Publication Date
| In 2026 | 0 |
| Since 2025 | 1 |
| Since 2022 (last 5 years) | 2 |
| Since 2017 (last 10 years) | 2 |
| Since 2007 (last 20 years) | 4 |
Descriptor
Author
| Arbelaiz, Asuncion Martinez | 1 |
| Correa Gorospe, Jose Miguel | 1 |
| Geist, Eugene | 1 |
| GuangShu Pei | 1 |
| Hannah Bryant | 1 |
| JianLin Wen | 1 |
| Juan Xiong | 1 |
| Wei Cui | 1 |
| Xu Han | 1 |
| Zi Tao | 1 |
Publication Type
| Journal Articles | 3 |
| Dissertations/Theses -… | 1 |
| Information Analyses | 1 |
| Reports - Descriptive | 1 |
| Reports - Evaluative | 1 |
Education Level
| Elementary Secondary Education | 3 |
| Grade 10 | 1 |
| High Schools | 1 |
| Higher Education | 1 |
| Postsecondary Education | 1 |
| Secondary Education | 1 |
Audience
Location
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Juan Xiong; JianLin Wen; Xu Han; Wei Cui; GuangShu Pei; Zi Tao – SAGE Open, 2025
In recent years, immersive technology has become increasingly popular in educational settings. Its immersive characteristics enhance learning achievement, boost motivation, promote skills, and foster students' creativity. This meta-analysis synthesizes 19 researches published between 2012 and 2023 that examined the influence of immersive…
Descriptors: Literature Reviews, Meta Analysis, Computer Simulation, Simulated Environment
Hannah Bryant – ProQuest LLC, 2023
This qualitative case study addresses the rise in popularity of the use of predictive text programs within the K-12 educational environment. A problem exists in the discrepancy between the widespread availability of Google Smart Compose within Google Docs, an AI predictive text tool, within the school environment, and a distinct lack of research…
Descriptors: Process Approach (Writing), Technology Uses in Education, Web 2.0 Technologies, Influence of Technology
Geist, Eugene – Childhood Education, 2016
Today's children need learning opportunities from cradle to career that build the knowledge and skills necessary to thrive in our interconnected and constantly changing world. This means putting 21st century skills, including creativity, innovation, critical thinking, and problem solving, at the center of learning, both in and out of school. As…
Descriptors: Coding, Programming, Robotics, Creativity
Arbelaiz, Asuncion Martinez; Correa Gorospe, Jose Miguel – Computers & Education, 2009
In this article we propose that the grammar of schooling [Tyack, D., & Tobin, W. (1994). "The 'grammar' of schooling: Why has it been so hard to change?" "American Educational Research Journal, 31"(3), 453-479.] is responsible not only for the well-known and world-wide difficulties in integrating ICT into formal educational settings, but also for…
Descriptors: Creativity, Educational Change, Educational Environment, Influence of Technology

Peer reviewed
Direct link
