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Showing 1 to 15 of 21 results Save | Export
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Wang, Jianfeng; Doll, William J.; Deng, Xiaodong; Park, Kihyun; Yang, Ma Ga – Computers & Education, 2013
This study explores whether learning management systems (LMSs) enable faculty course developers to use the reconfigurable characteristics of the software to implement the seven principles of effective teaching (Chickering & Gamson, 1987). If LMSs are to be considered pedagogically effective, these systems must help engage faculty in effective…
Descriptors: Integrated Learning Systems, Usability, College Faculty, Teacher Attitudes
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Tang, Stephen; Hanneghan, Martin – Journal of Interactive Learning Research, 2011
Game-based learning harnesses the advantages of computer games technology to create a fun, motivating and interactive virtual learning environment that promotes problem-based experiential learning. Such an approach is advocated by many commentators to provide an enhanced learning experience than those based on traditional didactic methods.…
Descriptors: Computer Software, Educational Technology, Teaching Methods, Computer Uses in Education
Lauwers, Tom – ProQuest LLC, 2010
This thesis is about a design process for creating "educationally relevant" tools. I submit that the key to creating tools that are educationally relevant is to focus on ensuring a high degree of alignment between the designed tool and the broader educational context into which the tool will be integrated. The thesis presents methods and processes…
Descriptors: Computer Science Education, Alignment (Education), Educational Technology, Instructional Design
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Wiebe, Eric N.; Minogue, James; Jones, M. Gail; Cowley, Jennifer; Krebs, Denise – Computers & Education, 2009
While there has been extensive experimental research on haptics, less has been conducted on cross-modal interactions between visual and haptic perception and even less still on cross-modal applications in instructional settings. This study looks at a simulation on the principles of levers using both visual and haptic feedback: one group received…
Descriptors: Feedback (Response), Eye Movements, Attention, Tactual Perception
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Wood, Denise; Willems, Julie – Australasian Journal of Educational Technology, 2012
The Australian Government's widening participation agenda--also referred to as the social inclusion agenda--considers equity through the triple focus of access, participation and outcomes. These foci are catalysts for re-examining teaching and learning approaches in formal education. This article considers this national refocus and the…
Descriptors: Foreign Countries, Disabilities, Inclusion, Outcomes of Education
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Veletsianos, George; Heller, Robert; Overmyer, Scott; Procter, Mike – British Journal of Educational Technology, 2010
This paper examines the effective deployment of conversational agents in virtual worlds from the perspective of researchers/practitioners in cognitive psychology, computing science, learning technologies and engineering. From a cognitive perspective, the major challenge lies in the coordination and management of the various channels of information…
Descriptors: Cues, Engineering, Cognitive Psychology, Internet
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Schoonenboom, Judith – International Journal of Computer-Supported Collaborative Learning, 2008
This study focuses on how to support students who have to work together in small groups, and who do not know each other, in performing grounding discussion. It compares two different implementations of a script, one using a structured interface, one using a textual instruction, on students' discussion behavior. The experiment involved two…
Descriptors: Comparative Analysis, Instructional Effectiveness, Educational Technology, Computer Uses in Education
Green, Malinda Hendricks, Ed. – Online Submission, 2009
The Oklahoma Association of Teacher Educators 2009 Journal includes the following four peer reviewed articles: (1) The Changing Role of Grandparents (Fred D. Hammond, III, Terry E. Spigner, Charolette Myles-Nixon, and Pauline Holloway); (2) Pedagogical Agent Instructional Design Challenges (Jon Martens); (3) Differences in Relatedness across…
Descriptors: Instructional Design, Computer Assisted Instruction, Educational Technology, Teacher Educators
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Glahn, Christian; Specht, Marcus; Koper, Rob – Educational Technology & Society, 2009
Contextualised and ubiquitous learning are relatively new research areas that combine the latest developments in ubiquitous and context aware computing with educational approaches in order to provide structure to more situated and context aware learning. The majority of recent activities in contextualised and ubiquitous learning focus on mobile…
Descriptors: Interaction, Group Activities, Learner Engagement, Student Participation
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Krishnamurthy, Ramesh; Kosem, Iztok – Journal of English for Academic Purposes, 2007
UK universities are accepting increasing numbers of students whose L1 is not English on a wide range of programmes at all levels. These students require additional support and training in English, focussing on their academic disciplines. Corpora have been used in EAP since the 1980s, mainly for research, but a growing number of researchers and…
Descriptors: Internet, Computational Linguistics, English for Academic Purposes, Second Language Learning
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Chiou, Guey-Fa – International Journal of Instructional Media, 1995
Discusses types of computer-based reading environments, reader interfaces, principles for designing reader interfaces, and beliefs about computer use in reading. Considers multimedia and virtual-reading environments as two highly potential delivery methods. Suggests that rationales, design models, and real examples are needed for guiding…
Descriptors: Computer Assisted Instruction, Computer Attitudes, Computer Interfaces, Computer Uses in Education
Lyardet, Fernando; Rossi, Gustavo; Schwabe, Daniel – 1998
This paper shows how to use design patterns for building educational multimedia applications. The first section summarizes design issues related to organizing the information, the organization of the interface, and implementation. Navigating through information is covered in the second section, including problems, motivations, and solutions, and…
Descriptors: Computer Interfaces, Computer Software Development, Computer Uses in Education, Courseware
Lee, Sung Heum; And Others – 1996
Evaluating and selecting the appropriate software is a very important component of success in using multimedia systems in both educational and corporate settings. Computer-mediated multimedia (CMM) is the integration of two or more communication media, controlled or manipulated by the user via a computer, to present information. CMM can be…
Descriptors: Computer Interfaces, Computer Software Evaluation, Computer Software Selection, Computer Uses in Education
Helic, Denis; Scherbackov, Nick; Sheridan, Don – 1998
EuropeMMM (Efficient Use of Remote and Online Publications of Electronic Multi-Media Materials) addresses the challenge of custom-publishing of multi-media on the Internet. A EuropeMMM catalog is designed especially for teachers and trainers who need to save time and effort in developing courses which include multi-media elements. Authors and…
Descriptors: Catalogs, Computer Interfaces, Computer Oriented Programs, Computer Uses in Education
Taylor, Wayne – 1997
Undertaken in conjunction with a larger study that investigated the educational efficacy of students building their own virtual worlds, this study measures the reactions of students in grades 4-12 to the experience of being immersed in virtual reality (VR). The study investigated the sense of "presence" experienced by the students, the…
Descriptors: Computer Graphics, Computer Interfaces, Computer Uses in Education, Display Systems
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