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Muhammad Aizri Fadillah; Usmeldi Usmeldi; Asrizal Asrizal – Journal of Baltic Science Education, 2024
The role of ChatGPT and higher-order thinking skills (HOTS) as predictors of physics inquiry among uppersecondary students has yet to be widely explored. Therefore, this research aimed to examine upper-secondary students' role in ChatGPT (convenience and quality (CQ), motivation and engagement (ME), and accuracy and trust (AT)) and HOTS as…
Descriptors: Artificial Intelligence, Computer Software, Synchronous Communication, Thinking Skills
Süleyman Emre Aktas; Çaglar Naci Hidiroglu – Journal of Pedagogical Research, 2024
The study aims to investigate prospective middle school mathematics teachers' mental actions related to debugging, which is one of the computational thinking skills in the modeling process. The study was conducted with a single-case embedded model. The collaborative working group consisted of three prospective mathematics teachers selected by…
Descriptors: Preservice Teachers, Mathematics Teachers, Mathematical Models, Mathematics Instruction
Abduljalil Nasr Hazaea; Mutahar Qassem – Open Education Studies, 2024
This study aims to investigate the manifestations of instrumental translation competence (ITC) in translator training programs in six Saudi universities. It explores students' knowledge and skills in ITC in terms of training and translation courses, translation tools, and usage patterns, drawing on the PACTE group of translation competence. In…
Descriptors: Translation, Language Processing, Computer Software, Computational Linguistics
Eyüp Yurt – International Society for Technology, Education, and Science, 2024
This study examines the impacts of AI-powered personalized education on student achievement and future perspectives. Personalized education refers to teaching methods tailored to the individual needs and learning paces of students, made more effective by the opportunities offered by AI. AI technologies transform educational processes such as…
Descriptors: Artificial Intelligence, Computer Software, Individualized Instruction, Privacy
Brady L. Nash; Merideth Garcia; Carl A. Young; Kristen Hawley Turner; Mary Rice; Amy Piotrowski; W. Ian O’Byrne; Cherise McBride; Ewa McGrail; Clarice Moran; Troy Hicks; William Fassbender; Stefani Boutelier; Donna Alvermann – National Council of Teachers of English, 2024
As English language arts (ELA) teacher educators committed to growing students' passion for reading, writing, and thinking critically, the authors acknowledge the impact that emerging digital technologies have on educational practices. Generative artificial intelligence (GenAI) is one such technology that has sparked both excitement and concern.…
Descriptors: Artificial Intelligence, Teacher Education Programs, English Teachers, Language Arts
Waad Alsaweed; Saad Aljebreen – International Journal of Computer-Assisted Language Learning and Teaching, 2024
Artificial intelligence revolution becomes a trend in most aspects of life. ChatGPT, an AI chatbot, has impacted various domains, including education and language learning. Enhancing writing abilities of ESL learners requires frequent writing practice and feedback, which ChatGPT can easily provide. However, ChatGPT's accuracy in identifying and…
Descriptors: Error Correction, Writing Instruction, Grammar, Morphemes
Yiwen Li – Studies in Applied Linguistics & TESOL, 2024
In the realm of language acquisition, the integration of Artificial Intelligence (AI) presents a promising frontier. However, gaps exist in understanding the practical application of AI-driven tools, particularly in second language learning contexts. This study delves into the usability of ChatGPT, an advanced AI language model, within the domain…
Descriptors: Second Language Learning, Second Language Instruction, Teaching Methods, Learning Processes
Szwed, Kathryn L. – ProQuest LLC, 2016
Preschool students who display social emotional deficits pose challenging issues for families, caregivers and teachers who educate them. In this study, the effectiveness of an assistive technology based treatment package consisting of video self-modeling and behavior management software was investigated to determine if its combined use would…
Descriptors: Preschool Children, Educational Technology, Technology Uses in Education, Video Technology
Wiyaka; Mujiyanto, Januarius; Rukmini, Dwi – English Language Teaching, 2018
This paper presents the result of a survey on the usefulness of an ICT-based software program called DEC (a pseudonym for a particular commercial English learning resource). This program was utilized by English Departement University of PGRI Semarang as a complementary software in Integrated Course offered to the first semester students. The…
Descriptors: Foreign Countries, College Students, Student Attitudes, Information Technology
Jarvis, Daniel; Butreau, Chantel; Doran, Charles; Novoseltsev, Andrey – Journal of Computers in Mathematics and Science Teaching, 2018
In this paper, we report on a case study that focused on innovative uses of CAS technology in university mathematics teaching and assessment. The study involved a site visit to the University of Alberta campus (June 2015) during which: interviews were conducted with five mathematics faculty members and seven mathematics students; math lectures…
Descriptors: College Mathematics, Mathematics Instruction, Foreign Countries, College Faculty
Papadakis, Stamatios; Kalogiannakis, Michail; Zaranis, Nicholas – Education and Information Technologies, 2018
The present study aimed to assess the effect of two different types of digital technologies (computers and tablets) in early childhood students' understanding of numbers. Three hundred and sixty-five children (mean age in months, M = 62.0, SD = 5.5) from 21 kindergarten classes were randomly assigned to two intervention groups and a…
Descriptors: Foreign Countries, Educational Technology, Technology Uses in Education, Computers
Parong, Jocelyn; Mayer, Richard E. – Journal of Educational Psychology, 2018
The goals of the study were (a) to compare the instructional effectiveness of immersive virtual reality (VR) versus a desktop slideshow as media for teaching scientific knowledge, and (b) to examine the efficacy of adding a generative learning strategy to a VR lesson. In Experiment 1, college students viewed a biology lesson about how the human…
Descriptors: Science Instruction, Simulated Environment, Computer Simulation, Educational Technology
Hitchens, Michael; Tulloch, Rowan – Interactive Technology and Smart Education, 2018
Purpose: The research described here presents an approach to gamification for the classroom. The purpose of this paper is to determine whether students would perceive the gamification activities in a positive light. Previous research has contended that students need a positive mental attitude for effective learning. The core question was to…
Descriptors: Educational Technology, Technology Uses in Education, Educational Games, Student Attitudes
Yaseen, Zeynep – Chemistry Education Research and Practice, 2018
This research investigates the use of student-generated animations in the teaching and learning of chemistry. Previous research has identified the potential for animations to contribute to student learning in science. In particular, animations have the capacity to represent the dynamic process and motions that may be inherent in some chemical…
Descriptors: Animation, Grade 11, Science Instruction, High School Students
Sinecen, Mahmut, Ed. – IntechOpen, 2018
This book presents a collection of different researches and results on "e-learning". The chapters cover the deficiencies, requirements, advantages and disadvantages of e-learning and distance learning. So, the authors reported their research and analysis results on "e-learning" according to their areas of expertise.
Descriptors: Educational Technology, Electronic Learning, Distance Education, Higher Education

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