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Thoms, Brian – IEEE Transactions on Learning Technologies, 2011
In this research, we examine the design, construction, and implementation of a dynamic, easy to use, feedback mechanism for social software. The tool was integrated into an existing university's online learning community (OLC). In line with constructivist learning models and practical information systems (IS) design, the feedback system provides…
Descriptors: Social Networks, Web Sites, Electronic Publishing, Electronic Learning
Baytak, Ahmet – ProQuest LLC, 2009
Among educational researchers and practitioners, there is a growing interest in employing computer games for pedagogical purposes. The present research integrated a technology education class and a science class where 5th graders learned about environmental issues by designing games that involved environmental concepts. The purposes of this study…
Descriptors: Elementary School Science, Environmental Education, Computer Software, Interviews
Madhyastha, Tara M.; Tanimoto, Steven – International Working Group on Educational Data Mining, 2009
Most of the emphasis on mining online assessment logs has been to identify content-specific errors. However, the pattern of general "consistency" is domain independent, strongly related to performance, and can itself be a target of educational data mining. We demonstrate that simple consistency indicators are related to student outcomes,…
Descriptors: Web Based Instruction, Computer Assisted Testing, Computer Software, Computer Science Education
Gaudioso, E.; Hernandez-del-Olmo, F.; Montero, M. – IEEE Transactions on Education, 2009
Teachers in e-learning play a crucial role as facilitators of the students' learning experiences. To this end, a teacher needs to monitor, understand and evaluate the activity of the students in the course. What is more, e-learning can be enhanced if tools for supporting teachers in this task are provided. In this paper, two experiences are…
Descriptors: Foreign Countries, Physics, Teacher Effectiveness, Teacher Role
Ip, Barry; Capey, Martin; Baker, Andrew; Carroll, John – Australasian Journal of Educational Technology, 2009
This paper explores a relatively new area in the design and development of assessment procedures for the evaluation of coursework and student performance on computer and video games degrees. Emphasis is placed on an assessment which involves the development of and interaction in a virtual world, where lecturers and students are represented as…
Descriptors: Student Evaluation, Video Games, Virtual Classrooms, Computers
Robbins, Russell W.; Butler, Brian S. – Journal of Information Systems Education, 2009
Like any infrastructure technology, Virtual World (VW) platforms provide affordances that facilitate some activities and hinder others. Although it is theoretically possible for a VW platform to support all types of activities, designers make choices that lead technologies to be more or less suited for different learning objectives. Virtual World…
Descriptors: Computer Assisted Instruction, Barriers, Educational Objectives, Teaching Methods
Papastergiou, Marina – Computers & Education, 2009
The aim of this study was to assess the learning effectiveness and motivational appeal of a computer game for learning computer memory concepts, which was designed according to the curricular objectives and the subject matter of the Greek high school Computer Science (CS) curriculum, as compared to a similar application, encompassing identical…
Descriptors: Questionnaires, Computer Science Education, Females, Program Effectiveness
Goel, Sanjay – Online Submission, 2010
Community and culture significantly influence value orientation, perceived needs, and motivation as well as provide the ground for creating shared understanding. All disciplines have their own cultures, and all cultures evolve through cross-cultural exchanges. The computing community has created and documented a sound body of knowledge of…
Descriptors: Learning Theories, Engineering Education, Investigations, Educational Research
Manaris, Bill; Wainer, Michael; Kirkpatrick, Arthur E.; Stalvey, RoxAnn H.; Shannon, Christine; Leventhal, Laura; Barnes, Julie; Wright, John; Schafer, J. Ben; Sanders, Dean – Computer Science Education, 2007
In today's technology-laden society human-computer interaction (HCI) is an important knowledge area for computer scientists and software engineers. This paper surveys existing approaches to incorporate HCI into computer science (CS) and such related issues as the perceived gap between the interests of the HCI community and the needs of CS…
Descriptors: Man Machine Systems, Computer Science Education, Perspective Taking, Computer Software
Boyle, Todd A. – Journal of Information Systems Education, 2007
The "Computers-for-edu" case is designed to provide students with hands-on exposure to creating Advanced Business Application Programming (ABAP) reports and dialogue programs, as well as navigating various mySAP Enterprise Resource Planning (ERP) transactions needed by ABAP developers. The case requires students to apply a wide variety…
Descriptors: Programming Languages, Programming, Case Method (Teaching Technique), Business
Schultz, Charles P. – 1986
This paper presents the results of a project in robotics education that included: (1) designing a mobile robot--the Personal Instructional Robot-1 (PIR-1); (2) providing a guide to the purchase and assembly of necessary parts; (3) providing a way to interface the robot with common classroom microcomputers; and (4) providing a language by which the…
Descriptors: Computer Science Education, Computer Software, Diagrams, Higher Education
Mattas, Linda L. – 1985
This report provides 1-page reviews of 113 highly-rated computer software programs, identified from the evaluation reports of the following 16 evaluation services and educational technology magazines: Province of Alberta (Alberta Education), Baltimore County (Maryland) Public Schools, Province of British Columbia Ministry of Education, California…
Descriptors: Computer Science Education, Computer Software, Elementary Secondary Education, Evaluation Criteria
Huntington, Fred – InCider, 1984
Addresses the question of what parents can do to help their children get a better education by using computers at home. The age span covered ranges from preschool to high school. Sources of educational software catalogs and list of educational computing magazines with applicability to home use are included. (JN)
Descriptors: Catalogs, Computer Science Education, Computer Software, Courseware
Peer reviewedMason, Margie – Arithmetic Teacher, 1986
Presents a program listing and asks students what the program does. Also challenges them to draw a heart in LOGO (listing is included) and to match LOGO repeat statements with eight geometric shapes. Suggests using a power strip to turn off all microcomputers and monitors in the classroom. (JN)
Descriptors: Computer Science Education, Computer Software, Elementary Education, Elementary School Mathematics
Classroom Computer Learning, 1984
Offers suggestions for five computer-oriented classroom activities. They include uniting a writing class by having them collectively write a book using a word processor, examining FOR/NEXT loops, using a compound interest computer program, and developing a list of facts about computers. Includes four short programs which erase monitor screens. (JN)
Descriptors: Class Activities, Computer Science Education, Computer Software, High Schools

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