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Chenghao Wang; Bin Zou – TESOL Journal, 2025
Avatars play a significant role in Artificial Intelligence (AI)-powered education, supported by various human-computer interactions and second language acquisition theories. AI avatars have become increasingly anthropomorphic and realistic with advancements in speech synthesis, speech-driven lip-syncing, and speech-to-facial animation. D-ID Studio…
Descriptors: Computer Simulation, Artificial Intelligence, Computer Uses in Education, Second Language Instruction
Nurul Aini; Yazid Basthomi; Nunung Suryati; Iwan Kurniarahman – PASAA: Journal of Language Teaching and Learning in Thailand, 2025
This study was directed toward ascertaining students' perceived usefulness of integrating TED Talks for the cognitive and affective aspects of learning English as a foreign language. Employing a quantitative research design with a survey questionnaire, data were collected using the framework of the Technology Acceptance Model (TAM) which measured…
Descriptors: Foreign Countries, English (Second Language), College Students, Second Language Learning
Natalie Lander; Tao Zhou; Anna Timperio; Lisa M. Barnett; Yuxin Zhang – Journal of Motor Learning and Development, 2025
Purpose: This study developed and evaluated a video-based machine learning model to automate motor competence assessment and created a user-friendly web platform for teachers and coaches. Methods: A total of 1,063 children (mean age: 7.8 years) performed seven motor skills, recorded on video and assessed by experts using the Test of Gross Motor…
Descriptors: Artificial Intelligence, Computer Uses in Education, Motor Development, Children
Hai-Jie Wang; Kai Chen; Youmei Wang; Chen-Chen Liu – Journal of Computer Assisted Learning, 2025
Background: Vocal music is a multifaceted subject, as students not only need to master skills but also to appreciate and critically interpret the singing process. Conventional vocal music learning methods emphasise practice and feedback, but deeper learning often stems from reflective assessment, especially when students adopt the perspective of…
Descriptors: Music Education, Teaching Methods, Singing, Music Appreciation
Tuire Oittinen – Classroom Discourse, 2024
This paper investigates the accomplishment of highlighting in multiparty video-mediated learning activities. The focus is on moments of screen sharing and the verbal, embodied, and digital resources participants deploy to draw joint attention to a referent on screen. Drawing on screen recorded data (90 h) from an adult education setting (i.e.…
Descriptors: Video Technology, Adult Education, Learning Activities, Attention
Te Hu; Zongmin Fu; Niya Wang; Jinbin Gui; Qinghe Song; Xiaofan Qian – Education and Information Technologies, 2025
Digital image processing is an integral part of the computer vision field. However, traditional digital image processing teaching methods mainly focus on theoretical knowledge, lacking practical teaching content. To address this issue, this article proposes a project-based learning (PBL) model that consists of four key stages: project proposal,…
Descriptors: Student Projects, Active Learning, Models, Computer Uses in Education
Kaushal Kumar Bhagat; Tianchong Wang; Nitesh Kumar Jha; Georgios Lampropoulos – Australasian Journal of Educational Technology, 2025
The integration of immersive technologies, such as 360-degree virtual reality (VR) in education presents a promising avenue for enhancing teaching and learning. However, educators often face challenges due to limited technical expertise and resource constraints. This study examined the usability and readiness of educators in adopting the 360 VR…
Descriptors: Computer Simulation, Computer Uses in Education, Technology Integration, Educational Technology
Santosa, I. E. – Physics Education, 2022
The image of free-falling bar has been recorded to study the effect of the motion on its observed length. This moving bar image is analysed using the Tracker software to determine its length and the end bar's position. An elongated appearance of the bar has been observed with movement. This effect relies on the speed and the exposure time during…
Descriptors: Science Instruction, Physics, Motion, Computer Software
Felix Averbeck; Simon Leifeling; Katja Müller; Thomas Schoenfelder – Electronic Journal of e-Learning, 2024
The use of virtual reality and 360° videos has been little researched so far, especially in social work studies and teaching. The reasons for this are the low prevalence of VR headsets in social work courses and the fundamental technological deficit in social work, which means the lack of clear causal chains within it. Professionals must adapt…
Descriptors: Computer Simulation, Computer Uses in Education, Video Technology, Social Work
Yavuz Akbulut; Onur Dönmez; Beril Ceylan; Tayfun Firat – Journal of Computing in Higher Education, 2025
Providing pre-training on new material can simplify complex content for learners who may need guidance to understand basic facts and organize their efforts. However, the effect of pre-training on learning outcomes is controversial because it tends to vary by context. Our aim was to investigate the effectiveness of pre-training in reducing…
Descriptors: Training, Cognitive Processes, Difficulty Level, Academic Achievement
Pattarapol Yamwongsri; Hsiu-Ling Chen – Journal of Educational Computing Research, 2025
Inquiry-Based Learning (IBL) is known to develop advanced cognitive skills, particularly in complex subjects like geography. However, integrating Spherical Video-Based Virtual Reality (SVVR) with IBL remains underexplored. This study proposed an SVVR-based IBL approach to enhance geography education for high school students in Thailand. A…
Descriptors: Computer Simulation, Video Technology, Active Learning, Inquiry
Pandya, Jessica Zacher – Theory Into Practice, 2021
In this essay I view writing as a communicative practice, and ask how and in what ways teachers and students define the role of writing in relation to digital video composition. While there is much research on the importance of multimodal composition, and teachers are being encouraged to incorporate more digital making into their curricula, we…
Descriptors: Writing (Composition), Computer Uses in Education, Video Technology, Multimedia Materials
Dan Jazby; Xavier Ochoa; Man Ching Esther Chan; Jan van Driel – Journal of Mathematics Teacher Education, 2025
Many aspects of noticing in the classroom are tacitly understood by experienced educators. In this case study, we pair ecological and cognitive psychology with computer-augmented analysis of video data to try to better understand some of the tacit elements of educator noticing and decision-making. The ecological model of noticing views noticing as…
Descriptors: Mathematics Teachers, Teacher Educators, Observation, Computer Uses in Education
Kashyap, Ramgopal, Ed.; Kumar, A. V. Senthil, Ed. – IGI Global, 2020
Machine learning allows for non-conventional and productive answers for issues within various fields, including problems related to visually perceptive computers. Applying these strategies and algorithms to the area of computer vision allows for higher achievement in tasks such as spatial recognition, big data collection, and image processing.…
Descriptors: Artificial Intelligence, Man Machine Systems, Video Technology, Computer Uses in Education
Xiaoxue Leng; Fuxing Wang; Richard E. Mayer; Tingting Zhao – British Journal of Educational Technology, 2024
This study investigated the effectiveness of visual training or verbal training on how to use a text-picture processing strategy for learning from computer-based multimedia instructional material. Sixty-nine university students were randomly assigned to the verbal training group (students received text-based instruction for a text-picture…
Descriptors: Multimedia Instruction, Multimedia Materials, College Students, Pictorial Stimuli

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