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Jiang, Wenying; Li, Wei – Asian-Pacific Journal of Second and Foreign Language Education, 2018
Under the task-based language teaching (TBLT) framework, this study investigated learners' perceptions of a WeChat task being integrated into a Chinese as a foreign language (CFL) curriculum. The WeChat task linked up learners of Chinese from an Australian university with native speakers of Chinese as international students on the same campus. The…
Descriptors: Chinese, Native Speakers, Computer Software, Second Language Learning
Yoshida, Marla Tritch – CATESOL Journal, 2018
For decades, researchers and teachers have suggested ways to apply technology in teaching and learning pronunciation, and there are many useful tools that can be used for this purpose. However, many teachers feel unsure about how to teach pronunciation at all, and the idea of using computers, mobile devices, or other technology may make…
Descriptors: Pronunciation Instruction, English (Second Language), Second Language Learning, Second Language Instruction
Knight, Tim – Research-publishing.net, 2018
This paper explains how the mobile app and computer software Moxtra has augmented presentation and oral communication classes at the university level. Even the free version of Moxtra allows students to compile a digital portfolio of presentation and storytelling work, involving voice and visuals, to which both the teacher and fellow students have…
Descriptors: Story Telling, Computer Software, Multimedia Instruction, Teaching Methods
Kirsch, Claudine; Bes Izuel, Asunción – Language Learning Journal, 2019
The present small-scale study investigates language learning in primary schools in Luxembourg and the ways in which this process is mediated by peers and the iPad app iTEO. This study draws its data from the larger longitudinal qualitative research project iTEO (2013-2017) and is based on 13 hours of audio and video-recordings. The participants…
Descriptors: Multilingualism, Teaching Methods, Video Technology, Learning Strategies
Zheng, Longwei; Gibson, David; Gu, Xiaoqing – Interactive Learning Environments, 2019
This study extends the understanding of the process of teachers' technology adoption by investigating the dynamic nature of the adoption process. We propose a nonhomogeneous hidden Markov model that reveals the dynamics of teachers' adoption over time and examines the impact of internal and external factors, including experiences, interventions,…
Descriptors: Adoption (Ideas), Technology Integration, Electronic Publishing, Textbooks
Aljaloud, Abdulaziz; Billingsley, William; Kwan, Paul – Learning: Research and Practice, 2019
Smartphone clicker apps are increasingly used in university classrooms to facilitate teacher--student interaction and collaborative learning. This study aimed to identify the factors that influence teachers' decisions to adopt smartphone clicker app technology to enhance teacher--student interactions in university classrooms in Saudi Arabia. A…
Descriptors: Teacher Attitudes, Decision Making, Computer Science Education, College Faculty
Uther, Maria; Ylinen, Sari – Education Sciences, 2019
This study investigated whether subjective quality judgements on sound and picture quality across three devices (iPhone, iPad, and iPad mini) affected user preferences for learning applications. We tested 20 native Finnish-speaking users trialing generic audio clips, video clips, and two kinds of learning apps that were heavily reliant on sound.…
Descriptors: Handheld Devices, Computer Software, Educational Technology, Users (Information)
Petrovic, Otto – International Association for Development of the Information Society, 2017
Digital Natives are raised with computers and the Internet, which are a familiar part of their daily life. To gain insights into their attitude and behavior, methods and media for empirical research face new challenges like gamification, context oriented embedded research, integration of multiple data sources, and the increased importance of…
Descriptors: Information Technology, Technological Literacy, Grounded Theory, Health
Menorath, Darren; Antonczak, Laurent – International Association for Development of the Information Society, 2017
This paper examines the state of the art of mobile Augmented Reality (AR) and mobile Virtual Reality (VR) in relation to collaboration and professional practices in a creative digital environment and higher education. To support their discussion, the authors use a recent design-based research project named "Juxtapose," which explores…
Descriptors: Telecommunications, Handheld Devices, Simulated Environment, Teaching Methods
Lexander, Kristin Vold; Androutsopoulos, Jannis – Journal of Multilingual and Multicultural Development, 2021
This paper contributes to current sociolinguistic research on the rapidly-changing landscape of digitally mediated communication (Androutsopoulos and Staehr 2018) by presenting mediagrams, a new method for research on transnational mediated interaction. Based on an ethnographic study of mediated multilingual communication in four families with…
Descriptors: Sociolinguistics, Language Research, Computer Mediated Communication, Ethnography
Wu, Wen-Chi Vivian; Lin, I-Ting Doris; Marek, Michael W.; Ou Yang, Fang-Chuan – SAGE Open, 2021
Employment of idioms is essential to reach higher English expressive levels, especially for English as Foreign Language (EFL) learners. However, English idioms are challenging for both instructors and learners because the complex content of idioms depends on understanding their cultural context. Most mobile language applications are for vocabulary…
Descriptors: Figurative Language, Second Language Learning, Second Language Instruction, English (Second Language)
Al-Jarf, Reima – Online Submission, 2021
The article proposes a model for integrating TED Talks (TTs) in EFL college listening practice. It shows instructors where TTs can be located, gives reasons for using TTs, criteria for selecting TTs, the listening skills that can be developed, and an instructional strategy. TTs provide a variety of real-life themes, speakers, motivation, and…
Descriptors: Teaching Methods, Second Language Instruction, Second Language Learning, English (Second Language)
Weber, Victoria; Fortune, Nicholas; Williams, Derek; Whitehead, Ashley – Mathematics Teacher, 2016
Software programs such as Tinkerplots ® or Geometer's Sketchpad ® can help students solve problems in mathematics classes, but may not be available to them after high school. In contrast, many students who become familiar with Internet tools and programs in office packages (word processing, spreadsheets, etc.) may use them daily to enhance their…
Descriptors: Mathematics Instruction, Mathematical Models, Computer Software, Spreadsheets
Bonner, Euan; Reinders, Hayo – Teaching English with Technology, 2018
This article aims to provide teachers with a practical introduction to the capabilities of augmented and virtual reality (AR/VR) in foreign language education. We first provide an overview of recent developments in this field and review some of the affordances of the technologies. This is followed by detailed outlines of a number of activities…
Descriptors: Computer Simulation, Second Language Learning, Second Language Instruction, English (Second Language)
Mikum, Siriporn; Suksakulchai, Surachai; Chaisanit, Settachai; Murphy, Elizabeth – Education and Information Technologies, 2018
Social media (SM) support new approaches to learning that rely on voluntary, peer-to-peer communication using devices and software provided and managed by students rather than on institutional course management systems. We present one case of such an approach with first-year university students (n = 86) in Thailand using SM for asking and…
Descriptors: Social Media, College Freshmen, Programming, Student Participation

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