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Adamson, Eadie – 1988
This paper describes the use of LOGOWriter with fifth grade boys as a means of developing programming procedures for computer games that they could use to simulate motion with acceleration, as well as techniques for controlling the direction of motion. The kinds of programs developed, student responses to this work, observations about teaching…
Descriptors: Computer Games, Computer Software, Discovery Learning, Discovery Processes
Oregon Univ., Eugene. Center for Advanced Technology in Education. – 1986
The 24 papers in these proceedings describe computer technology and its many applications to the educational process. Topics discussed include computer systems in the classroom of the future; how to evaluate a school's computer program; computer use in special education; computer science and the liberal arts; keyboarding issues; making the…
Descriptors: Computer Assisted Instruction, Computer Literacy, Computer Software, Curriculum Enrichment
Mississippi State Dept. of Education, Jackson. Bureau of Vocational, Technical, and Adult Education. – 1988
Standardized curricula are provided for five courses for the secondary business technology programs in Mississippi: intensive business training; information processing; business computer applications; and computer programing technology (CPT) I and II. The 20 units of intensive business training include the following: keyboarding; operation of…
Descriptors: Accounting, Behavioral Objectives, Business Education, Check Lists