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Showing 1,141 to 1,155 of 1,432 results Save | Export
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Finkel, David; Wills, Craig E.; Brennan, Brian; Brennan, Chris – Internet Research, 1999
Describes a system for using the World Wide Web to distribute computational tasks to multiple hosts on the Web that is written in Java programming language. Describes the programs written to carry out the load distribution, the structure of a "distriblet" class, and experiences in using this system. (Author/LRW)
Descriptors: Computation, Computer Software, Computer System Design, Programming Languages
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Feldman, Yishai A. – Journal on Educational Resources in Computing, 2005
Computer science students need to learn how to write high-quality software. An important methodology for achieving quality is design-by-contract, in which code is developed together with its specification, which is given as class invariants and method pre- and postconditions. This paper describes practical experience in teaching design-by-contract…
Descriptors: Teacher Effectiveness, Computer Software, Programming, Computer Science
Lockton, Laurence – Computers in Libraries, 2006
In the past, it took the library staff of the University of Bath in United Kingdom around two weeks each autumn to produce cards for the main intake of its undergraduates. In this article, the author describes how he transformed the school's traditional library card production into a low-cost self-service system. He also describes how the new…
Descriptors: College Libraries, Library Services, Library Automation, Computer Software
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Capisizu, Sergiu; Nosca, Gheorghe; Parlog, Adriean – Journal of Applied Quantitative Methods, 2006
The modern world is undergoing a fundamental transformation characterized by a lot of challenges, dynamism, globalization, and the increasing influence of Information and Communication Technologies (ICTs). These new technologies have implications for all aspects of the society and economy; they are changing the way of doing business, the way of…
Descriptors: Global Approach, Information Technology, Foreign Countries, Programming
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McCauley, Renee; Fitzgerald, Sue; Lewandowski, Gary; Murphy, Laurie; Simon, Beth; Thomas, Lynda; Zander, Carol – Computer Science Education, 2008
This paper reviews the literature related to the learning and teaching of debugging computer programs. Debugging is an important skill that continues to be both difficult for novice programmers to learn and challenging for computer science educators to teach. These challenges persist despite a wealth of important research on the subject dating…
Descriptors: Troubleshooting, Computer Science, Programming, Computer Software
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Esponda-Arguero, Margarita – Journal of Educational Computing Research, 2008
This article is a review of the pedagogical experience obtained with systems for algorithmic animation. Algorithms consist of a sequence of operations whose effect on data structures can be visualized using a computer. Students learn algorithms by stepping the animation through the different individual operations, possibly reversing their effect.…
Descriptors: Animation, Teaching Methods, Electronic Learning, Educational Technology
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Brase, Jan; Painter, Mark – Educational Technology & Society, 2004
Learning Objects Metadata (LOM) aims at describing educational resources in order to allow better reusability and retrieval. In this article we show how additional inference rules allows us to derive additional metadata from existing ones. Additionally, using these rules as integrity constraints helps us to define the constraints on LOM elements,…
Descriptors: Inferences, Metadata, Information Retrieval, Standards
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Van Rosmalen, Peter; Vogten, Hubert; Van Es, Rene; Passier, Harrie; Poelmans, Patricia; Koper, Rob – Educational Technology & Society, 2006
The objective of this paper is to introduce a standards-based model for adaptive e-learning and to investigate the conditions and tools required by authors to implement this model. Adaptation in the context of e-learning is about creating a learner experience that purposely adjusts to various conditions over a period of time with the intention of…
Descriptors: Educational Technology, Instructional Design, Web Based Instruction, Electronic Learning
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Pawlowski, Jan M.; Bick, Markus – Educational Technology & Society, 2006
The DIN Didactical Object Model extends the approaches of existing Educational Modeling Languages introducing specifications for contexts and experiences. In this paper, we show how the Didactical Object Model can be used for sharing didactical expertise. Educational Modeling Languages change the design paradigm from content orientation towards…
Descriptors: Knowledge Management, Teaching Methods, Expertise, Foreign Countries
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Garner, Stuart – Journal of Information Technology Education, 2009
This paper reports on the findings from a quantitative research study into the use of a software tool that was built to support a part-complete solution method (PCSM) for the learning of computer programming. The use of part-complete solutions to programming problems is one of the methods that can be used to reduce the cognitive load that students…
Descriptors: Control Groups, Academic Achievement, Computer Software, Statistical Analysis
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Blessing, Stephen B.; Gilbert, Stephen B.; Ourada, Stephen; Ritter, Steven – International Journal of Artificial Intelligence in Education, 2009
Intelligent Tutoring Systems (ITSs) that employ a model-tracing methodology have consistently shown their effectiveness. However, what evidently makes these tutors effective, the cognitive model embedded within them, has traditionally been difficult to create, requiring great expertise and time, both of which come at a cost. Furthermore, an…
Descriptors: Intelligent Tutoring Systems, Cognitive Processes, Models, Expertise
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Bunch, John M. – Journal of Information Technology Education, 2009
Vocational education by its nature has a need for delivery methods that place a strong focus on the relationship between school and work and seeks to deliver instruction in a manner that bridges the two as seamlessly as possible. This paper presents a curriculum and constructivist-based instructional delivery approach, designed to emphasize a…
Descriptors: Constructivism (Learning), Curriculum Development, Teaching Methods, Postsecondary Education
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Loustau, Pierre; Nodenot, Thierry; Gaio, Mauro – Interactive Technology and Smart Education, 2009
Purpose: The purpose of this paper is to present a computational approach and a toolset to infer spatial displacements as they occur in route narrative documents and report on first experiments done to produce computer-aided learning (CAL) applications and instructional design editors that exploit the inferred georeferenced itineraries.…
Descriptors: Instructional Design, Semantics, Language Universals, Internet
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Long, Ju – Journal of Information Technology Education, 2007
Improving learning effectiveness has always been a constant challenge in software education and training. One of the primary tasks educators face is to motivate learners to perform to their best abilities. Using computer games is one means to encourage learners to learn (Klawe, 1994). When games are used in general education, they could enhance…
Descriptors: Motivation, Computer Software, Programming, Researchers
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Godwin-Jones, Robert – Language Learning & Technology, 2007
Ever since the PLATO system of the 1960's, CALL (computer assisted language learning) has had a major focus on providing self-paced, auto-correcting exercises for language learners to practice their skills and improve their knowledge of discrete areas of language learning. The computer has been recognized from the beginning as a patient and…
Descriptors: Individualized Instruction, Pacing, Computer Assisted Instruction, Intelligent Tutoring Systems
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