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Showing 1 to 15 of 40 results Save | Export
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Jacob Davidsen; Rolf Steier – International Journal of Research & Method in Education, 2025
Methodological advancements for the study of learning processes are both shaped by and drivers of technology developments. Interaction Analysis (IA), as a core methodological approach over the past three decades is reflective of this relationship and can be understood by examining moves from analogue video tapes, to digital media, computational…
Descriptors: Educational Research, Interaction, Research Methodology, Computer Use
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Reem Alhajji; Afra Al Mansoori; Ahmet Sami Konca; Ahmet Simsar – Educational Process: International Journal, 2025
Background/purpose: This study scrutinizes the increased gravitation of children towards YouTube and assesses the subsequent effects on their viewing behaviors. Parental mediation emerges as a critical factor within the digital setting. Materials/methods: Case study, one of the qualitative research methods, was used in the study as a research…
Descriptors: Foreign Countries, Children, Video Technology, Social Media
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Ayse Gokcen; Özge Özel; Fatma Çalisandemir – International Journal of Psychology and Educational Studies, 2024
The purpose of this study is to investigate the activities that children engage in with technology. In this direction, preschool children's ownership of technological devices, which devices they own and what they do with these devices were examined. This study was designed as qualitative research. The study group consisted of 34 preschool children…
Descriptors: Preschool Children, Technology, Handheld Devices, Computer Use
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Akhmad Habibi; Mailizar Mailizar; Lalu Nurul Yaqin; Turki Mesfer Alqahtani; Mukhlash Abrar; Budianto Hamuddin; Failasofah Failasofah – Journal of Technology and Science Education, 2024
This study examines the factors affecting the intention to use and actual use of YouTube in improving English-speaking skills in Indonesia. To meet the aims, we extended the theory of technology acceptance model (TAM); two external factors, subjective norms, and perceived enjoyment, to support the TAM variables (perceived ease of use, perceived…
Descriptors: Foreign Countries, College Students, English (Second Language), Language Skills
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Hark Söylemez, Nesrin – International Journal on Social and Education Sciences, 2023
This study was conducted to examine the views of parents on digital parenting competencies and experiences. Phenomenology was chosen as a research design. The study group consisted of 13 parents, selected according to criterion sampling. A semi-structured interview form was used as a data collection tool. Content analysis was used in the analysis…
Descriptors: Parent Attitudes, Competence, Parenting Skills, Computer Use
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Sabina Savadova – International Journal of Early Years Education, 2024
Researching daily activities of young children poses methodological challenges that necessitate diverse approaches for effective inquiry. This method article introduces a new digital participatory research method -- Living Journals -- to study young children's everyday digital media practices at home in Azerbaijan. Employing this method, mothers…
Descriptors: Foreign Countries, Young Children, Computer Use, Family Environment
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Sophie Mayen; Anne Reinhardt; Claudia Wilhelm – Journal of Children and Media, 2025
The debate about the impact of digital media use on youths' well-being is polarized. We provide a comprehensive examination of the relationship between digital media use and adolescents' affective well-being, investigating both within-person and between-person associations. We also examined how age and gender moderate these relationships,…
Descriptors: Foreign Countries, Well Being, Adolescents, Developmental Stages
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Ceren Çalhan; Idris Göksu – Education and Information Technologies, 2024
This study aims to determine whether parents' media mediation roles are related to their early childhood children's digital game addiction tendencies. In addition, it examines whether these variables are related to the child's and parent's digital device usage habits and whether they differ according to various sociodemographic variables and…
Descriptors: Parent Role, Parent Child Relationship, Video Games, Addictive Behavior
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Wondwesen Tafesse; Mary Precy Aguilar; Sabaa Sayed; Urwa Tariq – SAGE Open, 2024
As avid users, university students find themselves immersed in the deluge of content being created and shared on digital platforms, which makes digital overload a significant concern. The present study examines the effects of digital overload on university students' psychological well-being and how the use of coping mechanisms might help to…
Descriptors: Coping, Learner Engagement, Technology, Stress Variables
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Burke, Anne; Kumpulainen, Kristiina; Smith, Caighlan – Journal of Early Childhood Literacy, 2023
In this article we explore how digital play as conducted through various social media and online meeting platforms facilitated resiliency and confidence building in children during the COVID-19 pandemic. Using day-in-the-life methodology and narrative inquiry, we disseminate and examine observations collected on children aged 2-10 during lockdown…
Descriptors: COVID-19, Pandemics, Children, Foreign Countries
Devon M. Christman – ProQuest LLC, 2024
Computer use has become a fact of life, especially for children, many of whom were forced to switch to online learning during the COVID-19 pandemic and resorted to digital hobbies as a safety measure. Further the amount of time children spend on computers, as well as the number of different computer devices that pervade our post-pandemic society…
Descriptors: Computer Software, Computer Use, Information Technology, Cognitive Science
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Panciroli, Chiara; Russo, Veronica – Research on Education and Media, 2020
With the spread of digital environments that allow the user to design and produce contents, we have asked ourselves whether digital museums can be considered as 'third spaces' in which it is possible to exhibit, research, aggregate and re-elaborate, in a shared narrative, materials and experiences coming from different contexts. Conceiving the…
Descriptors: Museums, Computer Use, Secondary School Students, College Students
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Moses, Annie M.; Jennings, Nancy A.; Bennett, Colleen M.; Cregan, Gabrielle E.; Maras, Elly Q.; Saritoprak, Seyma N. – Computers in the Schools, 2019
Electronic media are ever-present for young children; yet, far more is known about media at home than in child care settings. This two-part survey study examined early childhood teachers' beliefs, access to, and self-reported use of media in U.S. settings. One group of teachers (N = 118) reported on media beliefs and practices (Study 1), and…
Descriptors: Access to Computers, Early Childhood Education, Preschool Teachers, Teacher Attitudes
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Kerzic, Damijana; Danko, Manica; Zorko, Vida; Decman, Mitja – Knowledge Management & E-Learning, 2021
Many researchers have explored instructional use of information communication technology (ICT) in higher education and uncovered several factors that affect its application in teaching. The effect of age on university teachers' ICT use, however, has attracted much less attention. This study uses quantitative data from a survey of 401 teachers from…
Descriptors: Age Differences, College Faculty, Technology Integration, Information Technology
Rebecca A. Dore; Kelly M. Purtell; Laura M. Justice – Grantee Submission, 2021
Objective: This study examines media use of children from low-income homes during school closings during the COVID-19 pandemic. Method: Caregivers of 151 kindergartners from low-income homes completed questionnaires as part of a larger study. Caregivers reported how much time children spent watching TV/videos and using apps on the most recent…
Descriptors: COVID-19, Pandemics, Computer Use, Low Income Students
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