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Lomas, Derek; Ching, Dixie; Stampfer, Eliane; Sandoval, Melanie; Koedinger, Ken – Society for Research on Educational Effectiveness, 2011
Given the strong relationship between number line estimation accuracy and math achievement, might a computer-based number line game help improve math achievement? In one study by Rittle-Johnson, Siegler and Alibali (2001), a simple digital game called "Catch the Monster" provided practice in estimating the location of decimals on a…
Descriptors: Numeracy, Mathematical Concepts, Mathematics Instruction, Arithmetic
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Genc, Humeyra – Turkish Online Journal of Educational Technology - TOJET, 2012
The present study tried to evaluate the 6th grade students' attitudes towards the use of a CALL program which is called BELT Success used in English language learning course in a private school, the relationship to students' attitudes to their English language proficiency level, and finally teachers` experiences and opinions towards the use of…
Descriptors: Foreign Countries, Computer Assisted Instruction, Blended Learning, Interviews
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Harushimana, Immaculee – AACE Journal, 2008
This article, "The Web-Savvy Urban Teacher," addresses the question of what educational technology educators and scholars can do to close the pedagogical mismatch, which exists today between "digital native" secondary students and their predigital educators. The infrequent use of the Internet as a resource in urban schools is detrimental for…
Descriptors: Urban Schools, Educational Technology, Internet, Web Sites
Koedinger, Kenneth R.; McLaughlin, Elizabeth A.; Heffernan, Neil T. – Grantee Submission, 2010
ASSISTments is a web-based math tutor designed to address the need for timely student assessment while simultaneously providing instruction, thereby avoiding lost instruction time that typically occurs during assessment. This article presents a quasi-experiment that evaluates whether ASSISTments use has an effect on improving middle school…
Descriptors: Feedback (Response), Middle School Students, Formative Evaluation, Grade 7
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Koedinger, Kenneth R.; McLaughlin, Elizabeth A.; Heffernan, Neil T. – Journal of Educational Computing Research, 2010
ASSISTments is a web-based math tutor designed to address the need for timely student assessment while simultaneously providing instruction, thereby avoiding lost instruction time that typically occurs during assessment. This article presents a quasi-experiment that evaluates whether ASSISTments use has an effect on improving middle school…
Descriptors: Feedback (Response), Middle School Students, Formative Evaluation, Grade 7
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Su, Jun-Ming; Lin, Huan-Yu; Tseng, Shian-Shyong; Lu, Chia-Jung – Turkish Online Journal of Educational Technology - TOJET, 2011
Promoting the development of students' scientific inquiry capabilities is a major learning objective in science education. As a result, teachers require effective assessment approaches to evaluate students' scientific inquiry-related performance. Teachers must also be able to offer appropriate supplementary instructions, as needed, to students.…
Descriptors: Foreign Countries, Web Based Instruction, Portfolios (Background Materials), Learning Problems
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O'Byrne, B.; Securro, S.; Jones, J.; Cadle, C. – Journal of Computer Assisted Learning, 2006
Research in integrated learning systems has demonstrated a need for rigorous studies that identify how such systems influence learning, and in particular that of low achieving students. No Child Left Behind legislation mandated evidence-based interventions as the standard for instructional approaches in American public schools. This…
Descriptors: Integrated Learning Systems, Low Achievement, Middle School Students, Intervention
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Zapata-Rivera, Diego; VanWinkle, Waverely; Doyle, Bryan; Buteux, Alyssa; Bauer, Malcolm – Interactive Technology and Smart Education, 2009
Purpose: The purpose of this paper is to propose and demonstrate an evidence-based scenario design framework for assessment-based computer games. Design/methodology/approach: The evidence-based scenario design framework is presented and demonstrated by using BELLA, a new assessment-based gaming environment aimed at supporting student learning of…
Descriptors: Feedback (Response), Urban Schools, Measurement, Psychometrics
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Blasi, Laura; Alfonso, Berta – Simulation & Gaming, 2006
Building and evaluating artifacts specifically for K-12 education, technologists committed to design sciences are needed along with an approach to evaluation increasing the systemic transfer from research and development into school settings. The authors describe THE VIRTUAL LAB scanning electronic microscope simulation, including (a) its…
Descriptors: Research and Development, Formative Evaluation, Science Laboratories, Qualitative Research