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Vallance, Michael – TechTrends: Linking Research and Practice to Improve Learning, 2008
Reflective practice, or reflection, is considered such a vital component of the learning process that strategies and supporting tools warrant continued research in the learning sciences. Reflection has been defined as "deliberating on experience" (Pennington, 1995, p. 47), "an activity or process in which experience is recalled,…
Descriptors: Reflection, Undergraduate Students, Scientific Literacy, Databases
Tall, David – Educational Studies in Mathematics, 2008
Jim Kaput lived a full life in mathematics education and we have many reasons to be grateful to him, not only for his vision of the use of technology in mathematics, but also for his fundamental humanity. This paper considers the origins of his "big ideas" as he lived through the most amazing innovations in technology that have changed our lives…
Descriptors: Mathematics Education, Innovation, Educational Technology, Teaching Methods
Mays, David C. – Journal of Geoscience Education, 2010
This article describes a one-week introduction to stochastic groundwater modeling, intended for the end of a first course on groundwater hydrology, or the beginning of a second course on stochastic hydrogeology or groundwater modeling. The motivation for this work is to strengthen groundwater education, which has been identified among the factors…
Descriptors: Natural Resources, Water, Probability, College Science
Shahin, Mazen – Acta Didactica Napocensia, 2010
In this paper we will present the methodology and pedagogy of Elementary Mathematical Modeling as a one-semester course in the liberal arts core. We will focus on the elementary models in finance and business. The main mathematical tools in this course are the difference equations and matrix algebra. We also integrate computer technology and…
Descriptors: Elementary School Mathematics, Mathematical Models, Equations (Mathematics), Algebra
Lauwers, Tom – ProQuest LLC, 2010
This thesis is about a design process for creating "educationally relevant" tools. I submit that the key to creating tools that are educationally relevant is to focus on ensuring a high degree of alignment between the designed tool and the broader educational context into which the tool will be integrated. The thesis presents methods and processes…
Descriptors: Computer Science Education, Alignment (Education), Educational Technology, Instructional Design
Savvopoulos, Anastasios; Virvou, Maria – Campus-Wide Information Systems, 2010
Purpose: The elderly are often unfamiliar with computer technology and can encounter great difficulties. Moreover, the terms used in such systems may prove to be a challenge for these users. The aim of this research is to tutor the elderly on using an adaptive e-shop system in order to buy products easily. Design/methodology/approach: In view of…
Descriptors: Older Adults, Tutoring, Adult Education, Educational Technology
Bers, Marina; Chau, Clement – Journal of Computing in Higher Education, 2010
This paper presents a pre-orientation program for incoming college students, Active Citizenship through Technology (ACT), that engaged students in civic dialogue early in their academic experience while fostering a long-term peer support network. It leveraged youth's interest in Internet technologies to engage them in civic discussions and…
Descriptors: Citizenship, Educational Technology, Virtual Classrooms, College Freshmen
Nordin, Norazah; Zakaria, Effandi; Mohamed, Nik Rahimah Nik; Embi, Mohamed Amin – Turkish Online Journal of Educational Technology - TOJET, 2010
Teacher played an important role in ascertaining effective teaching of mathematics. The objective of this paper was to investigate the pedagogical usability of a digital module prototype that integrated a dynamic geometry software, Geometer's Sketchpad (GSP) in mathematics teaching. The prototype was developed based on Reiser's and Dick's…
Descriptors: Instructional Design, Computer Software, Foreign Countries, Secondary School Teachers
Partington, Anthony – English Teaching: Practice and Critique, 2010
This article presents an overview of how the popular "3-Cs" model (creative, critical and cultural) for literacy and media literacy can be applied to the study of computer games in the English and Media classroom. Focusing on the development of an existing computer games course that encompasses many opportunities for critical activity…
Descriptors: Media Literacy, Popular Culture, Critical Thinking, Cultural Capital
Still, Brian – Journal of Technical Writing and Communication, 2010
2008 marked the 10-year Anniversary of the Open Source movement, which has had a substantial impact on not only software production and adoption, but also on the sharing and distribution of information. Technical communication as a discipline has taken some advantage of the movement or its derivative software, but this article argues not as much…
Descriptors: Technical Writing, Computer Software, Computer Uses in Education, Electronic Publishing
Pane, John F.; McCaffrey, Daniel F.; Slaughter, Mary Ellen; Steele, Jennifer L.; Ikemoto, Gina S. – Journal of Research on Educational Effectiveness, 2010
This randomized, controlled field trial estimated the causal impact of a technology-based geometry curriculum on students' geometry achievement, as well as their attitudes toward mathematics and technology. The curriculum combines learner-centered classroom pedagogy with individualized, computer-based student instruction. Conducted over a 3-year…
Descriptors: Student Attitudes, Mathematics Achievement, Geometry, Computer Uses in Education
Inan, Fethi A.; Lowther, Deborah L.; Ross, Steven M.; Strahl, Dan – Teaching and Teacher Education: An International Journal of Research and Studies, 2010
The purpose of this study was to identify instructional strategies used by teachers to support technology integration. In addition, relations between types of computer applications and teachers' classroom practices were examined. Data were direct observation results from 143 integration lessons implemented in schools receiving federal technology…
Descriptors: Educational Strategies, Student Projects, Learning Activities, Technology Integration
Vaughn, Brandon K. – Journal of Educational Technology, 2009
In this paper, an interactive teaching approach to introduce the concept of sampling distributions using the statistical software program, R, is shown. One advantage of this approach is that the program R is freely available via the internet. Instructors can easily demonstrate concepts in class, outfit entire computer labs, and/or assign the…
Descriptors: Sampling, Statistics, Computer Software, Statistical Analysis
Thorsteinsson, Gisli; Page, Tom – Journal of Educational Technology, 2009
One of the possible techniques for collecting empirical data is video recordings of a computer screen with specific screen capture software. This method for collecting empirical data shows how students use the BSCWII (Be Smart Cooperate Worldwide--a web based collaboration/groupware environment) to coordinate their work and collaborate in…
Descriptors: Data Collection, Data Analysis, Foreign Countries, Computer Software
Lim, Jon; Pellett, Heidi Henschel; Pellett, Tracy – Journal of Physical Education, Recreation & Dance (JOPERD), 2009
Digital video technology can be a powerful tool for teaching and learning. It enables students to develop a variety of skills including research, communication, decision-making, problem-solving, and other higher-order critical-thinking skills. In addition, digital video technology has the potential to enrich university classroom curricula, enhance…
Descriptors: Educational Technology, Thinking Skills, Technology Integration, Computer Uses in Education

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