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Showing 1 to 15 of 22 results Save | Export
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Symons, Duncan; Pierce, Robyn – Australian Primary Mathematics Classroom, 2019
This is the first article in a series of two that offers some excellent advice for schools and teachers about how thoughtful and purposeful integration of technology can benefit mathematics classrooms. Several important principles to be considered are examined. [For the second article, "Beyond Fluency: Promoting Mathematical Proficiencies…
Descriptors: Educational Technology, Technology Uses in Education, Mathematics Instruction, Teaching Methods
Bhat, Bilal Ahmad – Online Submission, 2020
The year of 2020 has been a transformative year to play the roles of teachers. Everything has changed, including the way kids and university students go to school. During the pandemic, most of the world instated social distancing rules, 20-second hand-washing practices, and preventive mask-wearing in public. To say this affected the way educators…
Descriptors: Educational Technology, Technology Uses in Education, COVID-19, Pandemics
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Thompson, Laura J.; Krienke, Brian; Ferguson, Richard B.; Leck, Joe D. – Journal of Extension, 2018
A 360-degree video is a powerful tool that can bring learners into environments that would otherwise be inaccessible. These videos are simultaneously recorded in all directions, allowing the viewer to control viewing direction. Viewers can experience these videos on a computer, smartphone, or tablet or with a virtual reality headset. Camera and…
Descriptors: Interactive Video, Extension Education, Learner Engagement, Educational Innovation
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Luckin, Rosemary; du Boulay, Benedict – International Journal of Artificial Intelligence in Education, 2016
In 1999 we reported a study that explored the way that Vygotsky's Zone of Proximal Development could be used to inform the design of an Interactive Learning Environment called the Ecolab. Two aspects of this work have subsequently been used for further research. Firstly, there is the interpretation of the ZPD and its associated theory that was…
Descriptors: Sociocultural Patterns, Metacognition, Goal Orientation, Student Motivation
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Shih, Ching-Hsiang; Shih, Ching-Tien; Chiang, Ming-Shan – Research in Developmental Disabilities: A Multidisciplinary Journal, 2010
This study assessed whether two persons with multiple disabilities would be able to control environmental stimulation using body swing (changing standing posture) and a Wii Balance Board with a newly developed standing posture detection program (i.e. a new software program turns a Wii Balance Board into a precise standing posture detector). The…
Descriptors: Stimulation, Intervention, Multiple Disabilities, Computers
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Yanguas, Inigo – Language Learning & Technology, 2010
This study explores task-based, synchronous oral computer-mediated communication (CMC) among intermediate-level learners of Spanish. In particular, this paper examines (a) how learners in video and audio CMC groups negotiate for meaning during task-based interaction, (b) possible differences between both oral CMC modes and traditional face-to-face…
Descriptors: Experimental Groups, Control Groups, Computer Mediated Communication, Computer Software
Schafer, William D.; Wang, Yuh-Yin – 1991
A modification of the usual graphical representation of heterogeneous regressions is described that can aid in interpreting significant regions for linear or quadratic surfaces. The standard Johnson-Neyman graph is a bivariate plot with the criterion variable on the ordinate and the predictor variable on the abscissa. Regression surfaces are drawn…
Descriptors: Computer Software, Graphs, Interactive Video, Predictor Variables
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Armstrong, Victoria; Barnes, Sally; Sutherland, Rosamund; Curran, Sarah; Mills, Simon; Thompson, Ian – Educational Review, 2005
This paper discusses the results of a research project which aimed to capture, analyse and communicate the complex interactions between students, teachers and technology that occur in the classroom. Teachers and researchers used an innovative research design developed through the InterActive Education Project (Sutherland et al., 2003). Video case…
Descriptors: Research Design, Researchers, Research Methodology, Computer Software
Bassoppo-Moyo, Temba C. – Educational Technology Review, 1997
Explores the power of digital video interaction (DVI) technology as it pertains to its ability to combine multimedia tools to form a single communication engine. Defines DVI, its historical origins, how it works, software applications and interactive attributes, implications to film and video production, and where its impact is likely to be felt…
Descriptors: Computer Software, Futures (of Society), Interactive Video, Multimedia Materials
Ashton, Ray – Executive Educator, 1995
Strips away advertising hyperbole to explain multimedia CD-ROM technology and its place in today's classrooms. Only the newest computers are adequate for multimedia CD-ROM; only 10% of all computers in schools have CD-ROM drives attached. CD-ROM drives' performance varies, installation hassles abound, and the "edutainment" market directs…
Descriptors: Advertising, Computer Software, Costs, Educational Benefits
Jerram, Peter – NewMedia, 1995
Discusses developments in desktop videoconferencing. Highlights include document conferencing, collaboration, software, equipment, vendors, standards, customer service, costs, connectivity, professional training, systems implementation, and future perspectives. Sidebars provide examples of videoconferencing, virtual classrooms, and training…
Descriptors: Computer Mediated Communication, Computer Software, Costs, Futures (of Society)
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Smith, Mac; Gustafson, Kent – TechTrends, 1995
Describes the use of a barcode reader, rather than a computer, to control an interactive videodisc for presentations and self-paced tutorials. Highlights include hardware and software used; remote and direct communication; a HyperCard-based program to make barcodes; and converting an existing program. (LRW)
Descriptors: Computer Selection, Computer Software, Higher Education, Hypermedia
Scales, Glenda Rose; Yang, Chia-Shing – 1993
The complexity of the modern workplace means that decision makers are entertaining the idea of providing employees with software applications that are designed to provide true support and on-the-job training from the employee's desktop computer. An electronic performance support system (EPSS) is the tool that can make such training a reality when…
Descriptors: Computer Assisted Instruction, Computer Software, Databases, Employees
Richards, William R. – 1993
Hypermedia applications have presented information through a variety of visual media, but the aural channel for information delivery has not been well developed. To reduce the likelihood of overloading the visual channel of communication in a program that presents a great deal of information through graphic illustration and animation, the…
Descriptors: Audio Equipment, Audiovisual Communications, College Students, Computer Assisted Instruction
Trotter, Andrew – Executive Educator, 1993
About 21% of all U.S. public school students attend schools equipped with multimedia computers, videodisc players, and other software designed to combine text, graphics, and sound in interactive applications. Multimedia software products can nurture the seven multiple intelligences identified by Howard Gardner, if properly implemented.…
Descriptors: Computer Assisted Instruction, Computer Software, Discovery Learning, Educational Technology
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