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Anagrolia Faustino; Guneet Kaur Cheema; Marcus Bussey – Journal of Interdisciplinary Studies in Education, 2024
This paper investigates the use of commonly employed technologies in education across East African countries, specifically focusing on Tanzania, Kenya, Uganda, Rwanda, and Sudan. It draws on Google Scholar to identify key technologies used in teaching and learning, emphasizing their benefits, such as increased student engagement, commitment,…
Descriptors: Educational Technology, Technology Uses in Education, Foreign Countries, Learner Engagement
Ruiz, Jenny; Serral Asensio, Estefania; Snoeck, Monique – IEEE Transactions on Learning Technologies, 2020
The user interface (UI) is a key component of an interactive software application; therefore, it is important to provide software developers with basic UI design skills. However, teaching UI design is challenging, even at a basic level, and there is little teaching support. In this article, we investigate the benefits of the feedback-enriched…
Descriptors: Computer Interfaces, Computer System Design, Computer Software, Feedback (Response)
Ghapanchi, Amir Hossein; Purarjomandlangrudi, Afrooz; McAndrew, Alasdair; Miao, Yuan – Education and Information Technologies, 2020
Education industry has available a range of educational technologies to support student learning. A Learning Management System (LMS) is one of the most important educational technologies used in the tertiary sector, providing an online platform for teaching, as well as supporting student learning. Despite all the effort put through deployment of…
Descriptors: Integrated Learning Systems, Aesthetics, Educational Technology, Student Attitudes
Lower, El; Sturtevant, Rochelle; Gill, Devin – Journal of Extension, 2020
Videoconferencing is a low-cost, high-reward tool for engaging stakeholders in participatory design and usability testing for online Extension products. This article details how we used the videoconference program BlueJeans to facilitate the redesign of the Great Lakes Aquatic Nonindigenous Species Information System database and highlights the…
Descriptors: Videoconferencing, Stakeholders, Computer System Design, Web Sites
Madnani, Nitin; Cahill, Aoife; Blanchard, Daniel; Andreyev, Slava; Napolitano, Diane; Gyawali, Binod; Heilman, Michael; Lee, Chong Min; Leong, Chee Wee; Mulholland, Matthew; Riordan, Brian – ETS Research Report Series, 2018
We present a microservice architecture for large-scale automated scoring applications. Our architecture builds on the open-source Apache Storm framework and facilitates the development of robust, scalable automated scoring applications that can easily be extended and customized. We demonstrate our architecture with an application for automated…
Descriptors: Automation, Scoring, Computer System Design, Open Source Technology
Flores Marin, Monica; Pinto Tapia, Victor; Espinoza Salguero, Maria Teresa – Journal of Information Technology Education: Research, 2019
Aim/Purpose: This research is a comparative test between two Human Computer Interaction (HCI) design approaches - Apple versus one informed by child users. Background: There are studies concerning the creation of graphical interfaces for kids, however, they do not involve them in the design process. On the other hand, operating systems such as…
Descriptors: Usability, Computer Games, Handheld Devices, Computer Interfaces
Cederqvist, A-M. – Education and Information Technologies, 2022
Designing programmed technological solutions (PTS) with programming materials has become a way to contextualise educational content related to PTS and programming. However, studies show that pupils have difficulties conceptualising central phenomena involved in the process, which affects their ability to design PTS. In order to understand these…
Descriptors: Programming, Coding, Computer System Design, Elementary School Students
Xia, Lihua; Han, Dongmei; Chen, Haijian; Dai, Yonghui – Innovations in Education and Teaching International, 2023
Positive experience can increase the likelihood of revisiting Massive Open Online Courses (MOOC) site. Our interest focuses on effects of presentation formats on learner's experience in MOOC. In two empirical studies, participants viewed online course webpages that either contained an image of the instructor or not. We examined effects of…
Descriptors: MOOCs, Layout (Publications), Web Sites, Information Dissemination
Ann Marie Cotman; F. Chris Curran; Katharine Harris-Walls – Education Policy Analysis Archives, 2024
Choices made on data visualizations guide how users make meaning of the information presented. This research investigates design decisions made on 115 state-level dashboards reporting school safety data. Using pre-determined codes drawn from a framework of visualization rhetoric, dashboard characteristics were described and analyzed. Analysis…
Descriptors: School Safety, Data, Visual Aids, State Agencies
Kynigos, Chronis; Grizioti, Marianthi – British Journal of Educational Technology, 2020
Although there is wide rhetoric that programming should be learnt by all as an element of computational thinking (CT), in practice, it is mostly implemented narrowly as an end in itself consisting of routine practice and traditional testing of the ability to code. This paper discusses a way in which programming could be seen through a wider…
Descriptors: Educational Games, Thinking Skills, Computation, Affordances
Ponce, Héctor R.; Mayer, Richard E.; Sitthiworachart, Jirarat; López, Mario J. – Educational Technology Research and Development, 2020
The transition from paper-based tests to corresponding computer-administered tests allows for the incorporation of improved interfaces that support response making. The main research question is whether innovative interfaces affect test response time and/or response accuracy. This study compared performance on banked cloze tests using a…
Descriptors: Cloze Procedure, Eye Movements, Reaction Time, Accuracy
Scialdone, Michael J.; Connolly, Amy J. – Journal of Information Systems Education, 2020
Given the ubiquity of interfaces on computing devices, it is essential for future Information Systems (IS) professionals to understand the ramifications of good user interface (UI) design. This article provides instructions on how to efficiently and effectively teach IS students about "fit," a Human-Computer Interaction (HCI) concept,…
Descriptors: Computer Science Education, Information Systems, Teaching Methods, Computer Interfaces
De Garrido, Luis – Creativity Research Journal, 2022
The main objective of this paper is the conceptual design of a computational AI system that emulates human creativity. To do this, extensive research has been done on recent discoveries about the neural bases of human creativity. As a result, eleven neurocognitive factors have been identified on which the tremendous creative capacity of the human…
Descriptors: Artificial Intelligence, Brain, Creativity, Program Design
Valcourt, Scott A. – ProQuest LLC, 2017
The Science DMZ is a network research tool offering superior large science data transmission between two locations. Through a network design that places the Science DMZ at the edge of the campus network, the Science DMZ defines a network path that avoids packet inspecting devices (firewalls, packet shapers) and produces near line-rate transmission…
Descriptors: Computer Networks, Computer Security, Computer System Design, Data Processing
Guney, Zafer – Cypriot Journal of Educational Sciences, 2019
The purpose of this study is to discuss approaches for developing human-computer interaction (HCI) in educational technology (ET) based on definitions of visual design, learning variables and user-interface design principles in the field of instructional design and technology (IDT). We will do in several stages, first, we will review historical…
Descriptors: Man Machine Systems, Computer Interfaces, Computer System Design, Instructional Design

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