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Peer reviewedIronside, Brian; Joerding, Wayne; Kuzyk, Pat – Journal of Economic Education, 2004
The authors provide a version of a double-auction market simulation designed for classes too large for most computer labs to accommodate in one sitting. Instead, students play the game from remote computers, wherever they may be and at any time during a given time period specified by the instructor. When the window of time expires, students can…
Descriptors: Computer Software, Internet, Computer Uses in Education, Computer Simulation
van Dam, Andries; Becker, Sascha; Simpson, Rosemary Michelle – EDUCAUSE Review, 2005
This article begins with a recapitulation of some well-known technology trends that make current platforms so exciting. Leveraging this technology into highly desirable forms of learning is then briefly discussed. This is followed by an examination of an IT-oriented education research agenda prepared by a consortium called the Learning Federation…
Descriptors: Internet, Computer Software, Information Technology, Computer Uses in Education
Liu, Dennis – CBE - Life Sciences Education, 2006
The human brain contains an estimated 100 billion neurons, and browsing the Web, one might be led to believe that there's a Web site for every one of those cells. It's no surprise that there are lots of Web sites concerning the nervous system. After all, the human brain is toward the top of nearly everyone's list of favorite organs and of…
Descriptors: Web Sites, Anatomy, Educational Media, Brain
Franchi, Jorge – 1995
Virtual Reality (VR) is a computer-created sensory experience that allows a participant to believe and barely distinguish a "virtual" experience from a real one using computer graphics, sounds, and images to reproduce electronic versions of real-life situations. This digest describes how VR works and discusses applications of VR in…
Descriptors: Computer Graphics, Computer Simulation, Computer Uses in Education, Futures (of Society)
Peer reviewedFeinberg, William E. – Social Science Computer Review, 1988
This article describes a monte carlo computer simulation of affirmative action employment policies. The counterintuitive results of the model are explained through a thought device involving urns and marbles. States that such model simulations have implications for social policy. (BSR)
Descriptors: Affirmative Action, Computer Simulation, Computer Uses in Education, Higher Education
Peer reviewedLengel, James G. – Social Education, 1987
Describes three stages encountered by schools in efforts to join computer revolution, using developmental theories of Marx and Piaget. Typically use of computers begins by being province of one knowledgeable teacher, then moves to diffusion and subsequent disillusionment. Argues that transition directly to final tool-use stage may be best way for…
Descriptors: Computer Simulation, Computer Uses in Education, Developmental Continuity, Developmental Stages
Peer reviewedO'Toole, Mitch – Australian Science Teachers Journal, 1993
Addresses the use of computer simulation games and how they can be tailored to fit particular units of study in secondary science education. Focuses on scripted role play simulations and specific purpose simulations. (DDR)
Descriptors: Computer Simulation, Computer Software, Computer Uses in Education, Educational Games
Peer reviewedMartinez-Jimenez, P.; Pontes-Pedrajas, A.; Polo, J.; Climent-Bellido, M. S. – Journal of Chemical Education, 2003
Describes a project involving the development, application, and evaluation of a virtual chemistry laboratory (VCL) that involves basic step-by-step laboratory procedures and simulates real laboratory activities. Presents the program in terms of tutorial, VCL, and evaluation, and a section that allows instructors to create their own tests. (KHR)
Descriptors: Chemical Reactions, Chemistry, Computer Simulation, Computer Uses in Education
Peer reviewedHensgens, Jan; And Others – Instructional Science, 1995
Describes the SAM (Simulation and Multimedia) project and the rationales behind it. SAM focuses mainly on integrated simulation-based learning environments and creates a framework for authoring, modelling, and learning. SAM methods and techniques are developed to design adaptable courses to meet different learner profiles and to integrate…
Descriptors: Authoring Aids (Programming), Computer Assisted Instruction, Computer Simulation, Computer Uses in Education
Klenow, Carol – Instructor, 1992
Examines which skills students develop through social studies and how technology can help elementary students strengthen them. Important skills include understanding and using locational and directional terms and developing research, thinking, decision-making, interpersonal, and reading skills. Technology skill-builders include telecommunications…
Descriptors: Basic Skills, Computer Assisted Instruction, Computer Simulation, Computer Uses in Education
Oehring, Sandra – Instructor, 1992
Suggested computer programs for teaching about the 1992 election include a package of four social studies programs with an election year theme, a simulation in which students act as the incumbent president and solve various problems, and an interactive program with news clips, stills, and data from the 1988 elections. (SM)
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer Uses in Education, Elections
Peer reviewedO'Haver, T. C. – Analytical Chemistry, 1991
Some commercially available software tools that have potential applications in the analytical chemistry curriculum are surveyed and evaluated. Tools for instruction, analysis and research, and courseware development are described. A list of the software packages, the compatible hardware, and the vendor's address is included. (KR)
Descriptors: Chemistry, College Science, Computer Simulation, Computer Software Evaluation
Peer reviewedHuppert, Jehuda; Yaakobi, Judith; Lazarowitz, Reuven – Research in Science and Technological Education, 1998
Studies the use of a computer-assisted learning simulation episode during a unit on the growth curve of microorganisms in grade ten. Finds no significant gender differences in either the experimental or control groups. Contains 25 references. (DDR)
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer Uses in Education, Educational Strategies
Peer reviewedTao, Ping-Kee; Gunstone, Richard F. – International Journal of Science Education, 1999
Investigates whether and how collaborative learning at the computer fosters conceptual change. Employs a suite of computer-simulation programs developed to confront students' alternative conceptions in mechanics. Contains 46 references. (DDR)
Descriptors: Computer Simulation, Computer Uses in Education, Concept Formation, Constructivism (Learning)
Peer reviewedRueter, John G.; Perrin, Nancy A. – American Biology Teacher, 1999
Reports on research that tested the effect of using a computer simulation to teach the concept of a food web to nonbiology majors in a large introductory course. Concludes that the use of the simulation resulted in significantly better performance on an open-ended essay question for those students who used the software, particularly for average…
Descriptors: Biology, Computer Simulation, Computer Uses in Education, Ecology

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