NotesFAQContact Us
Collection
Advanced
Search Tips
Showing all 5 results Save | Export
Glass, Erin – ProQuest LLC, 2018
This dissertation offers a critical analysis of software practices within the university and the ways they contribute to a broader status quo of software use, development, and imagination. Through analyzing the history of software practices used in the production and circulation of student and scholarly writing, I argue that this overarching…
Descriptors: Computer Software, Computer Uses in Education, Universities, Disadvantaged
Dipto Das – ProQuest LLC, 2024
Through colonialism, external forces can alter and shift social structures and practices. It causes trans-generational, often normalized, invisible, and profound marginalization of the collective identities of local and indigenous populations. Decolonization is the resisting and undoing of colonial impacts. It's the process of reforming a…
Descriptors: Colonialism, Social Structure, Disadvantaged, Self Concept
Peer reviewed Peer reviewed
Direct linkDirect link
Wood, Denise; Willems, Julie – Australasian Journal of Educational Technology, 2012
The Australian Government's widening participation agenda--also referred to as the social inclusion agenda--considers equity through the triple focus of access, participation and outcomes. These foci are catalysts for re-examining teaching and learning approaches in formal education. This article considers this national refocus and the…
Descriptors: Foreign Countries, Disabilities, Inclusion, Outcomes of Education
Peer reviewed Peer reviewed
Direct linkDirect link
Gregory, Kay; Steelman, Joyce – Community College Journal of Research and Practice, 2008
Catawba Valley Community College has introduced digital storytelling (DS), an innovative instructional method that has produced extraordinary results. Digital storytelling uses affordable software to craft powerful multimedia presentations of student writing. Students create 3-to-4-minute movies with images, voiceovers, and music. This project…
Descriptors: Community Colleges, Computer Uses in Education, Story Telling, Multimedia Materials
Peer reviewed Peer reviewed
Direct linkDirect link
Games, Ivan Alex – Learning, Media and Technology, 2010
This article presents the results of a three-year study of "Gamestar Mechanic" (www.gamestarmechanic.com), a flash-based multiplayer online role-playing game developed for the MacArthur Foundation's digital media learning initiative by the University of Wisconsin-Madison, and Gamelab in New York. The game's objective is to help children…
Descriptors: Design, Role Playing, Discourse Analysis, Thinking Skills