Publication Date
| In 2026 | 0 |
| Since 2025 | 0 |
| Since 2022 (last 5 years) | 0 |
| Since 2017 (last 10 years) | 2 |
| Since 2007 (last 20 years) | 2 |
Descriptor
| Computer Simulation | 2 |
| Elementary Secondary Education | 2 |
| Game Based Learning | 2 |
| Lifelong Learning | 2 |
| Active Learning | 1 |
| Adolescents | 1 |
| Adult Education | 1 |
| Authentic Learning | 1 |
| Children | 1 |
| Code Switching (Language) | 1 |
| Communicative Competence… | 1 |
| More ▼ | |
Publication Type
| Books | 1 |
| Collected Works - General | 1 |
| Journal Articles | 1 |
| Non-Print Media | 1 |
| Reports - Research | 1 |
Education Level
| Elementary Secondary Education | 2 |
| Adult Education | 1 |
| Higher Education | 1 |
| Postsecondary Education | 1 |
Audience
Location
| Portugal | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Pombo, Lúcia; Marques, Margarida M. – Education Sciences, 2020
New teaching methodologies are nowadays integrating mobile devices, augmented reality (AR), and game-based learning in educational contexts. The combination of these three elements is considered highly innovative, and it allows learning to move beyond traditional classroom environments to nature spaces that students can physically explore. The…
Descriptors: Educational Games, Computer Simulation, Game Based Learning, Handheld Devices
Beaven, Tita, Ed.; Rosell-Aguilar, Fernando, Ed. – Research-publishing.net, 2021
The Innovative Language Pedagogy Report presents new and emerging approaches to language teaching, learning, and assessment in school, further education, and higher education settings. Researchers and practitioners provide 22 research-informed, short articles on their chosen pedagogy, with examples and resources. The report is jargon-free, written…
Descriptors: Instructional Innovation, Second Language Learning, Second Language Instruction, Teaching Methods

Peer reviewed
