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Pelin Çavdar Lokumcu; Ilke Ali Gürses – Anatomical Sciences Education, 2026
The adoption of electronic informed consent (eIC) in health systems is expanding globally, yet its application in whole-body donation remains limited and underexplored. This article examines the ethical and legal dimensions of adopting eIC for body donation, with Türkiye serving as a case study. We discuss the potential benefits of eIC, including…
Descriptors: Foreign Countries, Informed Consent, Human Body, Donors
Taemin Ha; Juntack Oh; Won Seok Chey – Strategies: A Journal for Physical and Sport Educators, 2025
Every student is unique and possesses different needs and abilities, particularly those with autism spectrum disorder (ASD). Alternative instruction that accommodates their distinctive needs could increase their probability of success in physical education lessons. The integration of technology in physical education classes would be a valuable…
Descriptors: Physical Education, Inclusion, Adapted Physical Education, Technology Integration
Laura M. Heron; Rumi Agarwal; Joel Greenup; Nicole Attong; Shanna L. Burke – International Journal of Inclusive Education, 2024
An estimated 19% of students enrolled in postsecondary education in the US have a disability. However, students with disabilities often face barriers, including accessibility challenges, that result in lower attendance and graduation rates. It is therefore critical that universities take action to ensure campuses are fully inclusive and…
Descriptors: Attitudes toward Disabilities, Usability, Accessibility (for Disabled), Design
Faith Micah Abenes; Dennis G. Caballes; Samuel A. Balbin; Xides Leonore P. Conwi – Journal of Information Technology Education: Research, 2023
Aim/Purpose: This research project aims to create a gamified instructional material tailored for Grade 8 students that includes a partially deaf student attending mainstream science classes. The developed gamified mobile application underwent expert review and was used as an intervention tool to enhance academic performance in physics among these…
Descriptors: Gamification, Handheld Devices, Computer Oriented Programs, Educational Technology
UNICEF Office of Research - Innocenti, 2022
This document is part of a set of resources to support the marginalized caregivers of children with disabilities with inclusive education, which also includes guides for caregivers, teachers and schools, a workbook containing tools to support the activities, and a template for a directory of associations and organizations to be adapted for…
Descriptors: Foreign Countries, Caregivers, Parents, Students with Disabilities
Shah, Niral; Ortiz, Nickolaus; Christensen, Julie; Stroupe, David; Reinholz, Daniel – Educational Leadership, 2021
A crucial site of bias in classrooms is class discussions. A new free web-based tool developed by university researchers can help teachers actively monitor how their biases are affecting students in real-time.
Descriptors: Equal Education, Student Participation, Inclusion, Racial Bias
Elizabeth Ayers – Journal of College Science Teaching, 2024
Cognitive processes such as learning and thinking are theorized to be an interaction between the mind, body, and environment in four ways: embodied, embedded, enacted, and extended. Collectively, these four types represent the four "E"s of cognition. The "Next Generation Science Standards" has called for curricular reform that…
Descriptors: Citizen Participation, Science Education, Environment, Handheld Devices
Fichten, Catherine; Havel, Alice; Wileman, Susie; Jorgensen, Mary; Arcuri, Rosie; Ruffolo, Olivia – Online Submission, 2021
COVID-19 resulted in a pivot to remote teaching and learning in most North American colleges and universities. All of a sudden faculty expected students to use a variety of digital technologies. Here we report on the technologies post-secondary students had to use and on the problems experienced by students with and without disabilities (e.g.,…
Descriptors: COVID-19, Pandemics, Blended Learning, Distance Education
Gros, Begoña; Maniega, David – Journal of Interactive Learning Research, 2018
This paper summarizes key findings from a research project investigating how mobile technologies can support migrants in achieving social inclusion. The research followed a methodology based on co-design. This article focuses on analyzing the use of mobile technology and identifying the needs that can be supported by mobile apps. The data were…
Descriptors: Foreign Countries, Telecommunications, Handheld Devices, Educational Technology
Evmenova, Anya S.; Graff, Heidi J.; Genaro Motti, Vivian; Giwa-Lawal, Kudirat; Zheng, Hui – Journal of Special Education Technology, 2019
In response to the increasing number of young adults with intellectual and development disability (IDD) in inclusive postsecondary settings, a wearable technology application was designed to support students' learning, participation, and independence. This article describes the design research process leading to the development of the technology…
Descriptors: Technology Uses in Education, Assistive Technology, Intervention, Young Adults
Amanda Bastoni; Jayson Seaman; Andrew D. Coppens; Cindy L. Hartman – Connected Science Learning, 2024
This article describes methods and findings from a study focused on youth living in rural communities in northern New Hampshire who struggle with accessing STEM learning opportunities because of economic underinvestment and geographical isolation. These challenges also negatively impact researchers hoping to learn how rural youth benefit from…
Descriptors: Learner Engagement, Informal Education, STEM Education, Citizen Participation
Webb, C. Lorraine, Ed.; Lindner, Amanda L., Ed. – IGI Global, 2022
With the evolving technologies available to educators and the increased importance of including technologies in the classroom, it is critical for instructors to understand how to successfully utilize these emerging technologies within their curriculum. To ensure they are prepared, further study on the best practices and challenges of…
Descriptors: Preservice Teachers, Elementary Secondary Education, Technology Integration, Standards
PACER Center, 2014
Parents of young children with disabilities are discovering that carefully selected computer software and mobile apps can provide many benefits such as improved self-esteem, a longer attention span, and inclusion among family and other children that help their children succeed at home and in school. PACER's Simon Technology Center (STC) can help…
Descriptors: Educational Technology, Technology Uses in Education, Young Children, Disabilities
Steven E. Stock; Daniel K. Davies; Thomas Gillespie – Inclusion, 2013
Applied Cognitive Technologies provide supports that enable people with cognitive disabilities to achieve greater inclusion across virtually all life domains. This article provides a snapshot, as it were, of the state of the field pertaining to critical areas of the newly emerging field of applied cognitive technology, specifically:…
Descriptors: Intellectual Disability, Inclusion, Technology Uses in Education, Assistive Technology
Matthew T. Marino; Kathleen M. Becht; Eleazar Vasquez; Jennifer L. Gallup; James D. Basham; Benjamin Gallegos – TEACHING Exceptional Children, 2014
Mobile devices, including iPads, tablets, and so on, are common in high schools across the country. Unfortunately, many secondary teachers see these devices as distractions rather than tools for scaffolding instruction. This article highlights current research related to the use of video games as a means to increase the cognitive and social…
Descriptors: Science Instruction, Teaching Methods, Educational Technology, Video Games
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