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Michael Fowler – Journal of Political Science Education, 2025
Wargames and crisis simulations can be useful pedagogical tools when deliberately used. This paper explores the spectrum of pedagogical objectives; what use are wargames for learning? What types of objectives can they explore? How do you align the learning objectives with the right type of game? The paper leverages Bloom's Taxonomy of learning as…
Descriptors: College Students, College Faculty, Educational Games, Computer Games
Rachel Elizabeth Bee – ProQuest LLC, 2021
The problem addressed through this study was that the combination of student anxiety towards patients with mental health conditions along with their unpreparedness for exercising active listening, empathy, and self-awareness in clinical situations created a barrier to achieving therapeutic nurse-patient relationships in Psychiatric-Mental Health…
Descriptors: Undergraduate Students, Nursing Education, Nursing Students, Mental Health Workers

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