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Peslak, Alan R.; Lewis, Griffith R.; Aebli, Fred – Information Systems Education Journal, 2014
Teaching computer information systems via distance education is a challenge for both student and faculty. Much research work has been performed on methods of teaching via distance education. Today we are faced with a variety of options for course delivery. Asynchronous delivery via online or lesson instruction still remains most common. But…
Descriptors: Computer Science Education, Distance Education, Teaching Methods, Synchronous Communication
Beriswill, Joanne Elizabeth – TechTrends: Linking Research and Practice to Improve Learning, 2014
In this design case, an instructor developed a goal-based scenario (GBS) for undergraduate computer fundamentals students to apply their knowledge of computer equipment and software. The GBS, entitled the MegaTech Project, presented the students with descriptions of the everyday activities of four persons needing to purchase a computer system. The…
Descriptors: Goal Orientation, Undergraduate Students, Computer Science Education, Computers
Takala, Tuukka M.; Malmi, Lauri; Pugliese, Roberto; Takala, Tapio – Informatics in Education, 2016
In this paper we present our experiences of teaching an annually organized virtual reality (VR) capstone course. We review three iterations of the course, during which a total of 45 students completed the course and 16 VR applications were implemented. Our comparative analysis describes the students' evaluation of the course, the applications…
Descriptors: Curriculum, Simulated Environment, Computer Simulation, Educational Technology
Al-Darwish, Nasir – Acta Didactica Napocensia, 2012
We describe a procedure that utilizes symmetric curves for building artistic tiles. One particular curve was found to mesh nicely with hundreds other curves, resulting in eye-catching tiling designs. The results of our work serve as a good example of using ideas from 2-D graphics and algorithms in a practical web-based application.
Descriptors: Geometry, Geometric Concepts, Computer Software, Internet
Serapiglia, Anthony – Information Systems Education Journal, 2013
Many students are entering Computer Science education with limited exposure to operating systems and applications other than those produced by Apple or Microsoft. This gap in familiarity with the Open Source community can quickly be bridged with a simple exercise that can also be used to strengthen two other important current computing concepts,…
Descriptors: Experiential Learning, Introductory Courses, Laboratories, Computer Science Education
Py, Dominique; Auxepaules, Ludovic; Alonso, Mathilde – Journal of Interactive Learning Research, 2013
This paper presents Diagram, a learning environment for object-oriented modelling (OOM) with UML class diagrams. Diagram an open environment, in which the teacher can add new exercises without constraints on the vocabulary or the size of the diagram. The interface includes methodological help, encourages self-correcting and self-monitoring, and…
Descriptors: Computer Science Education, Computer Software, Programming Languages, Visual Aids
Cetin, Ibrahim – Computer Science Education, 2013
The purpose of this study was twofold: to investigate students' concept images about class, object, and their relationship and to help them enhance their learning of these notions with a visualization tool. Fifty-six second-year university students participated in the study. To investigate his/her concept images, the researcher developed a survey…
Descriptors: Computer Science Education, Programming, Visualization, Animation
Stanisavljevic, Zarko; Stanisavljevic, Jelena; Vuletic, Pavle; Jovanovic, Zoran – IEEE Transactions on Learning Technologies, 2014
Educational software systems have an increasingly significant presence in engineering sciences. They aim to improve students' attitudes and knowledge acquisition typically through visual representation and simulation of complex algorithms and mechanisms or hardware systems that are often not available to the educational institutions. This paper…
Descriptors: Technology, Mathematics, Visual Aids, Computer Software
Liu, Tsung-Yu – Interactive Learning Environments, 2016
This study investigates how educational games impact on students' academic performance and multimedia flow experiences in a computer science course. A curriculum consists of five basic learning units, that is, the stack, queue, sort, tree traversal, and binary search tree, was conducted for 110 university students during one semester. Two groups…
Descriptors: Educational Games, Computer Simulation, Computer Software, Computer Science Education
Zhu, Xiao-dong – International Education Studies, 2012
The evolution of object-oriented programming languages includes update of their own versions, update of development environments, and reform of new languages upon old languages. In this paper, the evolution analysis of object-oriented programming languages is presented in term of the characters and development. The notion of adaptive teaching upon…
Descriptors: Computer Science Education, Programming Languages, Programming, Computer Software
Hernandez-Jayo, Unai; López-Garde, Juan-Manuel; Rodríguez-Seco, J. Emilio – IEEE Transactions on Education, 2015
In the Master's of Telecommunication Engineering program at the University of Deusto, Spain, courses in communication circuit design, electronic instrumentation, advanced systems for signal processing and radiocommunication systems allow students to acquire concepts crucial to the fields of electronics and communication. During the educational…
Descriptors: Active Learning, Outcomes of Education, Foreign Countries, Masters Programs
Udvaros, József; Gubán, Miklós – Acta Didactica Napocensia, 2016
The world all around us is rapidly developing. We are witnessing the rapid evolution of technology and communication. This means new challenges and responsibilities to future strategies and attitudes. Today's operating systems and development environments apply the principle of OOP; therefore today's developments are inconceivable without the…
Descriptors: Programming, Computer Science Education, Programming Languages, Computer Software
Nyinkeu, Ngatchu Damen; Thaddeus, Kabuin; Henry, Ngatchu – International Journal of Technology in Teaching and Learning, 2016
In an era when its is increasingly encouraged to share source-codes, the training of students, particularly information technology students, faces several challenges in communicating aspects of academic honesty -- precisely authenticity of authorship. The genuineness of this issue has implications primarily in the integral formation of students…
Descriptors: Open Source Technology, Ethics, Pedagogical Content Knowledge, Plagiarism
Lukowiak, Marcin; Radziszowski, Stanislaw; Vallino, James; Wood, Christopher – ACM Transactions on Computing Education, 2014
With the continuous growth of cyberinfrastructure throughout modern society, the need for secure computing and communication is more important than ever before. As a result, there is also an increasing need for entry-level developers who are capable of designing and building practical solutions for systems with stringent security requirements.…
Descriptors: Computer Security, Computers, Computer Software, Computer Science Education
Waguespack, Leslie J. – Information Systems Education Journal, 2013
This paper presents a learning unit that addresses quality design in relational data models. The focus on modeling allows the learning to span analysis, design, and implementation enriching pedagogy across the systems development life cycle. Thriving Systems Theory presents fifteen choice properties that convey design quality in models integrating…
Descriptors: Units of Study, Design, Data, Models

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