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Eary, John – British Journal of Educational Technology, 2008
The National Computing Centre (NCC) has developed an interactive video training system for the Scottish Police College to help train police supervisory officers in crowd control at major spectator events, such as football matches. This approach involves technology-enhanced training in a group-learning environment, and may have significant impact…
Descriptors: Interactive Video, Police Education, Management Development, Supervisory Training
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Good, Judith; Howland, Katherine; Thackray, Liz – ALT-J: Research in Learning Technology, 2008
There is a growing use of immersive virtual environments for educational purposes. However, much of this activity is not yet documented in the public domain, or is descriptive rather than analytical. This paper presents a case study in which university students were tasked with building an interactive learning experience using Second Life as a…
Descriptors: Problem Based Learning, Virtual Classrooms, Learning Experience, Internet
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Powell, James; Wright, Theo; Newland, Paul; Creed, Chris; Logan, Brian – British Journal of Educational Technology, 2008
Is it possible to educate a fire officer to deal intelligently with the command and control of a major fire event he will never have experienced? The authors of this paper believe there is, and present here just one solution to this training challenge. It involves the development of an intelligent simulation based upon computer managed interactive…
Descriptors: Fire Protection, Fire Science Education, Artificial Intelligence, Case Studies
Squire, Kurt D. – Performance Improvement Quarterly, 2008
Interactive digital media, or video games, are a powerful new medium. They offer immersive experiences in which players solve problems. Players learn more than just facts--ways of seeing and understanding problems so that they "become" different kinds of people. "Serious games" coming from business strategy, advergaming, and entertainment gaming…
Descriptors: Video Games, Models, Educational Change, Interactive Video
Nowak, Stefan – Interactive Learning International, 1992
Describes the development of a low-cost desktop simulator for basic training of train drivers that is being tested by British Rail. The use and advantages of digital video interactive (DVI) technology are explained, limitations of videodisks are noted, the design of the simulator is described, and future developments are considered. (LRW)
Descriptors: Case Studies, Computer Simulation, Computer System Design, Cost Effectiveness
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Widen, William C.; Roth, Gene L. – Journal of Industrial Teacher Education, 1992
Describes six types of instructional technology used in the nuclear industry: Study Pacs, computerized test banks, computer-based training, interactive videodisc, artificial intelligence, and full-scope simulation. Each description presents the need, training device, outcomes, and limitations or constraints on use. (SK)
Descriptors: Artificial Intelligence, Case Studies, Computer Assisted Instruction, Computer Simulation
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Sullivan, Briana; Ware, Colin; Plumlee, Matthew – Journal of Educational Multimedia and Hypermedia, 2006
3D interactive virtual reality museum exhibits should be easy to use, entertaining, and informative. If the interface is intuitive, it will allow the user more time to learn the educational content of the exhibit. This research deals with interface issues concerning activating audio descriptions of images in such exhibits while the user is…
Descriptors: Computer Simulation, Museums, Exhibits, Multimedia Materials
Eary, John – Interactive Learning International, 1992
Describes an interactive video system, VISTRAIN (Video-Based Integrated System for Training Applications), which was developed by the National Computing Centre in the United Kingdom for the Scottish Police College to help train police supervisory officers in crowd control. Group training is discussed, and management training applications are…
Descriptors: Case Studies, Computer Assisted Instruction, Computer Networks, Computer Simulation
Powell, James; And Others – Interactive Learning International, 1992
Describes a computer simulation called ICCARUS (Intelligent Command and Control, Acquisition and Review Using Simulation) that was developed for training fire officers in the United Kingdom. The integration of microcomputer-based software, videodisks, and audio material on compact disks into the simulation is described; and results of an…
Descriptors: Artificial Intelligence, Case Studies, Computer Assisted Instruction, Computer Simulation
Raybould, Barry – Performance and Instruction, 1990
Describes the design of an electronic performance support system (PSS) that was developed to help sales and support personnel access relevant information needed for good job performance. Highlights include expert systems, databases, interactive video discs, formatting information online, information retrieval techniques, HyperCard, computer-based…
Descriptors: Case Studies, Computer Assisted Instruction, Computer Simulation, Computer System Design