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Oya, Yoshihiko; Uchida, Kimiko – IAFOR Journal of Education, 2013
Direct instruction to students enrolled in a computer literacy program at the undergraduate level frequently involves difficulties due to varied knowledge levels and skills among the students, as well as an increase in the number of unmotivated students. An available solution is the pair problem solving approach which can prove to be effective as…
Descriptors: Undergraduate Students, Computer Science Education, Computer Literacy, Problem Solving
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Warren, Scott J.; Dondlinger, Mary Jo; Jones, Greg; Whitworth, Cliff – Journal of Educational Technology, 2010
The purpose of this paper is to discuss one instructional design that leverages problem-based learning and game structures as a means of developing innovative higher education courses for students as responsive, lived experiences. This paper reviews a curricular redesign that stemmed from the evaluation of an introductory course in computer…
Descriptors: Problem Based Learning, Instructional Design, Educational Games, Introductory Courses
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Still, Jacquelyn H. – Florida Journal of Educational Research, 1985
A curriculum guide and suggested instructional resource materials were developed for a school district program in computer literacy for kindergarten through grade 8. The program was piloted with 43 teachers in 9 elementary schools and 1 junior high school in 1984 in the Orange County (Florida) School District. A structured response questionnaire…
Descriptors: Achievement Gains, Computer Literacy, Computer Science Education, Elementary Education