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Karatas, Veysel – ProQuest LLC, 2022
This study aimed to contribute to the literature by examining the impacts of using GeoGebra on students' perceptions and achievement in learning geometric transformations. This study contributes to mathematics education and learning environments supported by GeoGebra. This study reviewed the literature on social constructivist learning theory and…
Descriptors: Mathematics Education, Mathematics Instruction, Computer Software, Student Attitudes
Gopal, Nikhil – ProQuest LLC, 2017
Biomedical research increasingly relies on the analysis and visualization of a wide range of collected data. However, for certain research questions, such as those investigating the interconnectedness of biological elements, the sheer quantity and variety of data results in rather uninterpretable--this is especially true for network visualization,…
Descriptors: Biomedicine, Computer Software, Models, Visual Stimuli
Teena L. Martin – ProQuest LLC, 2024
This study investigated the understudied area of virtual reality (VR) creation among elementary-aged youth, exploring their engagement in VR creation and the ways in which educators can facilitate this creative process. Using an embedded case study, the researcher examined how the youth visualize writing using the VR creation tool, CoSpaces. To…
Descriptors: Computer Simulation, Elementary School Students, Grade 3, Grade 4
Siebrase, Benjamin – ProQuest LLC, 2018
Multilayer perceptron neural networks, Gaussian naive Bayes, and logistic regression classifiers were compared when used to make early predictions regarding one-year college student persistence. Two iterations of each model were built, utilizing a grid search process within 10-fold cross-validation in order to tune model parameters for optimal…
Descriptors: Classification, College Students, Academic Persistence, Bayesian Statistics
Church, Earnie Mitchell, Jr. – ProQuest LLC, 2013
In the last couple of years, a new aspect of online social networking has emerged, in which the strength of social network connections is based not on social ties but mutually shared interests. This dissertation studies these "curation-based" online social networks (CBN) and their suitability for the diffusion of electronic word-of-mouth…
Descriptors: Social Networks, Network Analysis, Marketing, Information Dissemination
Shrikumar, Aditi – ProQuest LLC, 2013
This dissertation presents a new tool for exploratory text analysis that attempts to improve the experience of navigating and exploring text and its metadata. The design of the tool was motivated by the unmet need for text analysis tools in the humanities and social sciences. In these fields, it is common for scholars to have hundreds or thousands…
Descriptors: Text Structure, Humanities, Social Studies, Computational Linguistics
Trainer, Erik Harrison – ProQuest LLC, 2012
Trust plays an important role in collaborations because it creates an environment in which people can openly exchange ideas and information with one another and engineer innovative solutions together with less perceived risk. The rise in globally distributed software development has created an environment in which workers are likely to have less…
Descriptors: Trust (Psychology), Teamwork, Computer Software, Cooperation
Wan, Peng-Hui Maffee – ProQuest LLC, 2011
Wayfinding is a kind of spatial riddle that people encounter almost daily. Although it has been well documented that wayfinding elements--namely, environmental cues, people and time--significantly influence wayfinding, there has been little work done to examine the effectiveness of those influences. In particular, the notion of wayfindingly…
Descriptors: Research Problems, Cues, Architecture, Visualization
Yeh, Kuo-Chuan – ProQuest LLC, 2009
This study provides insights with regard to the types of cognitive processes that are involved in the formation of mental models and the way those models change over the course of a semester in novice programmers doing a design task. Eight novice programmers participated in this study for three distinct software design sessions, using the same…
Descriptors: Programming, Computer Software, Design, Cognitive Processes
Samuels, Jason – ProQuest LLC, 2010
This study was inspired by a history of student difficulties in calculus, and innovation in response to those difficulties. The goals of the study were fourfold. First, to design a mathlet for students to explore local linearity. Second, to redesign the curriculum of first semester calculus around the use of technology, an emphasis on…
Descriptors: Experimental Groups, Prior Learning, Visualization, Program Effectiveness