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Svetlana Poleschuk; Andrea Soldo; Thomas Dreesen – UNICEF Innocenti - Global Office of Research and Foresight, 2023
In Bosnia and Herzegovina, the number of refugees and migrants arriving in the country has increased from just a few dozen arrivals annually prior to 2017 to 95,000 between 2018 and 2022. This increase has put incredible strain on the country's education systems. This research presents critical findings on the implementation and effectiveness of…
Descriptors: Refugees, Immigrants, Teaching Methods, Blended Learning
Al-Samarraie, Hosam; Ahmad, Yusof – Journal of Educational Computing Research, 2016
User interface (UI) design patterns for mobile applications provide a solution to design problems and can improve the usage experience for users. However, there is a lack of research categorizing the uses of design patterns according to users' hand dominance in a learning-based mobile UI. We classified the main design patterns for mobile…
Descriptors: Handedness, Questionnaires, Multivariate Analysis, Profiles
Dunn, Michael – Journal on School Educational Technology, 2018
Many children struggle with writing. As a case study, Jane is a fourth-grade student with a learning disability with writing goals and objectives in her Individual Education Plan. Teachers can use students' recent writing samples and questionnaire responses (e.g., what do you find challenging about writing?) as a guide to find tools and strategies…
Descriptors: Writing Instruction, Writing Strategies, Technology Integration, Intervention
Al-Jaberi, Nahil Mohammad – International Journal of Education and Literacy Studies, 2018
This study aims to investigate the level of use of computer software and applications, and how it affects motivation toward e-learning as well as academic performance and achievement. The researcher selected a study sample of 500 male and female undergraduates at Petra University. Furthermore, two scales were implemented for the purpose of this…
Descriptors: Computer Uses in Education, Computer Oriented Programs, Undergraduate Students, Learning Motivation
Abidin, Nurul Aina Syakirah Zainal; Tho, Siew Wei – International Journal of Education and Development using Information and Communication Technology, 2018
The purpose of this research was to design and develop hands-on practical physics activity for the determination of relationship between the fundamental frequency and wavelength of standing waves using open or closed resonance tubes. In this study, an innovative use of smartphone device for the hands-on practical activity was developed with the…
Descriptors: Physics, Science Instruction, College Science, Telecommunications
Mokhtar, Farha Alia – Online Learning, 2018
With the advancement of digital technology, software and applications are overwhelmingly accessible to teachers and students. Digital designs for teaching and learning are highly encouraged by scholars as they prepare students of today for the demands of the future workforce. Thus, many educators use available social networks for their classrooms.…
Descriptors: Educational Technology, Technology Uses in Education, Computer Software, Social Media
Wright, Sarah R. – ProQuest LLC, 2018
The computing industry has advanced at a rapid pace from desktops and laptops to mobile devices that can be held or worn including smart phones, tablets, and smart watches. These mobile technologies have become a part of every facet of life from banking and health care to new ways to communicate with family and peers. While business and industry…
Descriptors: Telecommunications, Handheld Devices, Higher Education, College Faculty
Kasrani, Imen M.; Vasoya, Miteshkumar M.; Shivakumar, Ashutosh; Pei, Yong – International Association for Development of the Information Society, 2018
In this research paper, we present a novel language learning/training and assessment system that helps people to learn and practice a new language independently at low cost. To achieve an independent-learning workflow, we explore the use of real-time speech recognition, language translation, speech synthesis, and language intelligibility…
Descriptors: Computer Software, Computer Assisted Instruction, Second Language Learning, Second Language Instruction
Neumann, Michelle M.; Wang, Yuping; Qi, Grace Yue; Neumann, David L. – Journal of Interactive Learning Research, 2019
Touch screen tablets such as iPads are becoming increasingly popular as educational tools to support children's first language learning in pre-schools. Apps can also be used to support early learning of a second language in English-speaking countries. However, little work has been done to evaluate these apps. The present research developed…
Descriptors: Mandarin Chinese, Cultural Awareness, Computer Software, Second Language Learning
Ma, Xingxing; Yodkamlue, Butsakorn – PASAA: Journal of Language Teaching and Learning in Thailand, 2019
This study investigated the effects of a self-developed mobile app on Chinese university EFL learners' vocabulary learning and retention. Their perceptions of the mobile app were also explored. Data were collected using mixed methods. The results can be summarized as follow: firstly, the students using the mobile app could learn more words than…
Descriptors: Vocabulary Development, Computer Software, Asians, College Students
Smith, Wendy; Crane, Annya – Childhood Education, 2019
Worldreader, the nonprofit organization with a mission to create a world where everyone is a reader, is proving that mobile phones can be used as tools for engaging parents in reading to their young children. Knowing the cognitive and developmental benefits of reading to children from an early age, Worldreader set out to leverage the ubiquity of…
Descriptors: Foreign Countries, Handheld Devices, Electronic Learning, Telecommunications
Valeeva, Nailya; Pavlova, Elena B.; Zakirova, Yulia L. – European Journal of Contemporary Education, 2019
The paper presents research results on mobile learning of English for specific purposes to ecology students with the help of the Quizlet learning platform. The study was conducted in four stages: the students were surveyed about their mobile devices, and then they underwent an experimental mobile learning process during one term. The next stage…
Descriptors: English for Special Purposes, Second Language Learning, Second Language Instruction, Case Studies
Wang, Hong-You; Lin, Vivien; Hwang, Gwo-Jen; Liu, Gi-Zen – Journal of Computer Assisted Learning, 2019
To assess the effects and learner perceptions of context-aware ubiquitous language learning (CAULL), a green-building English-learning application (GBELA) employing sensing technology was created to develop participants' English listening and reading skills using smartphones and QR codes. This study investigated the effects of 40 participants'…
Descriptors: Reading Skills, Listening Skills, English (Second Language), Second Language Learning
Girmen, Pinar; Kaya, Mehmet Fatih – International Journal of Instruction, 2019
The purpose of this research is to enrich the process of developing the basic language skills of 4th grade students with digital story activities and games based on the Flipped Classroom Model (FCM). This study was conducted with 4th grade students in a Turkish course. It was based on action research. The Turkish courses were prepared according to…
Descriptors: Blended Learning, Turkish, Teaching Methods, Learning Processes
Dore, Rebecca A.; Shirilla, Marcia; Hopkins, Emily; Collins, Molly; Scott, Molly; Shatz, Jacob; Lawson-Adams, Jessica; Valladares, Tara; Foster, Lindsey; Puttre, Hannah; Toub, Tamara Spiewak; Hadley, Elizabeth; Golinkoff, Roberta M.; Dickinson, David; Hirsh-Pasek, Kathy – Grantee Submission, 2019
Despite the prevalence of educational apps for children, there is little evidence of their effectiveness for learning. Here, children were asked to learn ten new words in a narrative mobile game that requires children use knowledge of word meanings to advance the game. Study 1 used a lab-based between-subjects design with middle-SES 4-year-olds…
Descriptors: Vocabulary Development, Computer Software, Preschool Children, Language Tests

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