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Showing 1 to 15 of 17 results Save | Export
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Huanyu Ren; Jiajun Zhang; Liqi Peng; Huihui Li; Zhi Su – Journal of Chemical Education, 2023
This work presents a homemade multirole 3D-printed modular spectrometer(MPMS), which can be easily assembled like bricks and expanded with several modules to measure different types of spectra, such as UV-vis absorption, fluorescence emission, flame emission/absorption, glow discharge, and even Raman spectra. The spectrometer is designed to be…
Descriptors: Printing, Computer Peripherals, Technology Uses in Education, Spectroscopy
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Yanying Chen; Yaoxin Tan; Yuhui Wang – Interactive Learning Environments, 2024
We designed a microbial science popularization product based on virtual reality technology, "Micro World -- Exploring the Microbial Kingdom," and conducted usability tests. Participants used head-mounted VR glasses to experience virtual scenarios teaching microbiological knowledge. The product's user experience was evaluated through a…
Descriptors: Computer Simulation, Science Education, Microbiology, Computer Peripherals
Hannah M. Weiss – ProQuest LLC, 2024
As next-generation space exploration missions require increased autonomy from astronaut crews, real-time diagnostics of astronaut health and performance are essential for mission operations, especially for determining Extravehicular Activity (EVA) readiness. Exposure to microgravity leads to changes in astronaut physiology such as loss of bone…
Descriptors: Computer Simulation, Brain Hemisphere Functions, Sensory Experience, Psychomotor Skills
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Purnama, Fajar; Sukhbaatar, Otgontsetseg; Choimaa, Lodoiravsal; Usagawa, Tsuyoshi – Education and Information Technologies, 2020
Mouse tracking serves as an alternative to eye tracking in measuring the learning process in education because of its affordability. Moreover, mouse tracking does not require extra hardware, as in the case of eye tracking, because it is a feature in personal computers by default. Therefore, it is possible to implement mouse tracking in a massive…
Descriptors: Handheld Devices, Computer Peripherals, Integrated Learning Systems, Program Implementation
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Li Jin; Dawei Shang – Interactive Learning Environments, 2024
Massive open online courses (MOOC) have become important in the learning process and have been adopted in higher education, especially during the COVID-19 pandemic. However, few studies investigated MOOC continuance intention (CI) for arts disciplines. Thus, an integrated framework was proposed based on the expectation-confirmation model (ECM) and…
Descriptors: Art Education, MOOCs, Computer System Design, Continuing Education
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Murat Adnan Tamer; Nesrin Özdener – Online Submission, 2023
Physical programming (PP) is defined as the design of interactive physical systems between the real and virtual worlds using a combination of software and hardware. A physical programming platform (PPP) defines a structure that includes hardware and software where such applications can be made. The aim of this study is to introduce the MIDEP…
Descriptors: Programming, Computer Science Education, Kindergarten, Elementary Secondary Education
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Gabriella P. Sugerman; Manuel K. Rausch – Biomedical Engineering Education, 2022
Hands-on experiences in biomechanics and biomaterials courses are an important part of biomedical engineering education. Curricula of those courses often include laboratory modules on material testing and characterization. Unfortunately, large and expensive mechanical testing equipment may not be available to all students, thus limiting students'…
Descriptors: Biomedicine, Engineering, Elective Courses, Open Source Technology
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Gurer, Melih Derya; Tekinarslan, Erkan; Kocaayak, Ibrahim; Gonultas, Sertan – International Journal of Education and Development using Information and Communication Technology, 2019
The purpose of this study was to develop and validate a scale aiming to assess pre-service teachers' attitudes towards 3D printing for teaching and learning processes. The data were collected from 250 pre-service teachers in different departments at a public state university. The validity of the scale was tested with exploratory factor analysis…
Descriptors: Measures (Individuals), Preservice Teachers, Student Attitudes, Public Colleges
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Brittell, Megen E.; Lobben, Amy K.; Lawrence, Megan M. – Journal of Visual Impairment & Blindness, 2018
Introduction: Technological advances have introduced three-dimensional (3-D) printing as an option for creating tactile maps for people with visual impairments (that is, those who are blind or have low vision), diversifying the types of map products that are available. At the same time, it presents a challenge to map makers to implement designs…
Descriptors: Usability, Manipulative Materials, Maps, Map Skills
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Saltan, Fatih – Participatory Educational Research, 2019
The aim of the study was to investigate high school students' perceptions of the new generation of Interactive white board (IWB). At the same time, the question whether there were differences in perceptions with regard to certain variables such as gender and frequency of IWB use by teachers and students was examined. To achieve this aim, a…
Descriptors: Educational Equipment, High School Students, Student Attitudes, Instructional Effectiveness
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Haber, Natalie; Shelton, Steven; Chassaing, William – Journal of Library & Information Services in Distance Learning, 2018
User experience is immeasurably important for your patrons as they access your Web site. This article presents tips and strategies for testing user experience, suggests a number of different popular technologies and tools that are used in the UX field, and lays out a plan for sharing and utilizing data to make improvements on your Web site. It is…
Descriptors: College Libraries, Users (Information), Web Sites, Library Services
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Chou, Jyh Rong – EURASIA Journal of Mathematics, Science & Technology Education, 2016
The touch mouse is a new type of computer mouse that provides users with a new way of touch-based environment to interact with computers. For more than a decade, user experience (UX) has grown into a core concept of human-computer interaction (HCI), describing a user's perceptions and responses that result from the use of a product in a particular…
Descriptors: Computer Peripherals, Computer Uses in Education, Handheld Devices, Educational Technology
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Williams, Peter – Journal of Research in Special Educational Needs, 2013
The need for social inclusion, informed choice and the facilitation of independent living for people with learning disabilities (LD) is being emphasised ever more by government, professionals, academics and, indeed, by people with LD themselves, particularly in self-advocacy groups. Achieving goals around inclusion and autonomy requires access to…
Descriptors: Foreign Countries, Learning Disabilities, Inclusion, Access to Information
Marcial, Laura Haak – ProQuest LLC, 2012
Increasingly, users are performing more sophisticated types of tasks, like information search, across computing platforms including desktops/laptops, tablets, and smartphones. While much research has been done to improve efficiency for each of these devices in the area of information search, few investigations have taken a pragmatic approach to…
Descriptors: Online Searching, Computers, Handheld Devices, Computer Peripherals
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Ren, Xiangshi; Zhou, Xiaolei – Behaviour & Information Technology, 2011
Many handheld devices with stylus pens are available in the market; however, there have been few studies which examine the effects of the size of the stylus pen on user performance and subjective preferences for handheld device interfaces for various age groups. Two experiments (pen-length experiment and pen-tip width/pen-width experiment) were…
Descriptors: Young Adults, Handheld Devices, Computer Peripherals, Children
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