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Chu, Hui-Chun; Hwang, Gwo-Jen; Tsai, Chin-Chung; Chen, Nian-Shing – Interactive Learning Environments, 2009
Although Web 2.0 technologies have been recognized as effective means of conducting group learning activities, a critical and challenging issue of Web 2.0-based learning is the lack of mechanisms for promoting information exchanges and sharing among participating students. To cope with this problem, an intelligent blog system is proposed in this…
Descriptors: Web Sites, Electronic Publishing, Learning Activities, Teaching Methods
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Drachsler, Hendrik; Hummel, Hans; van den Berg, Bert; Eshuis, Jannes; Waterink, Wim; Nadolski, Rob; Berlanga, Adriana; Boers, Nanda; Koper, Rob – Educational Technology & Society, 2009
The need to support users of the Internet with the selection of information is becoming more important. Learners in complex, self-organising Learning Networks have similar problems and need guidance to find and select most suitable learning activities, in order to attain their lifelong learning goals in the most efficient way. Several research…
Descriptors: Open Universities, Learning Activities, Lifelong Learning, Program Effectiveness
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Lai, Yen-Shou; Tsai, Hung-Hsu; Yu, Pao-Ta – Educational Technology & Society, 2009
This paper proposes a multimedia English learning (MEL) system, based on Hidden Markov Models (HMMs) and mastery theory strategy, for teaching students with the aim of enhancing their English phonetic awareness and pronunciation. It can analyze phonetic structures, identify and capture pronunciation errors to provide students with targeted advice…
Descriptors: Experimental Groups, Control Groups, Quasiexperimental Design, Phonemic Awareness
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Middleton, Andrew – ALT-J: Research in Learning Technology, 2009
This paper discusses a university-wide pilot designed to encourage academics to creatively explore learner-centred applications for digital audio. Participation in the pilot was diverse in terms of technical competence, confidence and contextual requirements and there was little prior experience of working with digital audio. Many innovative…
Descriptors: Pilot Projects, Case Studies, Interviews, Higher Education
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Papastergiou, Marina – Computers & Education, 2009
The aim of this study was to assess the learning effectiveness and motivational appeal of a computer game for learning computer memory concepts, which was designed according to the curricular objectives and the subject matter of the Greek high school Computer Science (CS) curriculum, as compared to a similar application, encompassing identical…
Descriptors: Questionnaires, Computer Science Education, Females, Program Effectiveness
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Herrmann, Thomas; Kienle, Andrea – International Journal of Computer-Supported Collaborative Learning, 2008
Computer-supported discursive learning (CSDL) systems for the support of asynchronous discursive learning need to fulfill specific socio-technical conditions. To understand these conditions, we employed design experiments combining aspects of communication theory, empirical findings, and continuous improvement of the investigated prototypes. Our…
Descriptors: Design Requirements, Documentation, Experiments, Guidelines
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Moreno-Ger, Pablo; Thomas, Pilar Sancho; Martinez-Ortiz, Ivan; Sierra, Jose Luis; Fernandez-Manjon, Baltasar – Journal of Interactive Media in Education, 2007
In this paper, we propose three different ways of using IMS Learning Design to support online adaptive learning modules that include educational videogames. The first approach relies on IMS LD to support adaptation procedures where the educational games are considered as Learning Objects. These games can be included instead of traditional content…
Descriptors: Video Games, Educational Games, Learning Modules, Computer Software
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Wolfe, Joanna – International Journal of Computer-Supported Collaborative Learning, 2008
Recent research on annotation interfaces provides provocative evidence that anchored, annotation-based discussion environments may lead to better conversations about a text. However, annotation interfaces raise complicated tradeoffs regarding screen real estate and positioning. It is argued that solving this screen real estate problem requires…
Descriptors: Persuasive Discourse, Protocol Analysis, Reading Strategies, Critical Thinking
Rothenberg, Jeff – 1999
There is as yet no viable long-term strategy to ensure that digital information will be readable in the future. Digital documents are vulnerable to loss via the decay and obsolescence of the media on which they are stored, and they become inaccessible and unreadable when the software needed to interpret them, or the hardware on which that software…
Descriptors: Access to Information, Computer Software, Computer System Design, Information Storage
Boss, Richard W. – 1991
This digest describes and defines the various components of an expert system, e.g., a computerized tool designed to enhance the quality and availability of knowledge required by decision makers. It is noted that expert systems differ from conventional applications software in the following areas: (1) the existence of the expert systems shell, or…
Descriptors: Computer Software, Computer System Design, Databases, Expert Systems
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Xiang, Peifeng; Shi, Yuanchun; Qin, Weijun – International Journal of Distance Education Technologies, 2006
This article introduces a practical software architecture called CUBES, which focuses on system integration and evolvement for online virtual universities. The key of CUBES is a supporting platform that helps to integrate and evolve heterogeneous educational applications developed by different organizations. Both standardized educational…
Descriptors: Virtual Universities, Computer Software, Computer System Design, Electronic Learning
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De Jong, Ton; And Others – Information Processing and Management, 1988
Describes a project aimed at developing a system to support managers of business software projects by incorporating knowledge acquisition and emphasizing the integration of the manager's tasks. The discussion covers the knowledge acquisition methodology, the architecture of an integrated system, and an overview of project management tasks. (15…
Descriptors: Business, Computer Software, Computer System Design, Data Processing
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Drr, W. Theodore – Library Trends, 1988
An approach to the design of flexible text-based management systems for archives includes tiers for repository, software, and user management systems. Each tier has four layers--objective, program, result, and interface. Traps awaiting software development companies involve the market, competition, operations, and finance. (10 references) (MES)
Descriptors: Archives, Automation, Computer Software, Computer System Design
Cox, Jennifer; Taleb, Mohamed – Database, 1994
Gives practical tips on how to retrieve and view images from Internet databases, with a description of image file formats and the requirements for viewing and decompression software. A list of nine image databases and a brief description of the University of Arizona library's digital image project are provided. (Contains four references.) (KRN)
Descriptors: College Libraries, Computer Software, Computer System Design, Databases
Belonogov, G. G.; And Others – International Forum on Information and Documentation, 1995
Discusses the development of phraseological machine translation based on the theory that in natural languages, phraseological units cannot always be reduced to words. Describes the phraseological translation process of computer software and machine dictionary systems that translate Russian into English and English into Russian. (JMV)
Descriptors: Computer Software, Computer System Design, Dictionaries, English
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