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Chen, Mark – E-Learning, 2009
This article describes expertise development in a player group in the massively multiplayer online game World of Warcraft using visualization of chat log data. Charts were created to get a general sense of chat trends in a specific player group engaged in "high-end raiding", a 40-person collaborative activity. These charts helped identify patterns…
Descriptors: Charts, Visualization, Internet, Expertise
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Brett, Clare – E-Learning, 2009
This article examines key issues in how new technologies are impacting upon how we teach, learn and collaborate, and uses an educational research project called GRAIL (Graduate Researcher's Academic Identity Online) under development to illustrate some fundamental issues in adopting new technologies. A significant challenge to the effective use of…
Descriptors: Educational Research, Cultural Context, Social Environment, Social Change