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Peer reviewedJones, T.; Schieman, E. – Canadian Journal of Educational Communication, 1995
Discusses three factors that have particular relevance for the designers of instruction for adult distance learners: (1) support for learner control; (2) access to different levels of interaction; and (3) availability and ease of use of different technology platforms. Topics include motivation for change and the design of courseware. (Author/LRW)
Descriptors: Adult Students, Computer Software Development, Courseware, Distance Education
Johnson, Craig W.; Grover, Patricia A. – Educational Technology, 1993
Describes the Hypertutor Model, a message design framework for interactive instructional systems that emphasizes learner control, presentation, practice, feedback, and learning resources. Problems with software designed for computer assisted instruction are examined; hypertutor systems are discussed; and MegaMentor, a hypertutor system at the…
Descriptors: Computer Assisted Instruction, Computer Software Development, Courseware, Feedback
Borsook, Terry K.; Higginbotham-Wheat, Nancy – Educational Technology, 1991
This article examines the concept of interactivity and discusses human-to-human interactivity versus computer-to-human interaction in education. Levels of communicative interdependence are explained, variables that are important ingredients of interactivity are discussed, learner control is discussed, and two interactive instructional systems are…
Descriptors: Communication (Thought Transfer), Computer Assisted Instruction, Computer Simulation, Computer Software Development
Overbaugh, Richard C. – 1991
Guidelines are presented for the development of computer-based instructional materials. Steps in courseware development defined by M. D. Roblyer (1988) include: (1) instructional design; (2) preprograming development; and (3) programing. The emphasis is on instructional design, the most time-consuming part of the task. Preprograming development…
Descriptors: Authoring Aids (Programing), Computer Assisted Instruction, Computer Software Development, Courseware
Peer reviewedVassileva, Julita; Deters, Ralph – British Journal of Educational Technology, 1998
The Dynamic Courseware Generator (DCG), which runs on a Web server, was developed for the authoring of adaptive computer-assisted learning courses. It generates an individual course according to the learner's goals and previous knowledge, and dynamically adapts the course according to the learner's success in knowledge acquisition. The tool may be…
Descriptors: Authoring Aids (Programming), Computer Assisted Instruction, Computer Software Development, Courseware
Milheim, William D.; Lavix, Carol – Performance and Instruction, 1992
Arguing that good screen design is an important part of good instructional design for computer-based training, this article describes how to design screens to facilitate learning and provide for appropriate student-computer interaction. Topics discussed include general text and graphics design, screen layout, use of color, and effective design for…
Descriptors: Computer Assisted Instruction, Computer Software Development, Courseware, Design Requirements
Peer reviewedPoncelet, Guy M.; Proctor, Len F. – Canadian Journal of Educational Communication, 1993
Presents guidelines derived from cognitive and constructivist learning theory and instructional design literature for designing effective hypermedia-based courseware. Topics addressed include the influence of learning theory, hypertext and hypermedia, courseware design factors, learner interaction variables, practice, feedback, learner control,…
Descriptors: Cognitive Processes, Computer Assisted Instruction, Computer Software Development, Constructivism (Learning)
O'Neill, D. Kevin; Gomez, Louis M. – 1994
The Collaboratory Notebook, developed as part of the Learning Through Collaborative Visualization Project (CoVis), is a networked, multimedia knowledge-building environment which has been designed to help students, teachers and scientists share inquiry over the boundaries of time and space. CoVis is an attempt to change the way that science is…
Descriptors: Computer Mediated Communication, Computer Networks, Computer Software Development, Cooperative Learning
PDF pending restorationLitchfield, Brenda C. – 1993
Current literature pertaining to multimedia programs is reviewed and discussed as it relates to the design and development of instructional programs. Most of the literature reviewed covers the last 4 years. Major areas discussed include: (1) instructional (instructional strategies and cooperative learning); (2) branching (navigation and learner…
Descriptors: Computer Assisted Instruction, Computer Software Development, Cooperative Learning, Courseware
Amory, Alan; Naicker, Kevin – 2001
Development of online courses requires the use of appropriate educational philosophies that discourage rote learning and passive transfer of information from teacher to learner. This paper reports on the development, use and evaluation of two second year Biology online software packages used by students in constructivist environments. The courses…
Descriptors: Biology, Computer Software Development, Constructivism (Learning), Course Content
Peer reviewedBixler, Brett; Spotts, John – T.H.E. Journal, 1994
Describes the design and use of SCORE (Sales and Customer Service Occupational Readiness Education), courseware developed by AT&T to provide midliterate adult customer service representatives with computer-assisted instruction. Topics addressed include job simulations; skills in reading, writing, math, problem solving, and critical thinking;…
Descriptors: Adult Learning, Adult Literacy, Computer Assisted Instruction, Computer Simulation
Peer reviewedRonen, Miky; And Others – Computers and Education, 1993
Discusses conceptual difficulties in the field of geometrical optics and describes RAY, a microcomputer-based graphic interface that was designed to serve as a teaching aid and as a learning environment. The ability to combine theory and formal representations with real demonstrations and experiments is discussed. (Contains seven references.) (LRW)
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Simulation, Computer Software Development
Peer reviewedPiette, Mary I.; Smith, Nathan M., Jr. – Reference Services Review, 1991
Describes Project FORE (Focus on Research and Evaluation), a hypermedia program developed at Utah State University for library use instruction. Topics discussed include guidelines for designing instructional courseware, lesson objectives, recall of prior learning, feedback, enhancing retention and transfer of learning, visual design, learner…
Descriptors: Academic Libraries, Behavioral Objectives, Computer Assisted Instruction, Computer Software Development
Hawley, Chandra L.; Duffy, Thomas M. – 1998
This paper presents a model for designing computer-based simulation environments within a constructivist framework for the K-12 school setting. The following primary criteria for the development of simulations are proposed: (1) the problem needs to be authentic; (2) the cognitive demand in learning should be authentic; (3) scaffolding supports a…
Descriptors: Banking, Computer Assisted Instruction, Computer Simulation, Computer Software Development
Jones, Marshall G. – 1998
A difficult task in creating rich, exploratory interactive learning environments is building an environment that is truly engaging. Engagement can be defined as the nexus of intrinsic knowledge and/or interest and external stimuli that promote the initial interest in, and continued use of a computer-based learning environment. Complete and total…
Descriptors: Computer Assisted Instruction, Computer Games, Computer Interfaces, Computer Software Development
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