Publication Date
| In 2026 | 0 |
| Since 2025 | 0 |
| Since 2022 (last 5 years) | 1 |
| Since 2017 (last 10 years) | 2 |
| Since 2007 (last 20 years) | 7 |
Descriptor
| Animation | 8 |
| Computer Simulation | 8 |
| Distance Education | 8 |
| Blended Learning | 3 |
| Computer Graphics | 3 |
| Educational Technology | 3 |
| Electronic Learning | 3 |
| Foreign Countries | 3 |
| COVID-19 | 2 |
| Clothing | 2 |
| College Faculty | 2 |
| More ▼ | |
Source
| Association for Educational… | 1 |
| Campus Technology | 1 |
| Design and Technology… | 1 |
| Distance Education | 1 |
| Educational Technology &… | 1 |
| Learning, Media and Technology | 1 |
| Physics Education | 1 |
Author
Publication Type
| Journal Articles | 6 |
| Reports - Descriptive | 3 |
| Reports - Evaluative | 2 |
| Reports - Research | 2 |
| Collected Works - Proceedings | 1 |
| Speeches/Meeting Papers | 1 |
Education Level
| Higher Education | 5 |
| Postsecondary Education | 4 |
| High Schools | 1 |
| Middle Schools | 1 |
| Two Year Colleges | 1 |
Audience
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Mohottala, H. E.; Higgins, Brent – Physics Education, 2022
The use of animations, simulations, and remote lab experiments has taken a new turn during the pandemic. When teaching introductory-level physics courses, the simulations and animations play an important role. Carefully designed simulations assist students visualize real-life situations and help understand complex physics concepts behind them.…
Descriptors: Physics, Science Instruction, COVID-19, Pandemics
Fleischmann, Katja – Design and Technology Education, 2021
The process of moving the physical design studio experience, where social interaction is a guiding principle, into a detached virtual environment during the COVID pandemic has prompted design educators to re-evaluate what constitutes a traditional studio-based learning system. This shift is based on classroom experiences after design educators…
Descriptors: Design, Studio Art, Teaching Methods, COVID-19
Hernández, Yasmin; Pérez-Ramírez, Miguel; Zatarain-Cabada, Ramon; Barrón-Estrada, Lucia; Alor-Hernández, Giner – Educational Technology & Society, 2016
Electrical tests involve high risk; therefore utility companies require highly qualified electricians and efficient training. Recently, training for electrical tests has been supported by virtual reality systems; nonetheless, these training systems are not yet adaptive. We propose a b-learning model to support adaptive and distance training. The…
Descriptors: Models, Computer Simulation, Distance Education, Teaching Methods
Thomassen, Aukje; Rive, Pete – Learning, Media and Technology, 2010
The theory and lessons of knowledge exchange, in both a physical and virtual environment, suggest a framework for understanding the specific requirements for a digital design class in "Second Life". Through teaching and observing students who were asked to complete a machinima project, our research provided examples of the strengths and…
Descriptors: Foreign Countries, Virtual Classrooms, Computer Simulation, Role Playing
Simonson, Michael, Ed. – Association for Educational Communications and Technology, 2015
For the thirty-eighth time, the Research and Theory Division of the Association for Educational Communications and Technology (AECT) is sponsoring the publication of these Proceedings. Papers published in this volume were presented at the annual AECT Convention in Indianapolis, Indiana. The Proceedings of AECT's Convention are published in two…
Descriptors: Information Technology, Educational Technology, Student Attitudes, Online Courses
Baggaley, Jon – Distance Education, 2010
Imaginary worlds have been devised by artists and commentators for centuries to focus satirical attention on society's problems. The increasing sophistication of three-dimensional graphics software is generating comparable "virtual worlds" for educational usage. Can such worlds play a satirical role suggesting developments in distance…
Descriptors: Distance Education, Cartoons, Educational Trends, Computer Software
Vassileva, Tania; Astinov, Ilario; Bojkov, Dimitar; Tchoumatchenko, Vassiliy; Scholten, Ulrich; Furnadziev, Ivan – 2002
Today, faced with the problems of global competition, increasing costs, and complex production engineering, a company can only be successfully managed if the employees are motivated and highly qualified. To cope with this demand the new educational scheme for cost-effective retraining, lifelong learning and distance education at the workplace…
Descriptors: Animation, Computer Assisted Instruction, Computer Simulation, Corporate Education
Panettieri, Joseph C. – Campus Technology, 2007
Across the globe, progressive universities are embracing any number of MUVEs (multi-user virtual environments), 3D environments, and "immersive" virtual reality tools. And within the next few months, several universities are expected to test so-called "telepresence" videoconferencing systems from Cisco Systems and other leading…
Descriptors: Distance Education, Computer Simulation, Educational Change, Virtual Classrooms

Peer reviewed
Direct link
