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Roosa Wingström; Johanna Hautala; Riina Lundman – Creativity Research Journal, 2024
Artificial intelligence (AI) has breached creativity research. The advancements of creative AI systems dispute the common definitions of creativity that have traditionally focused on five elements: actor, process, outcome, domain, and space. Moreover, creative workers, such as scientists and artists, increasingly use AI in their creative…
Descriptors: Creativity, Artificial Intelligence, Computer Science, Scientists
de Vries, E. W.; Delnooz, P.; Velthuijsen, H.; Pinxten, R. – Innovations in Education and Teaching International, 2023
Global developments ask for 21st-century skills. Creativity is one of those and can be defined as the production of novel ideas by connecting entities that have not been connected before and whose connection is useful in a certain domain. The growth of rhizomes is an example where unconnected entities become connected in an unpredictable way, and…
Descriptors: Educational Philosophy, College Students, Student Attitudes, Creativity
Kenworthy, Jared B.; Doboli, Simona; Alsayed, Omar; Choudhary, Rishabh; Jaed, Abu; Minai, Ali A.; Paulus, Paul B. – Creativity Research Journal, 2023
We present the results of an ongoing collaboration between computer science and psychology researchers that employs Natural Language Processing (NLP) methods to examine the trajectory of semantic space used during group idea generation sessions. Specifically, we track and estimate the region of semantic space being used and the degree to which new…
Descriptors: Computer Science, Psychology, Researchers, Natural Language Processing
Amanda M. Meek – ProQuest LLC, 2023
Despite high scores and abilities, girls lose interest in science and math throughout middle school. According to the Bureau of Labor Statistics, jobs in the computer science research field will grow 19% by 2026; however, only 18% of the bachelor's degrees in computer science are earned by women in the United States (ComputerScience.org, 2021).…
Descriptors: Problem Solving, Creativity, Programming, Computer Science
De Garrido, Luis – Creativity Research Journal, 2022
The main objective of this paper is the conceptual design of a computational AI system that emulates human creativity. To do this, extensive research has been done on recent discoveries about the neural bases of human creativity. As a result, eleven neurocognitive factors have been identified on which the tremendous creative capacity of the human…
Descriptors: Artificial Intelligence, Brain, Creativity, Program Design
Peppler, Kylie; Wohlwend, Karen – Arts Education Policy Review, 2018
Recent advances in arts education policy, as outlined in the latest National Core Arts Standards, advocate for bringing digital media into the arts education classroom. The promise of such Science, Technology, Engineering, Arts, and Mathematics (STEAM)-based approaches is that, by coupling Science, Technology, Engineering, and Mathematics (STEM)…
Descriptors: STEM Education, Art Education, Design, Computer Science
Chiru, Costin-Gabriel; Rebedea, Traian – Creativity Research Journal, 2017
This article proposes a new fully automated method for identifying creativity that is manifested in a divergent task. The task is represented by chat conversations in small groups, each group having to debate on the same topics, with the purpose of better understanding the discussed concepts. The chat conversations were created by undergraduate…
Descriptors: Creativity, Heuristics, Creative Thinking, Undergraduate Students
Charles D. Woods – ProQuest LLC, 2020
This study explores the phenomenon of computational thinking indicated by the use of Bloom's taxonomy's cognitive domain verbs in the Scratch community, the online, collaborative environment for the Scratch Visual Programming Language (VPL). A corpus of 660,984 words from three Scratch community sub-forums provide the data for this study. By…
Descriptors: Mental Computation, Thinking Skills, Discussion Groups, Programming
Burkett, Susan L.; Kotru, Sushma; Lusth, John C.; McCallum, Debra; Dunlap, Sarah – American Journal of Engineering Education, 2014
Dunlap, The University of Alabama, USA ABSTRACT In the electrical and computer engineering (ECE) curriculum at The University of Alabama, freshmen are introduced to fundamental electrical concepts and units, DC circuit analysis techniques, operational amplifiers, circuit simulation, design, and professional ethics. The two credit course has both…
Descriptors: Engineering, Engineering Education, Computer Science Education, Computer Science
Loeckx, Johan – International Review of Research in Open and Distributed Learning, 2016
The opinions on MOOCs go to extremes, covering a wide variety of topics, affecting economy, pedagogy, and computer science which makes it hard to keep oversight. Despite the many excellent research reports and articles, an overview of the bigger picture, providing a holistic qualitative summary of the different opinions, is still very welcome.…
Descriptors: Online Courses, Computer Science, Teaching Methods, Social Environment
Cooper, Robyn; Heaverlo, Carol – American Journal of Engineering Education, 2013
For girls there is a distinct loss in interest, lack of confidence, and decline in positive attitudes toward STEM subject areas that begins early on in their academic experience and increases with age. According to the National Academy of Engineering, students need to begin associating the possibilities in STEM fields with the need for creativity…
Descriptors: Problem Solving, Creativity, STEM Education, Females
Pringle, Charles D.; DuBose, Philip B.; Yankey, Michael D. – College Student Journal, 2010
Among the many reasons for choosing an academic major are stereotypes that students hold of particular occupations and the degree to which they believe that their personalities match those stereotypes. We examined relevant personality characteristics (i.e., achievement motivation, conformity, conscientiousness, creativity and extroversion) of 899…
Descriptors: Majors (Students), Personality Traits, Social Behavior, Business Administration
Peer reviewedSuchoff, Benjamin – Journal of Research in Music Education, 1971
Computer applications in music, especially with regard to research in music folklore, are discussed. (CK)
Descriptors: Computer Science, Creativity, Music, Musical Composition
Lake City Community Coll., FL. Creativity Center. – 1972
The Creativity Center, a consortium of 56 cooperating specialists, has as its primary objective the development of a computer-aided process which will assist the common man in solving the problems of daily life more creatively. The current model guides an individual by questions which lead to an acceptable solution to the problem. Over the…
Descriptors: Computer Science, Computers, Counseling, Creativity
Ten Dyke, Richard P. – Creative Computing, 1982
A traditional question is whether or not computers shall ever think like humans. This question is redirected to a discussion of whether computers shall ever be truly creative. Creativity is defined and a program is described that is designed to complete creatively a series problem in mathematics. (MP)
Descriptors: Algorithms, Computer Programs, Computer Science, Computers
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