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Austin, Joe Dan – Mathematics and Computer Education, 1990
Shows a series of Euclidean equations using the Euclidean algorithm to get the greatest common divisor of two integers. Describes the use of the equations to generate a series of circles. Discusses computer generation of Euclidean circles and provides a BASIC program. (YP)
Descriptors: Algorithms, College Mathematics, Computer Graphics, Computer Software
Peer reviewed Peer reviewed
Aieta, Joseph F. – Mathematics Teacher, 1985
Some examples are given of geometric exploration and problem solving in which Logo is the primary tool and turtle graphics is the mathematical environment. Students can explore and develop important patterns while building visual intuition. (MNS)
Descriptors: Computer Oriented Programs, Computer Software, Geometric Concepts, Geometry
Peer reviewed Peer reviewed
Yates, Daniel S. – Mathematics Teacher, 1985
Activities focus on the use of computers as an instructional tool. Three worksheets provide experiences with: perimeter and areas of squares; area of parallelograms and triangles; and properties of triangles. A Logo computer program is included. (MNS)
Descriptors: Computer Software, Geometric Concepts, Instructional Materials, Learning Activities
Peer reviewed Peer reviewed
Lehrer, Richard; And Others – Journal of Educational Psychology, 1988
A long-term instructional experiment involving 45 third graders learning LOGO demonstrated that LOGO fulfills some of its early promise when used in carefully crafted educational contexts. There was little evidence of boosting general problem-solving skills as a result of learning programing, but learning geometry appeared enhanced. (SLD)
Descriptors: Cognitive Processes, Computer Assisted Instruction, Computer Science Education, Computer Software
Peer reviewed Peer reviewed
Niess, Margaret L. – Journal of Computers in Mathematics and Science Teaching, 1988
Considers activities that use LOGO to slide, turn, and flip the "turtle." Uses non-LOGO tools such as cutouts, pattern blocks, and tangrams to enhance the motion work. Provides examples and programs with explanations. (MVL)
Descriptors: Computer Graphics, Computer Software, Computer Uses in Education, Computers
Peer reviewed Peer reviewed
Mandell, Alan – Journal of Computers in Mathematics and Science Teaching, 1989
Provides a software program for determining PI to the 15th place after the decimal. Explores the history of determining the value of PI from Archimedes to present computer methods. Investigates Wallis's, Liebniz's, and Buffon's methods. Written for Tandy GW-BASIC (IBM compatible) with 384K. Suggestions for Apple II's are given. (MVL)
Descriptors: Computer Oriented Programs, Computer Software, Computer Uses in Education, Courseware