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Rivera-Guillen, J. R.; de Jesus Rangel-Magdaleno, J.; de Jesus Romero-Troncoso, R.; Osornio-Rios, R. A.; Guevara-Gonzalez, R. G. – IEEE Transactions on Education, 2012
Servomotors are widely used in computerized numerically controlled (CNC) machines, hence motion control is a major topic covered in undergraduate/graduate engineering courses. Despite the fact that several syllabi include the motion dynamics topic in their courses, there are neither suitable tools available for designing and simulating multi-axis…
Descriptors: Engineering Education, College Instruction, Motion, Electronics
Grynszpan, Ouriel; Nadel, Jacqueline; Martin, Jean-Claude; Simonin, Jerome; Bailleul, Pauline; Wang, Yun; Gepner, Daniel; Le Barillier, Florence; Constant, Jacques – Journal of Autism and Developmental Disorders, 2012
Atypical visual behaviour has been recently proposed to account for much of social misunderstanding in autism. Using an eye-tracking system and a gaze-contingent lens display, the present study explores self-monitoring of eye motion in two conditions: free visual exploration and guided exploration via blurring the visual field except for the focal…
Descriptors: Computer Simulation, Eye Movements, Autism, Human Body
Wei, Yajun – Physics Teacher, 2012
The topic of waves is one that many high school physics students find difficult to understand. This is especially true when using some A-level textbooks used in the U.K., where the concept of waves is introduced prior to the concept of simple harmonic oscillations. One of the challenges my students encounter is understanding the difference between…
Descriptors: Physics, Science Instruction, High School Students, Secondary School Science
Bryan, J. A.; Slough, S. W. – Physics Education, 2009
While computer technology continues to enhance the teaching and learning of all science disciplines, computer simulations, in particular, have become exceptionally beneficial in physics education. In addition to the manner in which physics instructors integrate computer simulations into their instructional practices, the design of a simulation may…
Descriptors: Physics, Prediction, Computers, Teaching Methods
Huynh, Trongnghia; Hou, Gene; Wang, Jin – American Journal of Engineering Education, 2016
We have conducted an education project to communicate the wave energy concept to high school students. A virtual reality system that combines both hardware and software is developed in this project to simulate the buoy-wave interaction. This first-of-its-kind wave energy unit is portable and physics-based, allowing students to conduct a number of…
Descriptors: Active Learning, Physics, Scientific Concepts, Science Careers
deNoyelles, Aimee; Raider-Roth, Miriam – Technology, Pedagogy and Education, 2016
This article details the results of an action research study which investigated how teachers used online learning community spaces to develop and support their teaching and learning of the Jewish Court of All Time (JCAT), a web-mediated, character-playing, simulation game that engages participants with social, historical and cultural curricula.…
Descriptors: Faculty Development, Computer Simulation, Educational Games, Computer Games
Küçük, Sevda; Kapakin, Samet; Göktas, Yüksel – Anatomical Sciences Education, 2016
Augmented reality (AR), a new generation of technology, has attracted the attention of educators in recent years. In this study, a MagicBook was developed for a neuroanatomy topic by using mobile augmented reality (mAR) technology. This technology integrates virtual learning objects into the real world and allow users to interact with the…
Descriptors: Anatomy, Medical Education, Undergraduate Students, Medical Students
Jacobson, Michael J.; Taylor, Charlotte E.; Richards, Deborah – Interactive Learning Environments, 2016
In this paper, we propose computational scientific inquiry (CSI) as an innovative model for learning important scientific knowledge and new practices for "doing" science. This approach involves the use of a "game-like" virtual world for students to experience virtual biological fieldwork in conjunction with using an agent-based…
Descriptors: Science Instruction, Scientific Research, Computer Simulation, Teaching Methods
Canto, Silvia; Jauregi Ondarra, Kristi – Language Learning in Higher Education, 2017
This article attempts to shed some light on the possible learning benefits for language acquisition and intercultural development of authentic social interaction with expert peers through computer mediated communication (CMC) tools. The environments used in this study are video communication and the 3D virtual world "Second Life." For…
Descriptors: Second Language Learning, Second Language Instruction, Qualitative Research, Control Groups
Cai, Su; Chiang, Feng-Kuang; Sun, Yuchen; Lin, Chenglong; Lee, Joey J. – Interactive Learning Environments, 2017
Educators must address several challenges inherent to the instruction of scientific disciplines such as physics -- expensive or insufficient laboratory equipment, equipment error, difficulty in simulating certain experimental conditions. Augmented reality (AR) can be a promising approach to address these challenges. In this paper, we discuss the…
Descriptors: Computer Simulation, Simulated Environment, Science Instruction, Physics
Howard, Wendy; Perrotte, Gino; Lee, Minyoung; Frisone, Jenna – Online Learning, 2017
Despite the pressure from potential employers and higher education administrators to develop students' global and intercultural competence, traditional study abroad programs simply are not feasible for many postsecondary students (Berdan & Johannes, 2014; Fischer, 2015). The purpose of this study was to evaluate the effectiveness of an online…
Descriptors: Formative Evaluation, Study Abroad, Online Courses, Consortia
Kiili, Kristian; Lainema, Timo – Journal of Educational Multimedia and Hypermedia, 2010
Power is an influential component of social interaction and there are reasons for thinking that it may have important effects both on decision-making and psychological and interpersonal processes. The aim of this paper was to study the relations between the feeling of power, decision-making and flow experience in a collaborative business…
Descriptors: Educational Games, Opinions, Interpersonal Relationship, Interaction
Ziden, Azidah Abu; Rahman, Muhammad Faizal Abdul – International Journal of Instruction, 2013
This study focuses on the effectiveness of using multimedia virtual simulation in Islamic Studies in Malaysia. Virtual simulation methods embedded in Microsoft PowerPoint was used in this study to determine the effectiveness of these modes to motivate students on the topic of pilgrimage in the Islamic Studies subject. Pilgrimage topic has been…
Descriptors: Foreign Countries, Virtual Classrooms, Teaching Methods, Multimedia Materials
Bidarra, José; Rothschild, Meagan; Squire, Kurt; Figueiredo, Mauro – International Journal of Web-Based Learning and Teaching Technologies, 2013
Smartphones and other mobile devices like the iPhone, Android, Kindle Fire, and iPad have boosted educators' interest in using mobile media for education. Applications from games to augmented reality are thriving in research settings, and in some cases schools and universities, but relatively little is known about how such devices may be used for…
Descriptors: Telecommunications, Handheld Devices, Technology Uses in Education, Educational Technology
Donnelly, Dermot; O'Reilly, John; McGarr, Oliver – Research in Science Education, 2013
Practical work is often noted as a core reason many students take on science in secondary schools (high schools). However, there are inherent difficulties associated with classroom practical work that militate against scientific inquiry, an approach espoused by many science educators. The use of interactive simulations to facilitate student…
Descriptors: Science Instruction, Science Laboratories, Secondary School Science, High Schools

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