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Erin E. Barton; Claire Winchester; Marina S. Velez; Mollie Todt; Brandy M. Locchetta; Emma Skiba – Journal of Autism and Developmental Disorders, 2025
We developed and tested an evidence-based mobile application designed to support families in using functional assessment-based intervention strategies with their young children with disabilities and challenging behaviors in home settings. Five families participated in the study. We utilized a multiple-probe across participants design to examine…
Descriptors: Field Tests, Evidence Based Practice, Handheld Devices, Computer Oriented Programs
Brittany M. Grose – ProQuest LLC, 2021
Demonstrating proactive approaches is one of the preventive measures utilized to decrease the problem behaviors in schools (MacSuga-Gage et al., 2015; Partin et al., 2009). Focusing efforts on halting negative classroom behaviors before escalations occur instead of managing the fallout from emergencies created by problem behaviors is one way that…
Descriptors: Discipline Problems, Behavior Problems, Classroom Environment, Classroom Techniques
Alrusayni, Norah – Online Submission, 2017
This study was conducted to determine the effectiveness of using the high-tech speech-generating device with Proloquo2Go app to reduce echolalic utterances in a student with autism during conversational speech. After observing that the iPad device with several apps was used by the students and that it served as a communication device, language…
Descriptors: Autism, Assistive Technology, Behavior Problems, Interviews
Garcia, Eliana; Hoang, Dana – Online Submission, 2015
The use of positive reinforcement sometimes gets lost in translation because educators forget the importance of acknowledging good behaviors. We instinctively tend to punish and give consequences because we often forget the importance of preventing undesired behaviors from occurring in the first place. More efforts should be spent on maintaining…
Descriptors: Behavior Problems, Positive Reinforcement, Positive Behavior Supports, Token Economy
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Radley, Keith C.; Dart, Evan H.; O'Handley, Roderick D. – School Psychology Review, 2016
The current study investigated the effectiveness of the Quiet Classroom Game, an interdependent group contingency using an iPad loaded with a decibel meter app, for increasing academically engaged behavior. Three first-grade classrooms in the southeastern United States, identified as displaying high levels of noise and disruptive behavior, were…
Descriptors: Computer Oriented Programs, Handheld Devices, Educational Technology, Technology Uses in Education