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Showing 1 to 15 of 17 results Save | Export
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Shabo, Amnon – Journal of Educational Computing Research, 1997
Discusses how to design courseware programs that integrate benefits of instructionism (linear instruction) and constructionism in a hypermedia structure. A model of feedback that fades in and out is suggested, four examples are explained, and suggestions for redesigning programs are given. (LRW)
Descriptors: Computer Assisted Instruction, Computer Software Development, Constructivism (Learning), Courseware
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Rezaei, Alireza; Katz, Larry – Journal of Educational Computing Research, 1998
Introduces the Inventive Model, a constructivist approach to conceptual change, as a theoretical base for science instruction and for software development in science education. Highlights include the hesitancy of some school systems to implement computer-assisted science instruction, student misconceptions, and cognitive approaches to conceptual…
Descriptors: Computer Assisted Instruction, Computer Software Development, Constructivism (Learning), Courseware
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Petraglia, Joseph – Educational Technology Research and Development, 1998
Argues that consideration of constructivism's epistemological implications suggests that educational technologists need to convince learners of a problem's authenticity rather than to promote environments that deliver "preauthenticated" problems. Proposes guidelines to assist developers of educational technologies in accommodating the essentially…
Descriptors: Computer Assisted Instruction, Computer Software Development, Constructivism (Learning), Courseware
Uden, Lorna; Tearne, Stephen; Alderson, Albert – 2000
This paper describes the creation and evaluation of a World Wide Web-based courseware module, using conceptual models based on constructivism, that teaches novices how to use the Internet for searching. Questionnaires and interviews were used to understand the difficulties of a group of novices. The conceptual model of the experts for the task was…
Descriptors: Cognitive Processes, Computer Software Development, Computer Software Evaluation, Constructivism (Learning)
Gordon, Julie – Australian Journal of Educational Technology, 1996
Outlines an investigation into the nature of metacognition and its relation to the learning process in a constructivist interactive multimedia learning environment. Topics include the relationship between metacognition and learning technologies (and an example), the learner's perspective, the designer's perspective, and the teacher's perspective.…
Descriptors: Computer Software Development, Constructivism (Learning), Courseware, Educational Environment
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Dugdale, Sharon – Educational Technology, Research and Development, 1994
Analyzes the construction of mathematical concepts and techniques developed by high school algebra students in computer-assisted instruction; examines learning styles of the most inventive students; and discusses the use of student-generated mathematical techniques in the development of new software intended to cultivate mathematical inventiveness…
Descriptors: Algebra, Computer Assisted Instruction, Computer Software Development, Constructivism (Learning)
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Poncelet, Guy M.; Proctor, Len F. – Canadian Journal of Educational Communication, 1993
Presents guidelines derived from cognitive and constructivist learning theory and instructional design literature for designing effective hypermedia-based courseware. Topics addressed include the influence of learning theory, hypertext and hypermedia, courseware design factors, learner interaction variables, practice, feedback, learner control,…
Descriptors: Cognitive Processes, Computer Assisted Instruction, Computer Software Development, Constructivism (Learning)
Burge, Elizabeth J.; Carter, Nicola M. – 1997
At Canada's University of New Brunswick (UNB), adult educators and computer experts jointly identified criteria for designing UNB's new Internet-based distance education delivery system called PSyCo (Presentation System for Courses). The 10 criteria that became the PSyCo blueprint were based on principles from three areas: architecture and design,…
Descriptors: Adult Education, Adult Learning, Cognitive Structures, Computer Software Development
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Nicaise, Molly – Journal of Educational Computing Research, 1998
Describes design considerations that were made for a software prototype called the Virtual Library that were framed by cognitive research and learning theory. When completed, the software will assist preservice teachers in learning about educational psychology and instructional design. Topics include constructivism, exploratory learning, authentic…
Descriptors: Computer Software Development, Constructivism (Learning), Courseware, Design Requirements
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Harper, Barry; Hedberg, John G.; Wright, Rob – Computers & Education, 2000
Discusses the use of constructivist frameworks to develop effective and successful learning environments, including educational software. Topics include technology supporting reform; virtuality and multimedia; attributes of interactive multimedia and virtual reality; and examples of context and learner active participation. (Contains 35…
Descriptors: Active Learning, Computer Software Development, Constructivism (Learning), Courseware
James, Jeff – 1998
This paper describes a range of computer assisted learning software models--linear, unstructured, and ideal--and discusses issues such as control, interactivity, and ease-of-programming. It also introduces a "compromise model" used for a package currently under development at the Hong Kong Polytechnic University, which is intended to…
Descriptors: Artificial Intelligence, Computer Assisted Instruction, Computer Software Development, Constructivism (Learning)
Amory, Alan; Naicker, Kevin – 2001
Development of online courses requires the use of appropriate educational philosophies that discourage rote learning and passive transfer of information from teacher to learner. This paper reports on the development, use and evaluation of two second year Biology online software packages used by students in constructivist environments. The courses…
Descriptors: Biology, Computer Software Development, Constructivism (Learning), Course Content
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Harel, Idit; Papert, Seymour – Interactive Learning Environments, 1990
Describes the Instructional Software Design Project conducted in a LOGO-based learning environment in a Boston inner-city public school with fourth graders engaged in the design and production of educational software to teach fractions. Constructionist views of computers in education are discussed, and learning processes are examined. (Contains 58…
Descriptors: Academic Achievement, Affective Behavior, Computer Assisted Instruction, Computer Software Development
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Rieber, Lloyd P.; Luke, Nancy; Smith, Jan – Meridian, 1998
Describes KID DESIGNER, a project that emphasizes play as a lifelong learning process by teaching elementary school students how to design their own educational computer games that embed content from subjects studied in the classroom. Topics include constructivism; cooperative learning; project-based activities; prior learning; group dynamics; and…
Descriptors: Computer Assisted Instruction, Computer Games, Computer Software Development, Constructivism (Learning)
Hawley, Chandra L.; Duffy, Thomas M. – 1998
This paper presents a model for designing computer-based simulation environments within a constructivist framework for the K-12 school setting. The following primary criteria for the development of simulations are proposed: (1) the problem needs to be authentic; (2) the cognitive demand in learning should be authentic; (3) scaffolding supports a…
Descriptors: Banking, Computer Assisted Instruction, Computer Simulation, Computer Software Development
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