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Malmberg, Lars-Erik – International Journal of Research & Method in Education, 2020
With a growing interest in research on educational processes, there is a need to overview suitable latent variable models for students' learning experiences in real-time. This tutorial provides an introduction to intraindividual (multilevel) structural equation models (ISEM) for the analysis of process data (e.g. intensive longitudinal,…
Descriptors: Structural Equation Models, Learning Experience, Educational Research, Personal Autonomy
Almekhlafi, Abdurrahman Ghaleb – Science Education International, 2020
The design and creation of digital interactive content for teaching and learning are gaining increasing importance. As this technology advances, the need to cope with everyday demands necessitates teachers and content developers to accommodate their students in this aspect. Interactive digital content provides opportunities for students to study…
Descriptors: Instructional Design, Models, Curriculum Development, Instructional Materials
Kalthoff, Herbert; Wiesemann, Jutta; Lange, Jochen; Roehl, Tobias – Pedagogy, Culture and Society, 2020
For the everyday education of students in schools, objects are made available to teachers that illustrate subject matter and make it comprehensible. These objects are created to make something visible, so that it can be presented, worked on, and understood. This article starts from the assumption that didactic objects are not neutral media: In the…
Descriptors: Educational Theories, Teaching Methods, Epistemology, Corporations
D'Mello, Sidney K.; Southwell, Rosy; Gregg, Julie – Discourse Processes: A Multidisciplinary Journal, 2020
We propose that machine-learned computational models (MLCMs), in which the model parameters and perhaps even structure are learned from data, can complement extant approaches to the study of text and discourse. Such models are particularly useful when theoretical understanding is insufficient, when the data are rife with nonlinearities and…
Descriptors: Discourse Analysis, Computer Software, Intervention, Computational Linguistics
Luef, Eva Maria; Ghebru, Bethel; Ilon, Lynn – Interactive Learning Environments, 2020
Korea is widely recognized to be among the world's most advanced digital countries with nearly every university student owning the latest smartphone. Yet language education is largely still taught in traditional classroom methods. This study was designed to see how students in two major universities used smartphone apps to informally supplement…
Descriptors: Computer Software, Computer Assisted Instruction, Second Language Learning, Second Language Instruction
Demir, Ümit – Pedagogies: An International Journal, 2020
This research was conducted to determine the effects of the using negative knowledge-based Intelligent Teaching System (ITS) evaluator software in the assessment and evaluation processes of English Teaching as a Foreign language. Experimental design with the pretest-posttest control group was used in this study. The study group consists of 67…
Descriptors: Misconceptions, Intelligent Tutoring Systems, Computer Software, Vocational Education
Hidayat, Z.; Hidayat, Debra – Journal of Educational Media, Memory and Society, 2020
This article addresses ways in which members of Generation Z construct identity as techno-entrepreneurs by using livestreaming applications. Drawing on quantitative and qualitative assessments of surveys, interviews, documents, and observations, the authors show how visual and verbal conduct based on expressions, interaction, communication, and…
Descriptors: Self Concept, Age Groups, Entrepreneurship, Computer Software
Clarke-Midura, Jody; Sun, Chongning; Pantic, Katarina – ACM Transactions on Computing Education, 2020
In response to the need to broaden participation in computer science, we designed a summer camp to teach middle-school-aged youth to code apps with MIT App Inventor. For the past four summers, we have observed significant gains in youth's interest and self-efficacy in computer science, after attending our camps. The majority of these youth,…
Descriptors: Computer Software, Middle School Students, Computer Science Education, Summer Programs
Shahzad, Fakhar; Xiu, GuoYi; Khan, Imran; Shahbaz, Muhammad; Riaz, Muhammad Usman; Abbas, Adnan – Asia Pacific Education Review, 2020
In the provision of massive open online courses (MOOCs), cloud computing services enable students to synchronize their study materials anywhere, anytime, and using any device, which can improve learning performance and strengthen the teacher-student relationship via knowledge sharing. This study builds on the…
Descriptors: Online Courses, Computer Software, Technology Integration, Teaching Methods
Sundberg, Ross; Cardoso, Walcir – CALICO Journal, 2020
This pilot study examines users' perceptions of Bande à Part, a music application designed for learners of French. The technology acceptance model (TAM) was adopted to investigate users' perceptions of the app's usability and potential for second language (L2) learning. The model's two constructs, perceived usefulness and perceived ease of use,…
Descriptors: French, Second Language Learning, Second Language Instruction, Computer Software
Ilham, Dodi; Kaso, Nurdin; Rifuddin, Burhan – Online Submission, 2020
This research aims to develop the MPI study program 's academic information to improve the efficiency and effectiveness of education services by web-based information systems by updating the State Civil Establishment (ASN) values, using the approach of Participatory Action Research (PAR). The solution to the issue of web-based academic services in…
Descriptors: Islam, Religious Education, Efficiency, Information Systems
Ernest Opoku-Agyemang – ProQuest LLC, 2020
Background: Chronic disease management constitutes a special challenge in the United States due to deficiencies in the healthcare system. Chronic disease self-management (CDSM) using technology and gaming principles is a promising way to overcome these challenges. Yet, there are few disease-specific apps to benefit the populations likely to…
Descriptors: Disease Control, Health Education, Drug Use, Pharmaceutical Education
Jiang, Xiangying; Rollinson, Joseph; Plonsky, Luke; Gustafson, Erin; Pajak, Bozena – Foreign Language Annals, 2021
Duolingo is a commercial language-teaching platform that offers free courses on the web and on mobile apps. This study reports the ACTFL listening and reading proficiency levels of adult Duolingo learners who had completed beginning-level courses in Spanish or French. The participants (n = 225) were learners residing in the United States, had…
Descriptors: Computer Assisted Instruction, Teaching Methods, Second Language Learning, Second Language Instruction
Daud, Wan Ab Aziz Wan; Ghani, Mohammad Taufiq Abdul; Rahman, Ahmad Abdul; Yusof, Mohd Akashah Bin Mohamad; Amiruddin, Ahmad Zaki – Journal of Language and Linguistic Studies, 2021
This research focuses on the production and creation of educational materials for Arabic vocabulary learning using Augmented Reality Technology, namely ARabic-Kafa, which can support both teachers and students. The Marker Based Tracking tool is used in this Augmented Reality application. This method was employed because it can read objects and…
Descriptors: Semitic Languages, Vocabulary Development, Computer Simulation, Computer Software
Sorenson, Rachel – Update: Applications of Research in Music Education, 2021
The purpose of this study was to examine the perceptions of undergraduate music education majors regarding the skills needed to teach popular music classes, and their comfort level with those skills. Preservice music educators (N = 81) completed a researcher-designed questionnaire describing their previous experiences with popular music, their…
Descriptors: Undergraduate Students, Music Education, Majors (Students), Popular Culture

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