Publication Date
| In 2026 | 0 |
| Since 2025 | 69 |
| Since 2022 (last 5 years) | 143 |
| Since 2017 (last 10 years) | 298 |
| Since 2007 (last 20 years) | 698 |
Descriptor
| Computer Simulation | 1104 |
| Computer Uses in Education | 1104 |
| Educational Technology | 323 |
| Teaching Methods | 305 |
| Foreign Countries | 253 |
| Science Instruction | 230 |
| Higher Education | 188 |
| Computer Software | 186 |
| Computer Assisted Instruction | 175 |
| Instructional Effectiveness | 148 |
| Science Education | 135 |
| More ▼ | |
Source
Author
| Moore, John W., Ed. | 5 |
| Klopfer, Eric | 4 |
| Makransky, Guido | 4 |
| Ausburn, Floyd B. | 3 |
| Ausburn, Lynna J. | 3 |
| Baird, William E. | 3 |
| Barnett, Michael | 3 |
| Birk, James P., Ed. | 3 |
| Burgos, Daniel | 3 |
| Johnson, L. | 3 |
| Stratford, Steven J. | 3 |
| More ▼ | |
Publication Type
Education Level
Audience
| Practitioners | 137 |
| Teachers | 101 |
| Researchers | 33 |
| Students | 8 |
| Administrators | 7 |
| Policymakers | 7 |
| Media Staff | 2 |
| Parents | 2 |
Location
| Australia | 28 |
| United Kingdom | 24 |
| Taiwan | 17 |
| Canada | 13 |
| Spain | 13 |
| Turkey | 13 |
| New York | 10 |
| China | 8 |
| Germany | 8 |
| Malaysia | 8 |
| United States | 8 |
| More ▼ | |
Laws, Policies, & Programs
| Americans with Disabilities… | 1 |
| Copyright Law 1976 | 1 |
Assessments and Surveys
What Works Clearinghouse Rating
Chen, Yu-Lung; Pan, Pei-Rong; Sung, Yao-Ting; Chang, Kuo-En – Educational Technology & Society, 2013
Computer simulation has significant potential as a supplementary tool for effective conceptual-change learning based on the integration of technology and appropriate instructional strategies. This study elucidates misconceptions in learning on diodes and constructs a conceptual-change learning system that incorporates…
Descriptors: Computer Simulation, Concept Formation, Misconceptions, Electronics
Rajendran, G. – Journal of Computer Assisted Learning, 2013
Individuals with autism spectrum disorders supposedly have an affinity with information and communication technology (ICT), making it an ideally suited media for this population. Virtual environments (VEs)--both two-dimensional and immersive--represent a particular kind of ICT that might be of special benefit. Specifically, this paper discusses…
Descriptors: Autism, Pervasive Developmental Disorders, Theory of Mind, Executive Function
Furio, David; Gonzalez-Gancedo, Santiago; Juan, M.-Carmen; Segui, Ignacio; Costa, Maria – Computers & Education, 2013
In this paper, we present an educational game for an iPhone and a Tablet PC. The main objective of the game was to reinforce children's knowledge about the water cycle. The game included different interaction forms like the touch screen and the accelerometer and combined AR mini-games with non-AR mini-games for better gameplay immersion. The main…
Descriptors: Computer Interfaces, Handheld Devices, Educational Games, Computer Games
Huang, Amy I-Yu – ProQuest LLC, 2013
This study reports findings from a teaching experiment in which 4th grade children engaged in solving multiplication tasks with rectangular arrays in a computer environment. The environment provided flexible task-solving through dynamic virtual manipulatives (VMs) so children could use their existing knowledge of multiplication to complete array…
Descriptors: Grade 4, Multiplication, Problem Solving, Elementary School Mathematics
Putman, Paul G. – ProQuest LLC, 2012
Adult learners can develop leadership skills and competencies such as conflict management and negotiation skills. Virtual simulations are among the emerging new technologies available to adult educators and trainers to help adults develop various leadership competencies. This study explored the impact of conflict management tactics as well as…
Descriptors: Leadership Training, Cognitive Style, Computer Simulation, Adult Students
Earley, Elvia A. – ProQuest LLC, 2012
In emergency response training, it is essential that the learners are able to apply their classroom knowledge and implement the practical and critical thinking skills they learned. A quasi-experimental methodology with a non-randomized control group and a pretest-posttest was used in this study to evaluate the training level of satisfaction as a…
Descriptors: Computer Simulation, Public Health, Emergency Programs, Training
Hainsworth, Mark – Primary Science, 2012
The way in which the Internet and related technologies have exploded in the last few years is something that no one in education can ignore. Primary school pupils are already more technologically savvy than their parents and they expect their lessons to be exciting, interactive and driven by some aspect of technology. And so they should be. These…
Descriptors: Science Education, Internet, Web 2.0 Technologies, Educational Technology
Tawfik, M.; Sancristobal, E.; Martin, S.; Gil, R.; Diaz, G.; Colmenar, A.; Peire, J.; Castro, M.; Nilsson, K.; Zackrisson, J.; Hakansson, L.; Gustavsson, I. – IEEE Transactions on Learning Technologies, 2013
This paper reports on a state-of-the-art remote laboratory project called Virtual Instrument Systems in Reality (VISIR). VISIR allows wiring and measuring of electronic circuits remotely on a virtual workbench that replicates physical circuit breadboards. The wiring mechanism is developed by means of a relay switching matrix connected to a PCI…
Descriptors: Electronics, Laboratories, Distance Education, Computer Simulation
McIntosh, Paul; Freeth, Della; Berridge, Emma Jane – Educational Action Research, 2013
This paper examines the use of appreciative inquiry (AI) to guide development of web-based learning resources for medical educators who facilitate simulation-based learning experiences for doctors-in-training. AI can be viewed as a positive form of action research, which seeks to avoid deficit-based analyses and solutions, and commonly associated…
Descriptors: Inquiry, Medical Education, Web Based Instruction, Action Research
Wu, Hsin-Kai; Wu, Pai-Hsing; Zhang, Wen-Xin; Hsu, Ying-Shao – Science Education, 2013
Drawing upon the literature in computational modeling, multivariable reasoning, and causal attribution, this study aims at characterizing multivariable reasoning practices in computational modeling and revealing the nature of understanding about multivariable causality. We recruited two freshmen, two sophomores, two juniors, two seniors, four…
Descriptors: College Students, Thinking Skills, Logical Thinking, Semi Structured Interviews
Winkelmann, Kurt; Scott, Matthew; Wong, Deborah – Journal of Chemical Education, 2014
A small group of high school students performed a virtual laboratory experiment in Second Life that mimicked a real experiment in both its appearance and procedure. Lab report grades were equivalent to report grades for hands-on experiments, and the quality of students' results was similar. Results of an attitudinal survey show that students…
Descriptors: High School Students, Secondary School Science, Science Instruction, Science Laboratories
Johnson, L.; Adams Becker, S.; Cummins, M.; Estrada, V. – New Media Consortium, 2014
This report is a collaborative research effort between the New Media Consortium (NMC), Concordia International School Shanghai, and NIST International School in Bangkok, Thailand, to help inform international school leaders in Asia about significant developments in technologies supporting teaching, learning, and creative inquiry in primary and…
Descriptors: Foreign Countries, International Schools, Technology Uses in Education, Elementary Secondary Education
Bloodgood, Robert A. – Anatomical Sciences Education, 2012
Histology laboratory instruction is moving away from the sole use of the traditional combination of light microscopes and glass slides in favor of virtual microscopy and virtual slides. At the same time, medical curricula are changing so as to reduce scheduled time for basic science instruction as well as focusing on student-centered learning…
Descriptors: Active Learning, Peer Teaching, Group Activities, Science Laboratories
Farley, Peter C. – Biochemistry and Molecular Biology Education, 2013
This article describes a novel approach to teaching novice Biochemistry students visual literacy skills and understanding of some aspects of protein structure using the internet resource FoldIt and a worksheet based on selected Introductory Puzzles from this computer game. In responding to a questionnaire, students indicated that they (94%)…
Descriptors: Learner Engagement, Nonmajors, Biochemistry, Motivation Techniques
Cope, Bill; Kalantzis, Mary – Open Review of Educational Research, 2015
This article sets out to explore a shift in the sources of evidence-of-learning in the era of networked computing. One of the key features of recent developments has been popularly characterized as "big data". We begin by examining, in general terms, the frame of reference of contemporary debates on machine intelligence and the role of…
Descriptors: Data Analysis, Evidence, Computer Uses in Education, Artificial Intelligence

Peer reviewed
Direct link
