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Frischemeier, Daniel – Mathematics Teacher: Learning and Teaching PK-12, 2022
In this article, the author presents a short teaching sequence to show how to introduce young students in grades 3 (ages 8-9) and 4 (ages 9-10) to using digital tools for exploring larger and multivariate data sets. The teacher guided the young students from creating bar graphs in small data sets on embodied cognition and enactive levels to…
Descriptors: Grade 3, Grade 4, Elementary School Students, Data Analysis
Edwards, Thomas; Özgün-Koca, S. Asli; Chelst, Kenneth – Mathematics Teacher: Learning and Teaching PK-12, 2021
In this article, the authors share activities designed to help students make a connection between the complex roots of X[superscript 2] - 2x + 5 = 0 and the graph of y = X[superscript 2] - 2x + 5. We piloted these activities in three precalculus classes. The activities involved both concrete and technological representations of the mathematical…
Descriptors: Calculus, Mathematics Instruction, Graphs, Computer Software
Mallas, Andreas; Xenos, Michalis – International Association for Development of the Information Society, 2019
Merging the content of learning with the motivation of games can be a successful combination, if done properly and supported by the appropriate tool. Towards this goal, we developed Diagram[character omitted]atic an environment used to gamify the in-classroom activity of designing diagrams during a lecture. Using Diagram[character omitted]atic the…
Descriptors: Educational Games, Game Based Learning, Handheld Devices, Computer Oriented Programs
Mukala, Patrick; Cerone, Antonio; Turini, Franco – Education and Information Technologies, 2017
Free\Libre Open Source Software (FLOSS) environments are increasingly dubbed as learning environments where practical software engineering skills can be acquired. Numerous studies have extensively investigated how knowledge is acquired in these environments through a collaborative learning model that define a learning process. Such a learning…
Descriptors: Open Source Technology, Learning Activities, Computer Software, Learning Processes
Özgün-Koca, S. Asli – Mathematics Teacher, 2016
The Common Core State Standards (CCSSI 2010) and NCTM's (2014) "Principles to Actions" agree that "for meaningful learning of mathematics, tools and technology must be indispensable features of the classroom . . . that support students in exploring mathematics as well as in making sense of concepts and procedures and engaging in…
Descriptors: Mathematics Instruction, Technology Uses in Education, Educational Technology, Mathematical Concepts
Curcio, Frances – National Council of Teachers of Mathematics, 2010
Since the dawn of civilization, pictorial representations and symbols have been used to communicate simple statistics. Efficient and effective, they are still used today in the form of pictures and graphs to record and present data. Who can tie their shoes? How many calories are in your favorite food? Make data and graphs relevant and interesting…
Descriptors: Class Activities, Learning Activities, Numeracy, Graphs
Peer reviewedShaw, Jean M. – Arithmetic Teacher, 1984
Experiences in collecting and handling data are described. Activities dealing with measures of central tendency (including a computer program), measures of dispersion, an introduction to correlation, and use of graphs to display data are illustrated. (MNS)
Descriptors: Computer Software, Elementary Education, Elementary School Mathematics, Graphs
Peer reviewedKimberling, Clark – Mathematics Teacher, 1985
A function-graphing program is given, plus a series of experiments that students can carry out using the program. (MNS)
Descriptors: Computer Software, Functions (Mathematics), Graphs, Learning Activities
Peer reviewedDickinson, J. Craig – Arithmetic Teacher, 1986
Four activities are outlined that give students the opportunity to organize and display data. Selecting topics and various ways of displaying data with a microcomputer are discussed. (MNS)
Descriptors: Computer Software, Elementary Education, Elementary School Mathematics, Graphs
Peer reviewedCaulfield, Michael; And Others – College Mathematics Journal, 1986
The problem of controlling the grizzly bear population at Yellowstone is described. The results are presented in graphical form and discussed. A computer program is included. (MNS)
Descriptors: College Mathematics, Computer Software, Graphs, Higher Education
Peer reviewedKimberling, Clark – Mathematics Teacher, 1985
Eleven experiments are presented, extending ideas for graphing functions presented in two previous articles. Computer program listings are included. (MNS)
Descriptors: Computer Software, Functions (Mathematics), Geometric Concepts, Graphs
Peer reviewedHirsch, Christian R., Ed. – Mathematics Teacher, 1986
Stressed is a conceptual approach to absolute value, based on the visualization of the graphs of absolute-value equations. An important by-product is predicting a graph on the basis of certain constraints. Four worksheets plus teacher comments are included. (MNS)
Descriptors: Algebra, Computer Software, Graphs, Instructional Materials
Peer reviewedNovodvorsky, Ingrid – Mathematics Teacher, 1998
Offers information on a project to improve students' understanding of derivatives. Students use the software package "Cactusplot" which allows them to calculate the slope at various points, and "Graphical Analysis III" software to graph the data and modify the graphs if necessary. (ASK)
Descriptors: Calculus, Computer Software, Computer Uses in Education, Educational Technology
Peer reviewedHirsch, Christian R., Ed.; And Others – Mathematics Teacher, 1986
Activities for investigating how the value of a variable in an equation affects the direction and shape of the graph are given. A computer program and three worksheets are included. (MNS)
Descriptors: Computer Software, Equations (Mathematics), Graphs, Learning Activities
Bergmann, Peggy; Keanie, Marlene – 1993
LogoWriter provides the means through which students of varying backgrounds and abilities can experience different types of learning. It involves using problem solving, graphing, critical thinking, and other creative strategies. The lessons provided in this book contain ideas that allow beginners to explore various areas of Logo while using…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Software, Creativity
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