Publication Date
| In 2026 | 0 |
| Since 2025 | 3 |
| Since 2022 (last 5 years) | 4 |
| Since 2017 (last 10 years) | 11 |
| Since 2007 (last 20 years) | 172 |
Descriptor
| Computer System Design | 383 |
| Computer Uses in Education | 383 |
| Educational Technology | 180 |
| Computer Software | 122 |
| Internet | 109 |
| Foreign Countries | 107 |
| Higher Education | 94 |
| Computer Mediated… | 75 |
| Information Technology | 65 |
| Instructional Design | 63 |
| Elementary Secondary Education | 56 |
| More ▼ | |
Source
Author
| Drachsler, Hendrik | 3 |
| Koper, Rob | 3 |
| Buchanan, Larry | 2 |
| Clinton, Janeen S. | 2 |
| Dillenbourg, Pierre | 2 |
| Hatala, Marek | 2 |
| Holmes, Glen A. | 2 |
| Ketterl, Markus | 2 |
| Liu, Chen-Chung | 2 |
| Liu, Min | 2 |
| McAndrew, Patrick | 2 |
| More ▼ | |
Publication Type
Education Level
Audience
| Practitioners | 29 |
| Teachers | 13 |
| Administrators | 10 |
| Media Staff | 4 |
| Policymakers | 3 |
| Community | 2 |
| Researchers | 2 |
| Students | 2 |
Location
| Canada | 12 |
| United Kingdom | 12 |
| Australia | 7 |
| Pennsylvania | 6 |
| European Union | 5 |
| Hong Kong | 5 |
| Germany | 4 |
| Taiwan | 4 |
| California | 3 |
| Japan | 3 |
| Kansas | 3 |
| More ▼ | |
Laws, Policies, & Programs
| Americans with Disabilities… | 1 |
| Rehabilitation Act 1973 | 1 |
Assessments and Surveys
What Works Clearinghouse Rating
Herrmann, Thomas; Kienle, Andrea – International Journal of Computer-Supported Collaborative Learning, 2008
Computer-supported discursive learning (CSDL) systems for the support of asynchronous discursive learning need to fulfill specific socio-technical conditions. To understand these conditions, we employed design experiments combining aspects of communication theory, empirical findings, and continuous improvement of the investigated prototypes. Our…
Descriptors: Design Requirements, Documentation, Experiments, Guidelines
Laine, Teemu H.; Vinni, Mikko; Sedano, Carolina Islas; Joy, Mike – ALT-J: Research in Learning Technology, 2010
This article presents the features, design and architecture of the Myst pervasive game platform that has been applied in creating pervasive mobile learning games in various contexts such as science festivals and museums in Finland. Based on our experiences with the development, we draw a set of design principles for creating successfully a…
Descriptors: Electronic Learning, Educational Games, Young Adults, Museums
Chretien, Wendy – Campus Technology, 2007
The word "architect" calls to mind a designer of buildings. An architect's job is to develop a structure to fit the client's needs, some of which are conflicting (or seem to be). When it comes to designing a campus network, IT infrastructure architects have a similar function. Like a building architect, an IT architect must develop a…
Descriptors: Information Technology, Educational Facilities Design, Technology Planning, Computer Networks
AEL, 2004
Grid computing allows large groups of computers (either in a lab, or remote and connected only by the Internet) to extend extra processing power to each individual computer to work on components of a complex request. Grid middleware, recognizing priorities set by systems administrators, allows the grid to identify and use this power without…
Descriptors: Computer Uses in Education, Computers, Computer System Design, Computer Networks
Bock, Almon C., II – School Business Affairs, 1989
Describes a Minnesota school district's approach to managing a day care program, highlighting the integrated database management system used to automate the billing process and to provide complete data concerning the program and its enrollees, constituents, and services. Presents several guiding principles for designing a system matched to program…
Descriptors: Computer System Design, Computer Uses in Education, Database Management Systems, Day Care
Goldsborough, Reid – Black Issues in Higher Education, 2004
This article discusses PC reliability, one of the most pressing issues regarding computers. Nearly a quarter century after the introduction of the first IBM PC and the outset of the personal computer revolution, PCs have largely become commodities, with little differentiating one brand from another in terms of capability and performance. Most of…
Descriptors: Computers, Reliability, Computer Uses in Education, Computer Selection
McClelland, Marilyn – Journal of Computing in Higher Education, 2004
Significant economies can be achieved in distributed learning systems architected with a focus on interoperability and reuse. The key building blocks of an efficient distributed learning architecture are the use of standards and XML technologies. The goal of plug and play capability among various components of a distributed learning system…
Descriptors: Standards, Metadata, Programming Languages, Internet
Kong, Siu Cheung; Shroff, Ronnie H.; Hung, Hing Keung – Australasian Journal of Educational Technology, 2009
To ensure their teaching quality, it is important for student teachers to undertake self reflection on their teaching performance after supervised teaching sessions. With the goal of sharpening the teaching competence of student teachers, a dual function system that uses web based and video based technologies is being developed to facilitate self…
Descriptors: Classroom Techniques, Curriculum Development, Student Teachers, Teacher Effectiveness
Jia, Jiyou; Chen, Weichao – British Journal of Educational Technology, 2009
In this paper, we present the comprehensive version of CSIEC (Computer Simulation in Educational Communication), an interactive web-based human-computer dialogue system with natural language for English instruction, and its tentative application and evaluation in English education. First, we briefly introduce the motivation for this project,…
Descriptors: Computer Simulation, Natural Language Processing, English (Second Language), Second Language Instruction
Friedland, Marc – School Business Affairs, 1990
Many school business officials have turned to computer equipment leasing. A lease arrangement permits administrators to stretch annual budgets, to appropriate funds, and to easily upgrade or change equipment. Another alternative to high-cost computer purchase is to buy or lease used equipment. (MLF)
Descriptors: Computer System Design, Computer Uses in Education, Computers, Cost Effectiveness
Meeks, Glenn; Nair, Prakash – PEB Exchange, 2000
Debates the issue of investing in wiring schools for desktop computer networks versus using laptops and wireless networks. Included are cost considerations and the value of technology for learning. Suggestions include using wireless networks for existing schools, hardwiring computers for new construction, and not using computers for elementary…
Descriptors: Computer System Design, Computer Uses in Education, Educational Facilities Improvement, Microcomputers
Bo-Kristensen, Mads; Ankerstjerne, Niels Ole; Neutzsky-Wulff, Chresteria; Schelde, Herluf – Electronic Journal of e-Learning, 2009
One of the major challenges in second and foreign language education, is to create links between formal and informal learning environments. Mobile City and Language Guides present examples of theoretical and practical reflections on such links. This paper presents and discusses the first considerations of Mobile City and Language Guides in…
Descriptors: Informal Education, Maps, Geographic Location, Internet
Papastergiou, Marina – Journal of Educational Technology Systems, 2009
This study is aimed at presenting a critical overview of recent research studies on the use of educational online games as collaborative learning environments in Tertiary Education (TE), namely higher education and vocational training, with a view to identifying: a) the elements that online games should include in order to support fruitful and…
Descriptors: Constructivism (Learning), Higher Education, Learning Modalities, Faculty Workload
Khentout, Chabane; Harous, Saad; Douidi, Lamri; Djoudi, Mahieddine – International Journal of Instructional Media, 2006
Navigating through hypermedia the user faces problems of locating oneself with respect to space and time. That is why there is a need to develop tools that can help the user locate himself to see where he has been browsing through the net during a particular navigation session through hypermedia. It is needed to offer the user a map of the visited…
Descriptors: Hypermedia, Internet, Computer System Design, Learning
Janssen, Jose; Tattersall, Colin; Waterink, Wim; van den Berg, Bert; van Es, Rene; Bolman, Catherine; Koper, Rob – Computers & Education, 2007
Increased flexibility and modularisation in higher education complicates the process of learners finding their way through the offerings of higher education institutions. In lifelong learning, where learning opportunities are diverse and reach beyond institutional boundaries, it becomes even more complex to decide on a learning path. However,…
Descriptors: Higher Education, Interpersonal Relationship, Interaction, Lifelong Learning

Peer reviewed
Direct link
