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Joakim Landahl – Learning, Media and Technology, 2024
This article explores the history of digital testing technology. Using an organisation that pioneered the use of international large-scale assessments -- the International Association for the Evaluation of Educational Achievement (IEA) -- I discuss the role of computers, punched cards, answer cards and scanning machines as an example of…
Descriptors: Educational History, Measurement, Testing, Computer Assisted Testing
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Murat Adnan Tamer; Nesrin Özdener – Online Submission, 2023
Physical programming (PP) is defined as the design of interactive physical systems between the real and virtual worlds using a combination of software and hardware. A physical programming platform (PPP) defines a structure that includes hardware and software where such applications can be made. The aim of this study is to introduce the MIDEP…
Descriptors: Programming, Computer Science Education, Kindergarten, Elementary Secondary Education
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Curcic, Svjetlana; Johnstone, Robin S. – Computers in the Schools, 2016
This study examined the effects of an intervention in writing with digital interactive books. To improve the writing skills of seventh- and eighth-grade students with a learning disability in reading, we conducted a quasi-experimental study in which the students read interactive digital books (i-books), took notes, wrote summaries, and acted as…
Descriptors: Intervention, Writing Skills, Learning Disabilities, Cartoons