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Lee, Ning Yuan; Tucker-Kellogg, Greg – Biochemistry and Molecular Biology Education, 2020
Understanding macromolecular structures is essential for biology education. Augmented reality (AR) applications have shown promise in science, technology, engineering, and mathematics (STEM) education, but are not widely used for protein visualization. While there are some tools for AR protein visualization, none of them are accessible to the…
Descriptors: Visualization, Molecular Structure, Computer Simulation, STEM Education
Kahraman, Deniz; Koc, Mustafa – International Society for Technology, Education, and Science, 2022
It is considered important for school principals to have technology leadership competencies in digital age conditions in order to carry out education and training efficiently and effectively. Since teachers see school principals as role models, how teachers perceive the technology use skills of school principals is an important factor for the…
Descriptors: Instructional Leadership, Educational Technology, Information Technology, Technology Integration
Detyna, Michael; Kadiri, Margaret – Journal of Geography in Higher Education, 2020
Learner engagement is a challenge within Geography education, and Higher Education more generally and immersive Virtual Reality (VR) has a wealth of possibilities, but finding simple, straightforward applications that are also pedagogically worthwhile can be a challenge. Three trial runs of full earth simulations in VR in classroom environments…
Descriptors: Computer Simulation, Technology Integration, Geography Instruction, Geographic Information Systems
Birt, James; Moore, Emma; Cowling, Michael – Australasian Journal of Educational Technology, 2017
There is growing evidence that the use of simulation in teaching is a key means of improving learning, skills, and outcomes, particularly for practical skills. In the health sciences, the use of high-fidelity task trainers has been shown to be ideal for reducing cognitive load and leading to enhanced learning outcomes. However, how do we make…
Descriptors: Foreign Countries, Distance Education, Computer Simulation, Allied Health Personnel
Haas, Ben; Kreis, Yves; Lavicza, Zsolt – International Journal for Technology in Mathematics Education, 2021
This paper reports on a case study of two elementary school students with mathematical learning disabilities (MLD) (ages 10 and 11) using augmented reality (AR), digital and physical modelling in mathematics class. MLD students worked on modelling geometric shapes (cubes, cuboids, squared pyramids, and octahedrons) and forms (polygons) by…
Descriptors: Foreign Countries, Computer Simulation, Simulated Environment, Elementary School Students
Pomerantz, Jeffrey – EDUCAUSE, 2018
Extended reality (XR)--a wide range of technologies along a continuum, with the real world at one end and fully immersive simulations at the other--is having a dramatic impact on pedagogy in higher education. To explore the potential of XR technologies in higher education, EDUCAUSE and HP collaborated on the Campus of the Future: 3D Technologies…
Descriptors: Computer Peripherals, Computer Uses in Education, Computer Simulation, Higher Education
Sünger, Ibrahim; Çankaya, Serkan – Journal of Educational Technology and Online Learning, 2019
Technological developments bring along lots of innovations. One of the innovations that have become widespread in recent years is the concept of augmented reality. In current scientific literature there are a lot of studies in literature about augmented reality which can be defined as the combination of real and virtual worlds, experienced by…
Descriptors: Computer Simulation, Technological Advancement, Databases, Research Reports
Baukal, Charles E.; Martens, Jon B.; Ausburn, Lynna J.; Dionne, Robert; Agnew, Ina – Journal of Educational Technology, 2017
This paper presents a comprehensive review and a specific example implementation of a minimally invasive technique that can be used to make quantitative measurements of a subject's Electro-Dermal Activity (EDA) in educational technology studies. The Q sensor is a low-cost wireless sensor that can be worn on the wrist to measure a subject's…
Descriptors: Measurement Techniques, Educational Technology, Measurement Equipment, Educational Environment
Cairns, Darran R.; Curtis, Reagan; Sierros, Konstantinos A.; Bolyard, Johnna J. – Interdisciplinary Journal of Problem-based Learning, 2018
There is currently significant interest in 3D fabrication in middle school classrooms. At its best 3D printing can be utilized in authentic design projects that integrate math, science, and technology, which facilitate deep learning by students. In essence, students are able to tinker in a virtual world using 3D design software and then tinker in…
Descriptors: Problem Based Learning, Faculty Development, Design, Manufacturing
Grayburn, Jennifer, Ed.; Lischer-Katz, Zack, Ed.; Golubiewski-Davis, Kristina, Ed.; Ikeshoji-Orlati, Veronica, Ed. – Council on Library and Information Resources, 2019
This volume, comprising eight chapters from experts in a variety of fields, examines the use of three-dimensional (3D) and virtual reality (VR) technologies in research and teaching, and the library's vital role in supporting this work. 3D modeling, 3D capture techniques, and VR enable faculty and students to engage with highly detailed 3D…
Descriptors: Computer Simulation, Library Services, Academic Libraries, Educational Trends
Puzziferro, Maria; McGee, Elisabeth – Online Journal of Distance Learning Administration, 2021
The COVID-19 pandemic has led to an unprecedented shift in how health science education is delivered (Sandars et al., 2020). With face-to-face learning, such as lab and classroom interactions, largely unavailable during the pandemic, institutions have been required to quickly shift the learning environment to a fully virtual format. While…
Descriptors: COVID-19, Pandemics, Health Sciences, Laboratories
de la Guia, Elena; Camacho, Vincent Lopez; Orozco-Barbosa, Luis; Brea Lujan, Victor M.; Penichet, Victor M. R.; Perez, Maria Lozano – IEEE Transactions on Learning Technologies, 2016
In the last few years, in an attempt to further motivate students to learn a foreign language, there has been an increasing interest in task-based teaching techniques, which emphasize communication and the practical use of language, thus moving away from the repetitive grammar-translation methods. Within this approach, the significance of…
Descriptors: Second Language Instruction, Educational Technology, Technology Uses in Education, Young Children
Freeman, A.; Adams Becker, S.; Cummins, M. – New Media Consortium, 2016
The "NMC Technology Outlook for Cooperative Extension 2016-2021: A Horizon Project Sector Report" reflects a collaborative research effort between the New Media Consortium (NMC), the eXtension Foundation, and the Innovation Task Force of the Extension Committee on Organization and Policy (ECOP), the representative governing body of…
Descriptors: Technology Uses in Education, Technological Advancement, Extension Education, Educational Innovation
West, Jan; Veenstra, Anneke – Australian Journal of Education, 2012
Traditional practical classes in many countries are being rationalised to reduce costs. The challenge for university educators is to provide students with the opportunity to reinforce theoretical concepts by running something other than a traditional practical program. One alternative is to replace wet labs with comparable computer simulations.…
Descriptors: Student Attitudes, Computer Simulation, Physiology, Laboratories
Shih, Ching-Hsiang; Shih, Ching-Tien; Pi, Pi-Hsiang – Research in Developmental Disabilities: A Multidisciplinary Journal, 2011
The latest research adopting software technology to improve pointing performance is through an Automatic Target Acquisition Program (ATAP), where the user can click on the mouse button when a dashed line is aimed at the desired target, instead of moving the cursor to the target. However, ATAP has one limitation--it cannot benefit from Mouseover…
Descriptors: Intervention, Computer Simulation, Developmental Disabilities, Program Effectiveness

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