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Casmir Irielle – ProQuest LLC, 2024
In this study, the researcher explored the experiences of adult learners in Nigerian universities using smartphones and mobile learning applications to access, facilitate, and enhance learning. The study focused on how these technologies impact students' learning, particularly seamless access to numerous learning resources, enjoyment, cost, and…
Descriptors: Foreign Countries, College Students, Adult Students, Handheld Devices
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Camilleri, Mark Anthony; Camilleri, Adriana Caterina – Technology, Knowledge and Learning, 2023
This contribution investigates higher education students' perceptions about mobile learning (m-learning) applications, as well as the effects of social influences and of appropriate facilitating conditions, on their intentions to continue using them. A structured survey questionnaire integrated valid measures from the Technology Acceptance Model…
Descriptors: College Students, Electronic Learning, Student Attitudes, Computer Software
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Bringula, Rex P.; Atienza, Francis Arlando L. – Education and Information Technologies, 2023
This study conducted a scoping review of publications in mobile Computer-Supported Collaborative Learning for mathematics. Papers published between 2007 and 2021 inclusive were retrieved from research databases to achieve this goal. Twenty-eight papers met the inclusion-exclusion criteria of the study. It was shown that two papers were published…
Descriptors: Elementary Education, Geometry, Handheld Devices, Computer Assisted Instruction
Nicole J. Medina – ProQuest LLC, 2023
This dissertation was developed in response to a significant rise in stress, anxiety, and depression within the adolescent population during 2019-2021. The research was exploratory in nature to determine the feasibility of utilizing targeted social emotional mobile applications with high school students. A single case study design with changing…
Descriptors: High School Students, Self Management, Stress Variables, Stress Management
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Abdelazim, Aaser M.; Gaber, Dalia A.; Adam, Khalid M.; El-Ashkar, Ayman M.; Abdelmalak, Hany W. – Biochemistry and Molecular Biology Education, 2023
Background: Traditional teaching methods of biochemistry provide effective tools for knowledge transmission, but are considered less engaging with students. Smartphone applications may provide suitable alternatives to compensate for the shortcomings of traditional teaching methods. Purpose: This study aimed to assess the effectiveness of…
Descriptors: Telecommunications, Handheld Devices, Medical Education, Student Attitudes
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Jie Fang – Knowledge Management & E-Learning, 2025
Although mobile technologies are commonly used to support language learning, there is a lack of research to comprehensively determine the acceptance, readiness, affordances, and challenges in this area. To address this gap, this systematic literature review selected 49 articles indexed in the Scopus database between 2013 and 2022. This study found…
Descriptors: Telecommunications, Handheld Devices, Computer Assisted Instruction, Second Language Learning
Lee Hardin – ProQuest LLC, 2021
Mobile polling is a widely used classroom response system at the university level. The current study examines the predictors and outcomes of mobile polling including self-regulation and academic achievement. Furthermore, this study explores whether or not mobile polling benefits some students more than others, specifically those with higher levels…
Descriptors: Self Management, Attention, Handheld Devices, Telecommunications
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Watcharapol Wiboolyasarin; Nattawut Jinowat – Iranian Journal of Language Teaching Research, 2024
The increasing popularity of mobile dual-language learning applications (apps) in the education industry has led to a growing interest in investigating their effectiveness. However, there is a paucity of research investigating mobile apps specifically designed for speakers learning dual languages. Accordingly, this study utilised a qualitative…
Descriptors: Elementary School Teachers, Foreign Countries, Handheld Devices, Computer Oriented Programs
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Karla González-Suitt; Klaus Püschel; Gabriel Escalona; Julián Varas; Javiera Sateler; Hernán Aravena; Douglas Greig; Andrea Rioseco; Beti Thompson – Health Education Journal, 2024
Objective: The goal of this study was to report on the development and early usability of a new interactive mHealth app for reducing cardiovascular risk in primary care patients of low socioeconomic status attending clinics in Chile. Design: Mixed-methods design with qualitative and quantitative components. Setting: Three Chilean primary care…
Descriptors: Foreign Countries, Socioeconomic Status, Urban Areas, Rural Areas
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James Davis – Journal of Teaching and Learning with Technology, 2024
This article explores an inventive approach to teaching physiology that blends the use of the Notability app on the iPad with video-based learning to visually explain intricate physiological concepts in real time. The core idea is to offer students a more dynamic and interactive way to comprehend complex physiological concepts during review…
Descriptors: Physiology, Teaching Methods, Video Technology, Computer Software
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Black, Stephanie C.; Bender, Angela D.; Whitney, Susannah J.; Loft, Shayne; Visser, Troy A. W. – Applied Cognitive Psychology, 2022
Increasingly higher demands are being made on the capacity-limited cognitive capabilities of human operators as they strive to maintain situation awareness (i.e., understanding "what is going on") and performance in complex tasks. In the current study we asked whether: (a) training administered via a mobile phone-based app could improve…
Descriptors: Time Management, Executive Function, Difficulty Level, Performance
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Kumar, Nitin; Jain, Anuj – Journal of Information Technology Education: Innovations in Practice, 2022
Aim/Purpose: This paper proposes a new approach to developing a deep learning-based prototyping wearable model which can assist blind and visually disabled people to recognize their environments and navigate through them. As a result, visually impaired people will be able to manage day-to-day activities and navigate through the world around them…
Descriptors: Visual Impairments, Blindness, Navigation, Adjustment (to Environment)
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Gil-Espinosa, Francisco Javier; Nielsen-Rodríguez, Adriana; Romance, Ramón; Burgueño, Rafael – Education and Information Technologies, 2022
Smartphone applications (apps) are thought to be an adequate instructional strategy not only to improve the quality of the teaching in physical education (PE), but also to effectively promote leisure-time physical activity (PA) of adolescent students in this context. Although the use of smartphone apps has been generalized in PE, little is known…
Descriptors: Physical Education, Athletics, Handheld Devices, Telecommunications
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Oliveira, André de Sá Braga; Leonel, Luciano César P. C.; LaHood, Edward R.; Hallak, Hana; Link, Michael J.; Maleszewski, Joseph J.; Pinheiro-Neto, Carlos D.; Morris, Jonathan M.; Peris-Celda, Maria – Anatomical Sciences Education, 2023
Hands-on dissections using cadaveric tissues for neuroanatomical education are not easily available in many educational institutions due to financial, safety, and ethical factors. Supplementary pedagogical tools, for instance, 3D models of anatomical specimens acquired with photogrammetry are an efficient alternative to democratize the 3D…
Descriptors: Guidelines, Anatomy, Computer Simulation, Models
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Keskin, Bülent; Köse, Esra Özay – Journal of Science Learning, 2023
This paper aims to determine whether tracking calories using a mobile application without any nutrition education has a positive effect on the eating behaviors of university students. The concurrent design, one of the mixed methods designs, was used to compare the quantitative and qualitative data analysis results. The participants are 108…
Descriptors: Eating Habits, Health Behavior, Behavior Change, Recordkeeping
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