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Lancaster, Thomas; Culwin, Fintan – Computer Science Education, 2004
Automated techniques for finding plagiarism in student source code submissions have been in use for over 20 years and there are many available engines and services. This paper reviews the literature on the major modern detection engines, providing a comparison of them based upon the metrics and techniques they deploy. Generally the most common and…
Descriptors: Foreign Countries, Plagiarism, College Students, Student Evaluation
Henze, Nicola; Dolog, Peter; Nejdl, Wolfgang – Educational Technology & Society, 2004
The challenge of the semantic web is the provision of distributed information with well-defined meaning, understandable for different parties. Particularly, applications should be able to provide individually optimized access to information by taking the individual needs and requirements of the users into account. In this paper we propose a…
Descriptors: Access to Information, Metadata, Internet, Educational Resources
Morozov, Mikhail; Tanakov, Andrey; Bystrov, Dmitriy – Educational Technology & Society, 2004
This paper presents the multimedia product for teaching Natural Sciences to 10-12 years old children. In this product three pedagogical agents, Teacher and two pupils guide the learner through the virtual environment. The inclusion of a team of pedagogical agents permits us to create a micro-model of lesson activity and gives a reliable support of…
Descriptors: Computer Assisted Instruction, Natural Sciences, Virtual Classrooms, Multimedia Instruction
Knight, Colin, Gasevic, Dragan; Richards, Griff – Educational Technology & Society, 2006
The paper describes an ontology-based framework for bridging learning design and learning object content. In present solutions, researchers have proposed conceptual models and developed tools for both of those subjects, but without detailed discussions of how they can be used together. In this paper we advocate the use of ontologies to explicitly…
Descriptors: Case Studies, Learning Strategies, Computer Software, Programming
Goldenson, Dennis – 1996
The assertion that "higher order" thinking skills can be improved by learning to program computers is not a new one. The idea endures even though the empirical evidence over the years has been mixed at best. In fact, there is no reason to expect that all programming courses will have identical, or even similar, effects. Such courses typically…
Descriptors: Academic Achievement, Authoring Aids (Programming), Computer Software, Computers
Van Rosmalen, Peter; Vogten, Hubert; Van Es, Rene; Passier, Harrie; Poelmans, Patricia; Koper, Rob – Educational Technology & Society, 2006
The objective of this paper is to introduce a standards-based model for adaptive e-learning and to investigate the conditions and tools required by authors to implement this model. Adaptation in the context of e-learning is about creating a learner experience that purposely adjusts to various conditions over a period of time with the intention of…
Descriptors: Educational Technology, Instructional Design, Web Based Instruction, Electronic Learning
Pawlowski, Jan M.; Bick, Markus – Educational Technology & Society, 2006
The DIN Didactical Object Model extends the approaches of existing Educational Modeling Languages introducing specifications for contexts and experiences. In this paper, we show how the Didactical Object Model can be used for sharing didactical expertise. Educational Modeling Languages change the design paradigm from content orientation towards…
Descriptors: Knowledge Management, Teaching Methods, Expertise, Foreign Countries
Brase, Jan; Painter, Mark – Educational Technology & Society, 2004
Learning Objects Metadata (LOM) aims at describing educational resources in order to allow better reusability and retrieval. In this article we show how additional inference rules allows us to derive additional metadata from existing ones. Additionally, using these rules as integrity constraints helps us to define the constraints on LOM elements,…
Descriptors: Inferences, Metadata, Information Retrieval, Standards
Dow, Chyi-Ren; Li, Yi-Hsung; Bai, Jin-Yu – International Journal of Distance Education Technologies, 2006
This work designs and implements a virtual digital signal processing laboratory, VDSPL. VDSPL consists of four parts: mobile agent execution environments, mobile agents, DSP development software, and DSP experimental platforms. The network capability of VDSPL is created by using mobile agent and wrapper techniques without modifying the source code…
Descriptors: Electronic Learning, Computer Uses in Education, Computer Software, Distance Education
Emurian, Henry H. – International Journal of Distance Education Technologies, 2006
Students in a graduate class and an undergraduate class in Information Systems completed a Web-based programmed instruction tutor that taught a simple Java applet as the first technical training exercise in a computer programming course. The tutor is a competency-based instructional system for individualized distance learning. When a student…
Descriptors: Web Based Instruction, Computer Science Education, Information Systems, Graduate Students
Adams, Andrew; Williams, Shirley – Electronic Journal of e-Learning, 2006
Customer-Driven Development is a technique from the software development method called extreme Programming (XP) where customers (most importantly including end users of all levels) are closely involved in the software design and redesign process. This method of producing software suitable for customers has been adapted to help in the production of…
Descriptors: Computer Software, Computer Assisted Testing, Multiple Choice Tests, Questioning Techniques
Hernandez-Leo, Davinia; Villasclaras-Fernandez, Eloy D.; Asensio-Perez, Juan I.; Dimitriadis, Yannis; Jorrin-Abellan, Ivan M.; Ruiz-Requies, Ines; Rubia-Avi, Bartolome – Educational Technology & Society, 2006
This paper introduces "Collage", a high-level IMS-LD compliant authoring tool that is specialized for CSCL (Computer-Supported Collaborative Learning). Nowadays CSCL is a key trend in e-learning since it highlights the importance of social interactions as an essential element of learning. CSCL is an interdisciplinary domain, which…
Descriptors: Computer Software, Programming, Instructional Design, Programming Languages
Tison, Cindra; Woodside, Mary Jo – 1991
This student book presents information, games, and activities designed to develop computer literacy and skills. The text is aimed at middle elementary level students but may be adapted for use with younger or older students. Topics are presented in sequence to provide a complete knowledge base. However, each topic is presented with clarity that…
Descriptors: Computer Games, Computer Graphics, Computer Literacy, Computer Printers
Wiebe, James H. – 1993
This book demonstrates, for teachers at all levels, applications of technology tools for the effective learning and teaching of mathematical skills and concepts as suggested by the National Council of Teachers of Mathematics (NCTM). It focuses on the use of general-purpose computer tools in the mathematics classroom, with an emphasis on problem…
Descriptors: Class Activities, Computer Assisted Instruction, Computer Graphics, Computer Software
Boss, Richard W. – 1997
One of the most significant decisions in a library administrator's career is the decision to automate one or more of a library's operations. This book describes the present state of local library automation; the planning, selection, and implementation process; and the library administrator's role in the process. The bulk of the text provides a…
Descriptors: Computer Software, Costs, Decision Making, Information Technology

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