NotesFAQContact Us
Collection
Advanced
Search Tips
Showing 196 to 210 of 24,743 results Save | Export
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Miguel Sicart – American Journal of Play, 2025
To Brian Sutton-Smith's catalogue of seven play rhetorics in his influential work, "The Ambiguity of Play," the author adds an eighth category--the rhetoric of computational play, connecting the research field of game studies with other forms of play studies. By proposing this rhetoric, Sicart seeks to consolidate the relation between…
Descriptors: Play, Game Based Learning, Computer Games, Corporations
Peer reviewed Peer reviewed
Direct linkDirect link
Constance A. Lightner; Carin A. Lightner-Laws; Tameka Womack – Educational Technology Research and Development, 2025
Many universities utilized a reactive, piecemeal approach to adapt and rapidly reopen schools at the onset of the COVID-19 pandemic. Although schools were able to resume classes online relatively quickly, there was limited time to explore best practices for an optimal online learning environment. The pandemic exposed significant issues in the…
Descriptors: Higher Education, Electronic Learning, Distance Education, Technology Uses in Education
Peer reviewed Peer reviewed
Direct linkDirect link
W. Monty Jones; Katherine Hansen; Douglas Lusa Krug; Michael L. Schad; Nakisha Whittington; Xun Liu – Computer Science Education, 2025
Background and Context: Efforts to engage adult learners in computer science in the United States have been largely unsuccessful. While research examining the use of music for teaching computer programming with K-12 learners is emerging, little research with adult learners exists. Objective: This study evaluates the effect of computer coding…
Descriptors: Musical Composition, Computer Software, Adult Students, Student Attitudes
Peer reviewed Peer reviewed
Direct linkDirect link
Michael Borcherds; Florian Derflinger; Zoltán Kovács; Ben North – International Journal of Mathematical Education in Science and Technology, 2025
We introduce the free web-app PyGgb -- the combination of the well-known programming language Python and the dynamic mathematics system GeoGebra. Motivated by the desire to provide an introduction to Python coding in the familiar context of mathematics and geometry, PyGgb allows GeoGebra constructions to be created using Python code. We outline…
Descriptors: Programming, Mathematics Education, Coding, Geometry
Marisol Cruz Cain – US Government Accountability Office, 2025
The Department of Education's Office of Federal Student Aid (FSA) manages the Free Application for Federal Student Aid (FAFSA), which students and parents submit to determine a student's eligibility for receiving financial aid. The FAFSA Processing System (FPS)--the system that underpins federal student aid--processes these applications. In…
Descriptors: Student Financial Aid, Financial Aid Applicants, Federal Government, Federal Programs
Peer reviewed Peer reviewed
Direct linkDirect link
Eliza Rossiter; T. J. Thomson; Rachel Fitzgerald – Interactive Technology and Smart Education, 2024
Purpose: The purpose of this study is to evaluate the use and effectiveness of a bespoke mobile learning resource, Pocket Tutor. This resource responds to a number of teaching and learning challenges within the tertiary education context. These include those related to the number and type of learning activities that can be offered, class pacing,…
Descriptors: College Students, Electronic Learning, Handheld Devices, Technology Uses in Education
Peer reviewed Peer reviewed
Direct linkDirect link
Sladana Mitrovic; Radoslav Božic; Ðurdica Takaci – Interactive Learning Environments, 2024
In this paper, we present the analysis of the students' achievements in learning calculus in a dynamic software environment during the COVID-19 crisis. Two groups of students, the experimental and the control one, were monitored. Blended learning was applied to the students in the experimental group, with the help of "Microsoft Teams"…
Descriptors: Blended Learning, Calculus, COVID-19, Pandemics
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Joel Manuel Prieto-Andreu; Antonio Labisa-Palmeira – Journal of Technology and Science Education, 2024
GPT-3 is a neuronal language model that performs tasks such as classification, question-answering and text summarization. Although chatbots like BlenderBot-3 work well in a conversational sense, and GPT-3 can assist experts in evaluating questions, they are quantifiably worse than real teachers in several pedagogical dimensions. We present the…
Descriptors: Teaching Methods, Artificial Intelligence, Computer Software, Questioning Techniques
Peer reviewed Peer reviewed
Direct linkDirect link
Kimberley L. M. Zonneveld; Alison D. Cox; Madeline M. Asaro; Kieva S. Hranchuk; Arezu Alami; Laura D. Kelly; Jan C. Frijters – Journal of Applied Behavior Analysis, 2024
Visual inspection of single-subject data is the primary method for behavior analysts to interpret the effect of an independent variable on a dependent variable; however, there is no consensus on the most suitable method for teaching graph construction for single-subject designs. We systematically replicated and extended Tyner and Fienup (2015)…
Descriptors: Graphs, Video Technology, Teaching Methods, Computer Software
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Ludovica Mastrobattista; María Muñoz-Rico; José Antonio Cordón-García – Journal of Technology and Science Education, 2024
The main objective of this article is to highlight the importance of training in digital tools at the university level to foster the development of innovative and efficient data analysis from a scientific perspective. In an increasingly digitised world, the acquisition of digital skills has become a fundamental requirement for success in various…
Descriptors: Digital Literacy, Data Analysis, Computer Software, Computer Uses in Education
Peer reviewed Peer reviewed
Direct linkDirect link
Zoltan Buzady; Agnes Wimmer; Anita Csesznak; Peter Szentesi – Interactive Learning Environments, 2024
The considerable proliferation of serious games (SG) in management education necessitates an academic foundation grounded in the concepts and practice of leadership, Flow, learning and development theory. Going beyond addressing the benefits of SG, this study is the first to demonstrate the successful use of SG in two areas: (a) teaching Flow…
Descriptors: Game Based Learning, Psychometrics, Leadership Qualities, Leadership Training
Peer reviewed Peer reviewed
Direct linkDirect link
Lena Frenken; Paul Libbrecht; Benjamin Becker; Gilbert Greefrath – International Journal of Mathematical Education in Science and Technology, 2024
The German national educational standards state explicitly that students should be enabled to successfully interact with dynamic geometry software. In a feasibility study on providing a standardized assessment instrument by digital means, in order to assess students' mathematical competencies, the implementation of a task with such a dynamic…
Descriptors: Geometry, Standardized Tests, Foreign Countries, Computer Software
Peer reviewed Peer reviewed
Direct linkDirect link
Davis Krumins; Sandra Schumann; Veiko Vunder; Rauno Põlluäär; Kristjan Laht; Renno Raudmäe; Alvo Aabloo; Karl Kruusamäe – IEEE Transactions on Learning Technologies, 2024
Teaching robotics with the robot operating system (ROS) is valuable for instating good programming practices but requires significant setup steps from the learner. Providing a ready-made ROS learning environment over the web can make robotics more accessible; however, most of the previous remote labs have abstracted the authentic ROS developer…
Descriptors: Teaching Methods, Robotics, Programming, Computer Science Education
Peer reviewed Peer reviewed
Direct linkDirect link
Pavel Stefanovic; Birute Pliuskuviene; Urte Radvilaite; Simona Ramanauskaite – Education and Information Technologies, 2024
The public availability of large language models, such as chatGPT, brings additional possibilities and challenges to education. Education institutions have to identify when large language models are used and when text is generated by the student itself. In this paper, chatGPT usage in students' answers is investigated. The main aim of the research…
Descriptors: Artificial Intelligence, Questioning Techniques, Computer Software, Synchronous Communication
Zixuan Ke – ProQuest LLC, 2024
The essence of human intelligence lies in its ability to learn continuously, accumulating past knowledge to aid in future learning and problem-solving endeavors. In contrast, the current machine learning paradigm often operates in isolation, lacking the capacity for continual learning and adaptation. This deficiency becomes apparent in the face of…
Descriptors: Computational Linguistics, Computer Software, Barriers, Artificial Intelligence
Pages: 1  |  ...  |  10  |  11  |  12  |  13  |  14  |  15  |  16  |  17  |  18  |  ...  |  1650