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Classroom Computer Learning, 1986
Presents practical teaching suggestions selected from commercially available materials and also submitted by readers that can be easily adapted to different grade levels. Contains seven computer based ideas on topics such as computerized banking, database management, trigonometry applications, timing programs, keyboard use, and programming…
Descriptors: Computer Assisted Instruction, Computer Science Education, Computer Simulation, Computer Uses in Education
Peer reviewedCostanza, Robert – BioScience, 1987
Describes a new software package for the Apple Macintosh computer which can be used to create elaborate simulation models in a fraction of the time usually required without using a programming language. Illustrates the use of the software which relates to water usage. (TW)
Descriptors: Biology, College Science, Computer Graphics, Computer Oriented Programs
Jackson, Shari L.; Stratford, Steven J.; Krajcik, Joseph S.; Soloway, Elliot – 1996
Learner-centered software design (LCSD) guides the design of tasks, tools, and interfaces in order to support the unique needs of learners: growth, diversity and motivation. This paper presents a framework for LCSD and describes a case study of its application to the ScienceWare Model-It, a learner-centered tool to support scientific modeling and…
Descriptors: Computer Simulation, Computer Software Development, Computer Uses in Education, Educational Technology
Peer reviewedSoderberg, Patti; Price, Frank – International Journal of Science Education, 2003
Examines a lesson in which students are engaged in inquiry in evolutionary biology to develop better understanding of concepts and reasoning skills necessary to support knowledge claims about changes in the genetic structure of populations known as microevolution. Explains how a software simulation, EVOLVE, can be used to foster discussions about…
Descriptors: Biology, Computer Simulation, Computer Uses in Education, Concept Formation
Joseph, Linda C. – MultiMedia Schools, 1996
Describes 38 Internet resources focusing on current events and 1996 election news, listing Uniform Resource Locators (URLs) and special features for each. Other highlights include technological requirements for RealAudio and VDOLive, a campaign simulation game, and suggestions for incorporating all these resources into instruction. (LAM)
Descriptors: Computer Simulation, Computer Uses in Education, Current Events, Elementary Secondary Education
Peer reviewedSpoerri, Peter – Journal of Computers in Mathematics and Science Teaching, 1988
Discusses a computer simulation to teach logic design using a Macintosh computer which allows circuits to be built piece by piece. Describes features of the simulation and presents several schematics drawn by the software. (MVL)
Descriptors: College Science, Computer Simulation, Computer Uses in Education, Electric Circuits
Peer reviewedBaird, William E. – Journal of Computers in Mathematics and Science Teaching, 1988
Abstracts six conference papers from the ISRAEL Association for Computers in Education. Included topics are spreadsheets for problem solving, concept acquisition with microcomputers, numerical mathematics, learning math as a science, studying polygons with LOGO, and a growth curve simulation of microorganisms. (MVL)
Descriptors: Biology, Computer Simulation, Computer Uses in Education, Concept Formation
Horne, Thomas – PC/Computing, 1988
Describes four IBM compatible flight simulator software packages: (1) "Falcon," air to air combat in an F-16 fighter; (2) "Chuck Yeager's Advanced Flight Trainer," test flight 14 different aircraft; (3) "Jet," air to air combat; and (4) "Flight Simulator," a realistic PC flight simulator program. (MVL)
Descriptors: Aerospace Education, Aviation Vocabulary, Computer Simulation, Computer Software
Peer reviewedSchorr, Aaron – Interpersonal Computing and Technology, 1995
Describes the educational Quick Response (QR) Center developed at the Fashion Institute of Technology to enable students, faculty, and industry to bridge the technology learning gap between college and the workplace. QR is a working model of a Just-in-Time computer system that enables companies to produce and deliver finished goods just in time to…
Descriptors: Business Administration, Computer Assisted Instruction, Computer Centers, Computer Literacy
Harris, Judi – Learning & Leading with Technology, 1995
Presents seven activity structures for Internet-based problem solving projects to aid teachers in designing effective educational telecomputing experiences that can be curriculum-based and adapted to learning needs and preferences of students. These projects include information searches; electronic process writing; sequential creations; parallel…
Descriptors: Access to Information, Computer Simulation, Computer Uses in Education, Educational Technology
Peer reviewedGussin, Lawrence – CD-ROM Professional, 1995
Examines the evolution of multimedia simulation games on floppy disk and CD-ROM, and reviews uses of simulation games for education and entertainment. Discusses what is involved in building, marketing, and playing simulated games. Examples of game screens are displayed throughout the article, and a sidebar lists companies mentioned in the article.…
Descriptors: Computer Games, Computer Simulation, Computer Software Development, Computer Uses in Education
Peer reviewedSchlene, Vickie J. – Social Studies Review, 1991
Presents a bibliographic listing of ERIC/ChESS citations on the use of technology in social studies. Includes studies on computer use to learn map skills, information on incorporating computer work into the classroom, and surveys of software programs and microcomputer use. Provides details for obtaining additional information. (DK)
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer Uses in Education, Courseware
Peer reviewedCarstensen, Laurence W., Jr.; And Others – Journal of Geography, 1993
Describes the background and implementation of "GeoSim," a multidisciplinary computer-based simulation used to teach introductory geography to college students. Discusses the four modules of the project. Maintains that "GeoSim" promotes interactive learning and outlines plans for Internet dissemination to geography educators.…
Descriptors: Computer Simulation, Computer Uses in Education, Course Content, Educational Strategies
Peer reviewedCross, Tim L. – Journal of Natural Resources and Life Sciences Education, 1993
Describes a recently developed microcomputer-based farm management game called AgVenture. The objective of the program is to allow students to practice making management decisions for a model crop farm to teach risk management and reinforce traditional farming management principles. (MDH)
Descriptors: Agricultural Education, Agricultural Production, Computer Assisted Instruction, Computer Games
Heim, Michael – TECHNOS, 1998
Contemporary culture exhibits an increasingly polarized spectrum of attitudes toward virtualization: those who want photorealism and those who seek sheer fantasy. This author describes "Virtual Realism," his strategy for balancing the two social forces. His students at California's Art Center College of Design are putting it to the test.…
Descriptors: Computer Attitudes, Computer Oriented Programs, Computer Simulation, Computer Uses in Education


