NotesFAQContact Us
Collection
Advanced
Search Tips
Showing 3,646 to 3,660 of 11,459 results Save | Export
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Ahmed, Mohamed Elsayed; Hasegawa, Shinobu – Education Sciences, 2021
The increasing use of online virtual laboratories (OVLs) in educational institutions as a recent educational technology application necessitates developing a new educational platform for assisting instructors in using such technology in the teaching process without web programming obstacles. The OVLs are online environments that provide students…
Descriptors: Science Laboratories, Computer Simulation, Laboratory Experiments, Educational Technology
Peer reviewed Peer reviewed
Direct linkDirect link
Soong, Ronald; Jenne, Amy; Lysak, Daniel H.; Biswas, Rajshree Ghosh; Adamo, Antonio; Kim, Kris S.; Simpson, Andre – Journal of Chemical Education, 2021
Due to the COVID-19 pandemic, social distancing restrictions are in place in most public settings, and the undergraduate laboratory is no exception. In order to accommodate social distancing requirements, many laboratory exercises are being redeployed in an online format, which deprives students of experiential learning opportunities in a real…
Descriptors: COVID-19, Pandemics, Undergraduate Students, Science Instruction
Peer reviewed Peer reviewed
Direct linkDirect link
Peters, Theodore D.; Stamp, Pauline L. – Journal of Education for Business, 2021
Today's business management students have come of age in a new, interactive, technology-rich environment; therefore, instructors should modify their teaching modalities to embrace embedded simulations. The authors present a practical application of instruction, a new teaching model that puts business simulations at the center of their…
Descriptors: Business Administration Education, Introductory Courses, Undergraduate Students, Student Attitudes
Peer reviewed Peer reviewed
Direct linkDirect link
Achuthan, Krishnashree; Raghavan, Dhananjay; Shankar, Balakrishnan; Francis, Saneesh P.; Kolil, Vysakh Kani – International Journal of Educational Technology in Higher Education, 2021
Access and personalized instruction required for laboratory education can be highly compromised due to regulatory constraints in times such as COVID-19 pandemic or resource shortages at other times. This directly impacts the student engagement and immersion that are necessary for conceptual and procedural understanding for scientific…
Descriptors: Science Laboratories, Computer Simulation, Science Education, COVID-19
Peer reviewed Peer reviewed
Direct linkDirect link
Banda, Herbert James; Nzabahimana, Joseph – Physical Review Physics Education Research, 2021
This paper describes a comprehensive review of 31 quasi or experimental research studies from the past decade on the effect of PhET simulations on students' conceptual understanding of physics. Two questions guided the review: (i) To what extent do PhET simulations enhance students' conceptual understanding of physics? (ii) What are the best ways…
Descriptors: Physics, Science Instruction, Computer Simulation, Concept Formation
Peer reviewed Peer reviewed
Direct linkDirect link
Mashtare, Michael L.; Lee, Charlotte I.; Fulk-Bringman, Sherry S.; Lott, Erica A. – Natural Sciences Education, 2021
COVID-19 restrictions required a transition of our Soil Science and Forest Soils courses to an online format. A pre-transition survey found that ~10% of students enrolled in our courses lacked high-speed internet capable of streaming videos and/or computers compatible with the applications in our Learning Management System (LMS). To ensure that…
Descriptors: COVID-19, Pandemics, Soil Science, Forestry
Peer reviewed Peer reviewed
Direct linkDirect link
Wu, Juana; Guo, Rong; Wang, Zhuo; Zeng, Rongqing – Interactive Learning Environments, 2021
Developing the problem-solving abilities of elementary school students has been recognized as an important educational objective. Science curricula, because of their practical and experimental characteristics, are thought to be an important way to develop students' problem-solving ability. The use of Virtual Reality (VR) technology in teaching…
Descriptors: Video Technology, Technology Integration, Computer Simulation, Science Activities
Peer reviewed Peer reviewed
Direct linkDirect link
Larchen Costuchen, Alexia; Darling, Stephen; Uytman, Clare – Innovation in Language Learning and Teaching, 2021
This paper examines second-language vocabulary memorization. The use of augmented reality (AR) under visuospatial bootstrapping (VSB), a novel approach developed from work on the cognitive psychology of working memory, was contrasted with an established application, Quizlet that has been extensively used in foreign-language teaching. The AR-VSB…
Descriptors: Computer Simulation, Educational Technology, Technology Uses in Education, Vocabulary Development
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Alqarni, Turki – Journal of Baltic Science Education, 2021
This study examined the impact of the Augmented reality (AR) use on Jordanian 6th grade students' attitudes towards science and their learning outcomes. A quantitative quasi-experimental study is preceded with the Pre-test and Post-test control group design model, where 24 students who identified to have special needs participated in this study…
Descriptors: Computer Simulation, Teaching Methods, Grade 6, Student Attitudes
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Rahmadi, Imam Fitri; Lavicza, Zsolt; Houghton, Tony – Contemporary Educational Technology, 2021
Educational games have great potential for learning, however the potential of user-generated microgames for supporting learning is still not completely understood. The present study reviews the design quality of user-generated microgames based on microgame design fundamentals and explores the potential of the games for facilitating learning from…
Descriptors: Educational Games, Game Based Learning, Design, Elementary School Teachers
Peer reviewed Peer reviewed
Direct linkDirect link
Levonis, Stephan M.; Tauber, Amanda L.; Schweiker, Stephanie S. – Journal of Chemical Education, 2021
This paper describes the design and effectiveness of a 360° (identified as 360) virtual laboratory tour which was implemented in a second-year undergraduate chemistry subject to familiarize the students with the research laboratory environment, equipment, and skills needed to undertake the subject and first laboratory session. We include step by…
Descriptors: Science Instruction, College Science, Undergraduate Students, Science Laboratories
Peer reviewed Peer reviewed
Direct linkDirect link
Ahmad, Faizan; Ahmed, Zeeshan; Muneeb, Sara – International Journal of Game-Based Learning, 2021
An improvement in cognitive performance through brain games play is implicit yet progressive. It is necessary to explore factors that potentially accelerate this improvement process. Like various other significant yet unexplored aspects, it is equally essential to establish a performative (fusion of accuracy and efficiency) insight about players'…
Descriptors: Game Based Learning, Brain, Cognitive Ability, Cognitive Processes
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Schulze-Buxloh, Lina; Grob, Rolf; Ulbrich, Michelle – International Society for Technology, Education, and Science, 2021
The worldwide Corona pandemic has severely restricted student projects in the higher semesters of engineering courses. In order not to delay the graduation, a new concept had to be developed for projects under lockdown conditions. Therefore, unused rooms at the university should be digitally recorded in order to develop a new usage concept as…
Descriptors: Computer Simulation, Distance Education, Educational Technology, Models
Peer reviewed Peer reviewed
PDF on ERIC Download full text
García, María Aguilar; Losada, Noela Rodríguez – International Society for Technology, Education, and Science, 2021
Nowadays, Augmented and VR in teaching disciplines such as Human Anatomy has made it feasible to promote learning through a gamification process that allows the development of teaching-learning proposals that improve students' motivation significant learning and not merely memoirist. This new practice moves away from the traditional methods used…
Descriptors: Computer Simulation, Educational Technology, Technology Uses in Education, Preservice Teachers
Tan, Da Yang – Online Submission, 2021
Applying physical principles is important for designs of various products with tailored performances. However, one of the long-standing issues of the students' design projects (or school's interdisciplinary projects) is the post-hoc imposition of the knowledge learned in their content subjects. This post-hoc imposition significantly diminishes the…
Descriptors: Physics, Science Instruction, Teaching Methods, Design
Pages: 1  |  ...  |  240  |  241  |  242  |  243  |  244  |  245  |  246  |  247  |  248  |  ...  |  764