NotesFAQContact Us
Collection
Advanced
Search Tips
Laws, Policies, & Programs
What Works Clearinghouse Rating
Meets WWC Standards with or without Reservations1
Showing 61 to 75 of 2,031 results Save | Export
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Daniele Traversaro; Giorgio Delzanno; Giovanna Guerrini – Informatics in Education, 2024
Concurrency is a complex to learn topic that is becoming more and more relevant, such that many undergraduate Computer Science curricula are introducing it in introductory programming courses. This paper investigates the combined use of Sonic Pi and Team-Based Learning to mitigate the difficulties in early exposure to concurrency. Sonic Pi, a…
Descriptors: Misconceptions, Programming Languages, Computer Science Education, Undergraduate Students
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Höppner, Frank – International Educational Data Mining Society, 2021
Various similarity measures for source code have been proposed, many rely on edit- or tree-distance. To support a lecturer in quickly assessing live or online exercises with respect to "approaches taken by the students," we compare source code on a more abstract, semantic level. Even if novice student's solutions follow the same idea,…
Descriptors: Coding, Classification, Programming, Computer Science Education
Peer reviewed Peer reviewed
Direct linkDirect link
Kao, Yvonne; Matlen, Bryan; Weintrop, David – ACM Transactions on Computing Education, 2022
The 1980s and 1990s saw a robust connection between computer science education and cognitive psychology as researchers worked to understand how students learn to program. More recently, academic disciplines such as science and engineering have begun drawing on cognitive psychology research and theories of learning to create instructional materials…
Descriptors: Computer Science Education, Cognitive Psychology, Transfer of Training, Programming
Peer reviewed Peer reviewed
Direct linkDirect link
Chengliang Wang; Xiaojiao Chen; Yifei Li; Pengju Wang; Haoming Wang; Yuanyuan Li – Journal of Educational Computing Research, 2025
This study explored the impact of MetaClassroom, a virtual immersive programming learning environment designed based on the three-dimensional learning progression (3DLP) concept, on students' multidimensional development. Utilizing a quasi-experimental research design, this study compared students' programming learning achievements (PLA),…
Descriptors: Programming, Computer Science Education, Metacognition, Computer Simulation
Peer reviewed Peer reviewed
Direct linkDirect link
Neil C. C. Brown; Pierre Weill-Tessier; Juho Leinonen; Paul Denny; Michael Kölling – ACM Transactions on Computing Education, 2025
Motivation: Students learning to program often reach states where they are stuck and can make no forward progress--but this may be outside the classroom where no instructor is available to help. In this situation, an automatically generated next-step hint can help them make forward progress and support their learning. It is important to know what…
Descriptors: Artificial Intelligence, Programming, Novices, Technology Uses in Education
Peer reviewed Peer reviewed
Direct linkDirect link
Austin T. Stroud – Journal of Education for Library and Information Science, 2025
Computer programming languages play a crucial role in the education and training of librarians. This study examines the extent to which ALA-accredited online Master of Library and Information Science (MLIS) programs integrate programming languages into their curricula. Using a mixed-methods approach, data were collected from program websites,…
Descriptors: Masters Programs, Library Education, Online Courses, Programming Languages
Diana Franklin; Paul Denny; David A. Gonzalez-Maldonado; Minh Tran – Cambridge University Press & Assessment, 2025
Generative AI is a disruptive technology that has the potential to transform many aspects of how computer science is taught. Like previous innovations such as high-level programming languages and block-based programming languages, generative AI lowers the technical expertise necessary to create working programs, bringing the power of computation…
Descriptors: Artificial Intelligence, Technology Uses in Education, Computer Science Education, Expertise
Peer reviewed Peer reviewed
Direct linkDirect link
Molly Domino; Bob Edmison; Stephen H. Edwards; Rifat Sabbir Mansur; Alexandra Thompson; Clifford A. Shaffer – Computer Science Education, 2025
Background and Context: Self-regulated learning (SRL) skills are critical aspect of learning to program and are predictive of academic success. Early college students often struggle to use these skills, but can improve when given targeted instruction. However, it is not yet clear what skills are best to prioritize. Objective: We seek to create a…
Descriptors: Metacognition, Programming, Computer Science Education, College Students
Peer reviewed Peer reviewed
Direct linkDirect link
Anna Rechtácková; Radek Pelánek; Tomáš Effenberger – ACM Transactions on Computing Education, 2025
Code quality is a critical aspect of programming, as high-quality code is easier to maintain, and code maintenance constitutes the majority of software costs. Consequently, code quality should be emphasized in programming education. While previous research has identified numerous code quality defects commonly made by students, the current state…
Descriptors: Programming, Computer Science Education, Error Patterns, Automation
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Afaf A. Baabdullah; ChanMin Kim – International Association for Development of the Information Society, 2025
Understanding of code is critical for debugging computer programs. Chunking, breaking code into smaller parts, has been proven to be an effective strategy for analyzing code at various levels of abstraction. Novice debuggers struggle to comprehend code and recognize its underlying structure and components. They often debug code in an arbitrary and…
Descriptors: Computer Science Education, Programming, Novices, Cooperative Learning
Cheryl Resch – ProQuest LLC, 2024
Software vulnerabilities in commercial products are an issue of national importance. The most prevalent breaches are input validation vulnerabilities, and these are easily avoidable. This dissertation contributes to cybersecurity education with a set of hands-on interventions tailored for three CS courses, a set of reflection prompts to encourage…
Descriptors: College Students, Computer Science Education, Computer Security, Curriculum Development
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Tobias Kohn; Jacqueline Staub – Informatics in Education, 2024
The choice of programming language for education is an intensely debated topic. On the one hand, the programming language is supposed to be "relevant" in that its organisation, structures, and paradigms adhere to current standards and best practices in industry and academia. On the other hand, the programming language is expected to be…
Descriptors: Computer Science Education, Programming, Data Processing, Philosophy
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Tóth, Tomás; Lovászová, Gabriela – Informatics in Education, 2021
In education, we have noticed a significant gap between the ability of students to program in an educational visual programming environment and the ability to write code in a professional programming environment. The aim of our research was to verify the methodology of transition from visual programming of mobile applications in MIT App Inventor 2…
Descriptors: Foreign Countries, Computer Science Education, Programming, Coding
Peer reviewed Peer reviewed
Direct linkDirect link
Sunday, Kissinger; Wong, Seng Yue; Samson, Balogun Oluwafemi; Sanusi, Ismaila Temitayo – Education and Information Technologies, 2022
Learning object oriented programming (OOP) has been a daunting and challenging task for students across tertiary institutions in Nigeria. Various literatures have suggested the use of technology as a way to improve students' understanding of the subject. In this study, the overall aim is to investigate the effect of Imikode- a virtual reality (VR)…
Descriptors: Foreign Countries, College Students, Computer Simulation, Programming
Peer reviewed Peer reviewed
Direct linkDirect link
Daradoumis, Thanasis; Marquès Puig, Joan Manuel; Arguedas, Marta; Calvet Liñan, Laura – Journal of Computing in Higher Education, 2022
Several studies have explored the factors that influence self-efficacy as well as its contribution to academic development in online learning environments in recent years. However, little research has investigated the effect of a web-based learning environment on enhancing students' beliefs about self-efficacy for learning. This is especially…
Descriptors: Students, Programming, Programming Languages, Computer Science Education
Pages: 1  |  2  |  3  |  4  |  5  |  6  |  7  |  8  |  9  |  10  |  11  |  ...  |  136