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Jesiek, Brent K. – Bulletin of Science, Technology and Society, 2006
This article traces the historical development of the boundaries around computer software and hardware. On one hand, the author documents ongoing discussions about the technical equivalence of hardware and software. On the other hand, he accounts for the stubborn persistence of these terms as markers for two distinct spheres of technology,…
Descriptors: Computer Software, Computer Science, Science and Society, Technological Advancement
Hassan, Sajid; Chishti, Ahsan; Elamvazuthi, Chandran – AACE Journal, 2006
Technology Roadmapping is a consensus-driven process to identify, evaluate, and select technology alternatives to satisfy the needs of a particular group of people. It serves as a high-level planning tool to support the development, implementation, and communication of technology development strategies and plans. The outcome of a technology…
Descriptors: Computer Software, Internet, Information Technology, Documentation
Waters, John K. – T.H.E. Journal, 2008
Data integration is one of the single most challenging tasks any district can face. Fortunately for school districts throughout the country with data scattered in disparate systems, an open specification known as the Schools Interoperability Framework (SIF) is mitigating that challenge. SIF has emerged as a cornerstone of K-12 data warehousing,…
Descriptors: Elementary Secondary Education, Computer Software, School Districts, Educational Cooperation
McCormick, John W. – Computer Science Education, 2007
Less than one half of one percent of all processors manufactured today end up in computers. The rest are embedded in other devices such as automobiles, airplanes, trains, satellites, and nearly every modern electronic device. Developing software for embedded systems requires a greater knowledge of hardware than developing for a typical desktop…
Descriptors: Computer System Design, Learning Activities, Relevance (Education), Computer Software
Brick & Click Libraries: An Academic Library Symposium (13th, Maryville, Missouri, November 1, 2013)
Baudino, Frank, Ed.; Johnson, Carolyn, Ed.; Park, Sarag G., Ed. – Online Submission, 2013
Twenty-six scholarly papers and ten abstracts comprise the content of the thirteenth annual Brick and Click Libraries Symposium, held annually at Northwest Missouri State University in Maryville, Missouri. The proceedings, authored by academic librarians and presented at the symposium, portray the contemporary and future face of librarianship. The…
Descriptors: Academic Libraries, Conference Papers, Conferences (Gatherings), Library Science
Thoms, Brian – IEEE Transactions on Learning Technologies, 2011
In this research, we examine the design, construction, and implementation of a dynamic, easy to use, feedback mechanism for social software. The tool was integrated into an existing university's online learning community (OLC). In line with constructivist learning models and practical information systems (IS) design, the feedback system provides…
Descriptors: Social Networks, Web Sites, Electronic Publishing, Electronic Learning
Peer reviewedTeskey, Niall; And Others – Online Review, 1987
Reviews current systems designed to help end-users search online databases without the assistance of an intermediary and describes a prototype system which emulates the Deco (the text storage and retrieval system used by Unilever) interface on Dialog and Data-Star. Initial trials of the prototype system are reported. (15 references) (MES)
Descriptors: Computer Software, Computer System Design, Formative Evaluation, Man Machine Systems
Peer reviewedJackson, David – Computers and Education, 1991
Argues that advent of computer-aided instruction (CAI) systems for teaching introductory computer programing makes it imperative that software be developed to automate assessment and grading of student programs. Examples of typical student programing problems are given, and application of the Unix tools Lex and Yacc to the automatic assessment of…
Descriptors: Computer Assisted Instruction, Computer Software, Computer System Design, Grading
Valauskas, Ed; Flower, Eric – Computers in Libraries, 1993
Two articles discuss the library hardware marketplace. The first examines the Apple Macintosh in libraries from 1984 to the present, including linking libraries, computers, and endusers over large geographic distances. The second article discusses upgrading components of systems in the IBM compatible, MS-DOS, and Windows environments as costs…
Descriptors: Computer Networks, Computer Software, Computer System Design, Costs
Peer reviewedHinds, Timothy H. – CD-ROM Professional, 1990
Discusses topics related to systems for in-house CD-ROM development: functions, including data capture, data conversion, data editing, indexing, database construction, simulation/testing, and formatting; components, including hardware, the processor, peripherals, and selection considerations; software, including the operating system, system…
Descriptors: Computer Peripherals, Computer Software, Computer System Design, Evaluation Criteria
Peer reviewedFalk, Howard – Electronic Library, 1999
Describes interconnection methods, speed, and comparative equipment costs of networking starter kits. These kits supply network-connection devices that plug into or connect to each computer that is part of a network; they may also provide interconnection cables and installation software needed to set up a network. Reviews 20 kits that use a…
Descriptors: Comparative Analysis, Computer Networks, Computer Software, Computer System Design
Peer reviewedTwarog, Carl – Visible Language, 1997
Presents issues raised in designing a software interface as a teaching aid for a preschool user group. Addresses issues such as message variance caused by disappearance of information when media access varied by user, and finding commonalities across a user base. (PA)
Descriptors: Computer Interfaces, Computer Software, Computer System Design, Multimedia Materials
Laine, Teemu H.; Vinni, Mikko; Sedano, Carolina Islas; Joy, Mike – ALT-J: Research in Learning Technology, 2010
This article presents the features, design and architecture of the Myst pervasive game platform that has been applied in creating pervasive mobile learning games in various contexts such as science festivals and museums in Finland. Based on our experiences with the development, we draw a set of design principles for creating successfully a…
Descriptors: Electronic Learning, Educational Games, Young Adults, Museums
Cetintas, Suleyman; Si, Luo; Xin, Yan Ping; Hord, Casey – International Working Group on Educational Data Mining, 2009
This paper proposes a learning based method that can automatically determine how likely a student is to give a correct answer to a problem in an intelligent tutoring system. Only log files that record students' actions with the system are used to train the model, therefore the modeling process doesn't require expert knowledge for identifying…
Descriptors: Programming, Evidence, Intelligent Tutoring Systems, Regression (Statistics)
Brasher, Andrew; McAndrew, Patrick – Journal of Interactive Media in Education, 2009
This paper describes how digital talking books (DTBs) with embedded functionality for learners can be generated from content structured according to the OU OpenLearn schema. It includes examples showing how a software transformation developed from open source components can be used to remix OpenLearn content, and discusses issues concerning the…
Descriptors: Open Universities, Educational Resources, Costs, Web Sites

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