult learning center…
Descriptors: Foreign Countries, Life Satisfaction, Computer Assisted Instruction, Adult Learning
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Erlich, Zippy; Gadot, Rivka; Shahak, Daphna – Journal of Educational Technology Systems, 2009
Studies indicate that the use of technologies as teaching aids and tools for self-study is influenced by students' attitudes toward computers and their applications. The purpose of this study is to determine whether taking a Computer Literacy and Applications (CLA) course has an impact on students' attitudes toward computer applications, across…
Descriptors: Student Attitudes, Computer Attitudes, Social Sciences, Computers
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Clouse, R. Wilburn; Savage, Edward M. – Journal of Educational Technology Systems, 1981
Presents and discusses the results of a survey of school districts in the state of Maine to determine if an educational disparity existed, related to computer science education, between rural and urban secondary schools in the state. Topics addressed include the importance of computer education and computer equipment availability. (Author/JL)
Descriptors: Computer Literacy, Computer Science Education, Computers, Educational Opportunities