Descriptor
| Algorithms | 1 |
| Computer Assisted Instruction | 1 |
| Computer Science Education | 1 |
| Computer Software | 1 |
| Educational Games | 1 |
| Programing | 1 |
| Simulation | 1 |
Source
| Computers and Education | 1 |
Author
| Goldberg, Adele | 1 |
Publication Type
| Journal Articles | 1 |
| Reports - Descriptive | 1 |
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Peer reviewedGoldberg, Adele – Computers and Education, 1979
Proposes a programing design curriculum based on three conceptual areas: process, symbolic representation, and methods of interpretation; and describes computer games and simulations in which design skills of simple and conditional sequencing, rule or constraint specification, hypothesis testing, and modeling are employed. (Author/CMV)
Descriptors: Algorithms, Computer Assisted Instruction, Computer Science Education, Computer Software


